Associate Games Designer

  • Electronic Arts
  • Guildford, Surrey
  • 25/07/2026
Full time Information Technology Telecommunications Software Engineer

Job Description

Locations: Guildford, Surrey, United Kingdom

Associate Gameplay Designer Battlefield Studios

Battlefield is one of gaming's most iconic first-person shooter franchises, delivering epic all-out warfare and unforgettable player experiences for more than two decades. United under the Battlefield Studios banner, Criterion, DICE, Motive and Ripple Effect are building the future of Battlefield-creating connected experiences that push the boundaries of multiplayer and single-player gameplay for millions of players worldwide.

Criterion Games

Criterion Games is one of the UK's most celebrated game development studios, with a legacy of creating genre-defining experiences across racing and first-person action. Today, as part of Battlefield Studios, we're helping shape the future of one of gaming's most iconic franchises.

The Challenge Ahead

We're looking for an Associate Gameplay Designer to help build the future of Battlefield.

This is an exciting opportunity for an early-career designer to develop their skills while contributing to one of the world's most iconic FPS franchises. Working alongside experienced Gameplay Designers and a multidisciplinary team, playing a meaningful role in bringing our shared vision to life.

What You'll Do:
  • Report directly into the Gameplay Design Director.
  • Work predominantly within the Frostbite game engine, building understanding and competency using multiple systems, tools and workflows to deliver gameplay experiences that achieve desired project goals.
  • Support the implementation and tweaking of gameplay systems to meet requirements.
  • Work closely with multiple disciplines on a day-to-day basis, from Technical Designers and Software Engineers to Level Designers, Narrative Designers, Character Artists and more.
What We're Looking For:
  • Knowledgeable about FPS games / the Battlefield franchise.
  • Passion for making meaningful player experiences through gameplay.
  • Experience creating games as part of a team (professional, personal, or during university).
  • Demonstrable experience of implementing gameplay systems and game balancing in game engines (such as Unreal or Unity).
  • Foundational knowledge of game design theories and methodologies.
  • Professional experience beneficial, but not essential.
Benefits

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more.

Equal Opportunity Statement

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.