Role Summary We are expanding our studio and looking for a Technical UI Designer to help us redefine what's possible and build optimal, best in class UI/UX experiences across platforms in this Technical Art focused UI Role. The Role Work with the team to structure, plan, estimate, and implement features that align with the game's goals, accessibility, and technical standards. Work with engineers, scripters, UX designers, and UI artists to implement UI features such as 2D and 3D layouts, menu logical flows, animations, AR, HUDs, and more. Use visual programming language to implement UI logic such as Python, Javascript or C++. Improve implementation based on feedback, design requirements, art, and creative direction. Ensure interfaces scale correctly across different platforms screen resolutions and perform without frame drops. Report to technical directors and project managers. Have a good eye for detail and typography. Have a collaborative and inclusive attitude. Have a problem solving mentality to debug systems. Essential Skills + Experience 3+ years of professional game development experience working with game engines. Implemented UI screens, widgets, logic, and data flows in collaboration with other game disciplines. Experience in rapid prototyping to test the feasibility of concepts, taking an idea from start to finish with full ownership. Experience polishing features to AAA quality and maintaining them throughout the production cycle, promoting best practices. Experience with other UI systems such as Unity UI, Unreal UI, ImGui, WPF, or Qt would be a bonus. Desirable Skills + Experience Other engine experience such as Frostbite and Unity. Work Arrangement This opportunity is a 12-month fixed term contract (with possible extension) based in either of our UK studio sites (Daresbury or Newcastle), on a hybrid working basis. Working pattern: 3 days per week in the studio (Wednesday, Thursday and another day of your choice). Benefits & Perks 22 days holiday + 3 Festive Studio Closure + Bank Holidays Company Pension Scheme Flexible Working Hours Private Medical Insurance Scheme - BUPA Anti-crunch ethos - a professional, fun and supportive working environment! Free Parking Company Socials, Monthly Lunches + Annual d3t Events Breakout Areas - filled with perks such as games, BBQ area, complimentary snacks to suit all dietary preferences.
21/05/2026
Full time
Role Summary We are expanding our studio and looking for a Technical UI Designer to help us redefine what's possible and build optimal, best in class UI/UX experiences across platforms in this Technical Art focused UI Role. The Role Work with the team to structure, plan, estimate, and implement features that align with the game's goals, accessibility, and technical standards. Work with engineers, scripters, UX designers, and UI artists to implement UI features such as 2D and 3D layouts, menu logical flows, animations, AR, HUDs, and more. Use visual programming language to implement UI logic such as Python, Javascript or C++. Improve implementation based on feedback, design requirements, art, and creative direction. Ensure interfaces scale correctly across different platforms screen resolutions and perform without frame drops. Report to technical directors and project managers. Have a good eye for detail and typography. Have a collaborative and inclusive attitude. Have a problem solving mentality to debug systems. Essential Skills + Experience 3+ years of professional game development experience working with game engines. Implemented UI screens, widgets, logic, and data flows in collaboration with other game disciplines. Experience in rapid prototyping to test the feasibility of concepts, taking an idea from start to finish with full ownership. Experience polishing features to AAA quality and maintaining them throughout the production cycle, promoting best practices. Experience with other UI systems such as Unity UI, Unreal UI, ImGui, WPF, or Qt would be a bonus. Desirable Skills + Experience Other engine experience such as Frostbite and Unity. Work Arrangement This opportunity is a 12-month fixed term contract (with possible extension) based in either of our UK studio sites (Daresbury or Newcastle), on a hybrid working basis. Working pattern: 3 days per week in the studio (Wednesday, Thursday and another day of your choice). Benefits & Perks 22 days holiday + 3 Festive Studio Closure + Bank Holidays Company Pension Scheme Flexible Working Hours Private Medical Insurance Scheme - BUPA Anti-crunch ethos - a professional, fun and supportive working environment! Free Parking Company Socials, Monthly Lunches + Annual d3t Events Breakout Areas - filled with perks such as games, BBQ area, complimentary snacks to suit all dietary preferences.
The role includes working collaboratively with engineers and designers to implement various UI features across platforms. The ideal candidate has over 3 years of game development experience, proficiency in UI implementation, and a strong problem-solving mentality. Benefits include flexible working hours, private medical insurance, and various company perks.
21/05/2026
Full time
The role includes working collaboratively with engineers and designers to implement various UI features across platforms. The ideal candidate has over 3 years of game development experience, proficiency in UI implementation, and a strong problem-solving mentality. Benefits include flexible working hours, private medical insurance, and various company perks.
d3t is at the forefront of videogame technology and creativity, delivering experienced co-development services to some of the biggest AAA clients in the world. Our studio, part of the global Keywords Studios Group, works on multiple exciting projects at any one time, offering plenty of variety and involvement. Our studio projects have included EA SPORTS FC 26, Hogwarts Legacy, Exoborne, Mafia: The Old Country, Alan Wake Remastered, Marvel's Guardians of the Galaxy, LEGO Star Wars: The Skywalker Saga, The Witcher 3: Wild Hunt, Vampire The Masquerade - Blood Hunt, Mafia II: Definitive Edition, and Assetto Corsa Competizione. We also work in partnership with our global clients including: Playground Games, EA and Archetype Entertainment. The d3t studios are based near Daresbury (Cheshire), Newcastle (Tyne & Wear) and Madrid where we offer an amazingly professional and supportive working environment. We are passionate about what we do and pride ourselves on our anti-crunch mentality, mentoring ethos and have been awarded 'Best Places to Work' multiple times by gamesindustry.biz. In addition, we won 'Best Creative Service Provider' at Develop 2022 and were nominated in 2023 & 2024. THE ROLE - TECHNICAL DIRECTOR d3t is in a position to hire a key member of our engineering department to enable us to take on new projects and opportunities. We are looking for a permanent Technical Director to join our established Engineering Team. The role can be based in either of our UK studio sites (Daresbury or Newcastle), on a hybrid working basis. The working pattern is 3 days per week in the studio: Wednesday, Thursday and another day of your choice. A Technical Director at d3t plays a key role in the engineering department, being the technical owner and point of contact both internally and externally with our clients on our outsourcing and co development projects. They ensure excellent technical standards, leadership, and technical decision making, as well as being hands on in the development and planning of the work from project kick off to completion. Technical Directors at d3t have the opportunity to work with world renowned clients from across the globe on a variety of projects, from full project development including; new IP, ports, remasters and remakes, to platform ownership, feature ownership and code base consultations. Technical Directors at d3t may also get involved in technical response to RFPs, new technologies, plug ins, systems and other internal initiatives. RESPONSIBILITIES Technical lead for co dev, outsource, new IP, ports, remasters and/or remakes Project kick off and infrastructure set up; establishing build pipelines, CI/CD, coding standards Project high level technical planning, decisions, delegation and risk management Technical evaluation and decisions on appropriate software, tech stacks for current and potential projects. Ensuring and encouraging high quality of engineering through leadership, establishing standards, reviews and sign offs on TDDs and code submissions. Technical communications with all disciplines, leadership teams and stakeholders. Global collaboration with client developers. Represent the studio's technical capabilities in potential and current client calls. Code base consultation and evaluation, modern and archived. Technical knowledge sharing and advice across departments. Identification of new tools, software and their development. ESSENTIAL EXPERIENCE + SKILLS Experience: 10+ years, released titles, all stages of the development life cycle Leadership: Experienced in project technical leadership, representation and decision making. Engines: Proprietary experience essential. Languages: Expert in C++ Common Tools: Experience in setting up project infrastructure from project inception including; source control, IDEs & build infrastructure. Techniques: Expert in object-oriented and/or data driven development. Enthusiasm: Will take on any challenge from resurrecting old code bases to the key technical leader in new projects. Teamwork: Excel in leading and working as part of a team. Able to advise on team requirements and structures. Communication: Able to clearly discuss technical, updates, risks and solutions with multiple disciplines including non technical developers and clients. Documentation: Able to write clear and detailed technical plans, schedules and usage documents to the highest standard. Solution Focused: Examples of proactively raising risks and then driving and convincing others of the required solutions. DESIRABLE EXPERIENCE + SKILLS Experience with Unreal or Unity. Multiple programming languages. Various project management frameworks. Ports, Remasters, Remakes. Low level console development. Co development or outsourcing experience. Confidence in memory and performance optimisations. Rendering experience. BENEFITS & PERKS 25 days holiday (+ bank holidays + up to 5 days extra for length of service) Company Pension Scheme (+ Employer Contribution) Flexible Working Hours Private Medical Insurance Scheme (including dental) - BUPA Eye Care Scheme Anti crunch ethos - a professional, fun and supportive working environment! Income Protection Discretionary Annual Bonus Free Parking Employee Assistance Programme (EAP) Tech, Bike + Console Scheme Company Socials, Monthly Lunches + Annual d3t Events Breakout Areas - filled with perks such as games, BBQ area, complimentary snacks to suit all dietary preferences etc.
20/05/2026
Full time
d3t is at the forefront of videogame technology and creativity, delivering experienced co-development services to some of the biggest AAA clients in the world. Our studio, part of the global Keywords Studios Group, works on multiple exciting projects at any one time, offering plenty of variety and involvement. Our studio projects have included EA SPORTS FC 26, Hogwarts Legacy, Exoborne, Mafia: The Old Country, Alan Wake Remastered, Marvel's Guardians of the Galaxy, LEGO Star Wars: The Skywalker Saga, The Witcher 3: Wild Hunt, Vampire The Masquerade - Blood Hunt, Mafia II: Definitive Edition, and Assetto Corsa Competizione. We also work in partnership with our global clients including: Playground Games, EA and Archetype Entertainment. The d3t studios are based near Daresbury (Cheshire), Newcastle (Tyne & Wear) and Madrid where we offer an amazingly professional and supportive working environment. We are passionate about what we do and pride ourselves on our anti-crunch mentality, mentoring ethos and have been awarded 'Best Places to Work' multiple times by gamesindustry.biz. In addition, we won 'Best Creative Service Provider' at Develop 2022 and were nominated in 2023 & 2024. THE ROLE - TECHNICAL DIRECTOR d3t is in a position to hire a key member of our engineering department to enable us to take on new projects and opportunities. We are looking for a permanent Technical Director to join our established Engineering Team. The role can be based in either of our UK studio sites (Daresbury or Newcastle), on a hybrid working basis. The working pattern is 3 days per week in the studio: Wednesday, Thursday and another day of your choice. A Technical Director at d3t plays a key role in the engineering department, being the technical owner and point of contact both internally and externally with our clients on our outsourcing and co development projects. They ensure excellent technical standards, leadership, and technical decision making, as well as being hands on in the development and planning of the work from project kick off to completion. Technical Directors at d3t have the opportunity to work with world renowned clients from across the globe on a variety of projects, from full project development including; new IP, ports, remasters and remakes, to platform ownership, feature ownership and code base consultations. Technical Directors at d3t may also get involved in technical response to RFPs, new technologies, plug ins, systems and other internal initiatives. RESPONSIBILITIES Technical lead for co dev, outsource, new IP, ports, remasters and/or remakes Project kick off and infrastructure set up; establishing build pipelines, CI/CD, coding standards Project high level technical planning, decisions, delegation and risk management Technical evaluation and decisions on appropriate software, tech stacks for current and potential projects. Ensuring and encouraging high quality of engineering through leadership, establishing standards, reviews and sign offs on TDDs and code submissions. Technical communications with all disciplines, leadership teams and stakeholders. Global collaboration with client developers. Represent the studio's technical capabilities in potential and current client calls. Code base consultation and evaluation, modern and archived. Technical knowledge sharing and advice across departments. Identification of new tools, software and their development. ESSENTIAL EXPERIENCE + SKILLS Experience: 10+ years, released titles, all stages of the development life cycle Leadership: Experienced in project technical leadership, representation and decision making. Engines: Proprietary experience essential. Languages: Expert in C++ Common Tools: Experience in setting up project infrastructure from project inception including; source control, IDEs & build infrastructure. Techniques: Expert in object-oriented and/or data driven development. Enthusiasm: Will take on any challenge from resurrecting old code bases to the key technical leader in new projects. Teamwork: Excel in leading and working as part of a team. Able to advise on team requirements and structures. Communication: Able to clearly discuss technical, updates, risks and solutions with multiple disciplines including non technical developers and clients. Documentation: Able to write clear and detailed technical plans, schedules and usage documents to the highest standard. Solution Focused: Examples of proactively raising risks and then driving and convincing others of the required solutions. DESIRABLE EXPERIENCE + SKILLS Experience with Unreal or Unity. Multiple programming languages. Various project management frameworks. Ports, Remasters, Remakes. Low level console development. Co development or outsourcing experience. Confidence in memory and performance optimisations. Rendering experience. BENEFITS & PERKS 25 days holiday (+ bank holidays + up to 5 days extra for length of service) Company Pension Scheme (+ Employer Contribution) Flexible Working Hours Private Medical Insurance Scheme (including dental) - BUPA Eye Care Scheme Anti crunch ethos - a professional, fun and supportive working environment! Income Protection Discretionary Annual Bonus Free Parking Employee Assistance Programme (EAP) Tech, Bike + Console Scheme Company Socials, Monthly Lunches + Annual d3t Events Breakout Areas - filled with perks such as games, BBQ area, complimentary snacks to suit all dietary preferences etc.
The role offers flexibility with 3 days in-office work a week between Daresbury and Newcastle. You will be the point of contact for project decisions, ensuring high technical standards. Ideal candidates possess 10+ years in the game industry, with expertise in C++, and experience with both Unreal and Unity engines.
20/05/2026
Full time
The role offers flexibility with 3 days in-office work a week between Daresbury and Newcastle. You will be the point of contact for project decisions, ensuring high technical standards. Ideal candidates possess 10+ years in the game industry, with expertise in C++, and experience with both Unreal and Unity engines.
A leading gaming technology company in the UK is seeking a Mid-Level Programmer. This role requires expertise in C++ and experience with engines such as Unreal or Unity. Responsibilities include writing code for gameplay and collaborating with teams. The position is hybrid-based, offering a flexible working environment with numerous benefits including 25 days holiday, private medical insurance, and company socials. A strong emphasis is placed on a professional and supportive work culture.
16/05/2026
Full time
A leading gaming technology company in the UK is seeking a Mid-Level Programmer. This role requires expertise in C++ and experience with engines such as Unreal or Unity. Responsibilities include writing code for gameplay and collaborating with teams. The position is hybrid-based, offering a flexible working environment with numerous benefits including 25 days holiday, private medical insurance, and company socials. A strong emphasis is placed on a professional and supportive work culture.
d3t is at the forefront of videogame technology and creativity, delivering experienced co-development services to some of the biggest AAA clients in the world. Our studio, part of the global Keywords Studios Group, works on multiple exciting projects at any one time, offering plenty of variety and involvement. Our studio projects have included EA SPORTS FC 26, Hogwarts Legacy, Exoborne, Mafia: The Old Country, Alan Wake Remastered, Marvel's Guardians of the Galaxy, LEGO Star Wars: The Skywalker Saga, The Witcher 3: Wild Hunt, Vampire The Masquerade - Blood Hunt, Mafia II: Definitive Edition, and Assetto Corsa Competizione. We also work in partnership with our global clients including: Playground Games, EA and Archetype Entertainment. d3t studios are based near Daresbury (Cheshire), Newcastle (Tyne & Wear) and Madrid where we offer an amazingly professional and supportive working environment. We are passionate about what we do and pride ourselves on our anti-crunch mentality, mentoring ethos and have been awarded 'Best Places to Work' multiple times by gamesindustry.biz. In addition, we won 'Best Creative Service Provider' at Develop 2022 and were nominated in 2023 & 2024. This opportunity will be a 6-month fixed term contract (with possible extension) based in either of our UK studio sites (Daresbury or Newcastle), on a hybrid working basis. Working pattern - 3 days per week in the studio: Wednesday, Thursday and another day of your choice. The Role: Mid Level Programmer At d3t, we expect our Programmers to be generalists, able to adapt to any technical challenge, but also play to their strengths and passions. We are particularly looking for a Mid Level Programmer with professional experience in at least one of the following engines: Proprietary, Unreal, Unity or Frostbite and development experience in any of the following: UI / Animation / Physics / Core Tech / Systems / Gameplay / 3Cs / Vehicle Physics. Responsibilities Being open to working on a variety of programming disciplines (e.g. gameplay, core tech, low level, UI, tools) on proprietary or commercial engines and targeting a variety of platforms. Writing code to a high and performant standard by following expected coding standards and taking part in code reviews. Collaborating and communicating with mixed discipline internal and global teams to implement, review, and test code and systems. Ownership of work including planning, time estimations and updating tech leads, production and designers on progress. Writing documentation to plan and support your work. Continually updating own knowledge and skill sets. Essential Skills + Experience Languages: C++ Engines: Professional experienced in at least one of the following Unreal, Unity, Frostbite, Proprietary Knowledge: Any of (e.g. gameplay, UI, physics, networking, memory, animation, core tech, graphics etc.) Technology: Experience with IDEs and source control Enthusiasm: Will take on any challenge Growth: A desire to learn and improve Teamwork: Enjoy working as part of a team and supporting others Communication: Clear, enthusiastic and able to discuss technical ideas and updates with multiple disciplines Experience: 2+ years (can be inclusive of internships) Desirable Skills + Experience It would be great, but not essential, if you have experience in any of the following: Commercial and/or in house game engines Released games Console development Full development cycle Porting games d3t Studio Benefits & Perks 25 days holiday (+ bank holidays + up to 5 days extra for length of service) Company Pension Scheme Flexible working hours Private Medical Insurance Scheme (including dental) - BUPA Eye Care Scheme Anti crunch ethos - a professional, fun and supportive working environment! Income Protection Discretionary Annual Bonus Free Parking Tech, Bike + Console Scheme Company Socials, Monthly Lunches + Annual d3t Events Breakout Areas - filled with perks such as games, BBQ area, complimentary snacks to suit all dietary preferences etc. We work flexibly, but value in person collaboration: this position is offered on a hybrid basis only (3 days per week in the studio: Wednesday, Thursday and another day of your choice). We value work/life balance and have a discretionary flexible hours system and operate a no crunch policy as a studio. First interviews will be help by video call, followed by second interviews on site.
16/05/2026
Full time
d3t is at the forefront of videogame technology and creativity, delivering experienced co-development services to some of the biggest AAA clients in the world. Our studio, part of the global Keywords Studios Group, works on multiple exciting projects at any one time, offering plenty of variety and involvement. Our studio projects have included EA SPORTS FC 26, Hogwarts Legacy, Exoborne, Mafia: The Old Country, Alan Wake Remastered, Marvel's Guardians of the Galaxy, LEGO Star Wars: The Skywalker Saga, The Witcher 3: Wild Hunt, Vampire The Masquerade - Blood Hunt, Mafia II: Definitive Edition, and Assetto Corsa Competizione. We also work in partnership with our global clients including: Playground Games, EA and Archetype Entertainment. d3t studios are based near Daresbury (Cheshire), Newcastle (Tyne & Wear) and Madrid where we offer an amazingly professional and supportive working environment. We are passionate about what we do and pride ourselves on our anti-crunch mentality, mentoring ethos and have been awarded 'Best Places to Work' multiple times by gamesindustry.biz. In addition, we won 'Best Creative Service Provider' at Develop 2022 and were nominated in 2023 & 2024. This opportunity will be a 6-month fixed term contract (with possible extension) based in either of our UK studio sites (Daresbury or Newcastle), on a hybrid working basis. Working pattern - 3 days per week in the studio: Wednesday, Thursday and another day of your choice. The Role: Mid Level Programmer At d3t, we expect our Programmers to be generalists, able to adapt to any technical challenge, but also play to their strengths and passions. We are particularly looking for a Mid Level Programmer with professional experience in at least one of the following engines: Proprietary, Unreal, Unity or Frostbite and development experience in any of the following: UI / Animation / Physics / Core Tech / Systems / Gameplay / 3Cs / Vehicle Physics. Responsibilities Being open to working on a variety of programming disciplines (e.g. gameplay, core tech, low level, UI, tools) on proprietary or commercial engines and targeting a variety of platforms. Writing code to a high and performant standard by following expected coding standards and taking part in code reviews. Collaborating and communicating with mixed discipline internal and global teams to implement, review, and test code and systems. Ownership of work including planning, time estimations and updating tech leads, production and designers on progress. Writing documentation to plan and support your work. Continually updating own knowledge and skill sets. Essential Skills + Experience Languages: C++ Engines: Professional experienced in at least one of the following Unreal, Unity, Frostbite, Proprietary Knowledge: Any of (e.g. gameplay, UI, physics, networking, memory, animation, core tech, graphics etc.) Technology: Experience with IDEs and source control Enthusiasm: Will take on any challenge Growth: A desire to learn and improve Teamwork: Enjoy working as part of a team and supporting others Communication: Clear, enthusiastic and able to discuss technical ideas and updates with multiple disciplines Experience: 2+ years (can be inclusive of internships) Desirable Skills + Experience It would be great, but not essential, if you have experience in any of the following: Commercial and/or in house game engines Released games Console development Full development cycle Porting games d3t Studio Benefits & Perks 25 days holiday (+ bank holidays + up to 5 days extra for length of service) Company Pension Scheme Flexible working hours Private Medical Insurance Scheme (including dental) - BUPA Eye Care Scheme Anti crunch ethos - a professional, fun and supportive working environment! Income Protection Discretionary Annual Bonus Free Parking Tech, Bike + Console Scheme Company Socials, Monthly Lunches + Annual d3t Events Breakout Areas - filled with perks such as games, BBQ area, complimentary snacks to suit all dietary preferences etc. We work flexibly, but value in person collaboration: this position is offered on a hybrid basis only (3 days per week in the studio: Wednesday, Thursday and another day of your choice). We value work/life balance and have a discretionary flexible hours system and operate a no crunch policy as a studio. First interviews will be help by video call, followed by second interviews on site.
A leading videogame technology company in the UK is looking for a Senior Programmer to join their engineering team. The role requires a strong background in C++ and experience with engines like Unreal and Unity. Responsibilities include writing high-performance code, collaborating with teams internally and with high-profile clients, and leading smaller project teams. The position is hybrid, requiring 3 days per week in the studio, supporting a work-life balance with various benefits included.
15/05/2026
Full time
A leading videogame technology company in the UK is looking for a Senior Programmer to join their engineering team. The role requires a strong background in C++ and experience with engines like Unreal and Unity. Responsibilities include writing high-performance code, collaborating with teams internally and with high-profile clients, and leading smaller project teams. The position is hybrid, requiring 3 days per week in the studio, supporting a work-life balance with various benefits included.
d3t is at the forefront of videogame technology and creativity, delivering experienced co development services to some of the biggest AAA clients in the world. Our studio, part of the global Keywords Studios Group, works on multiple exciting projects at any one time, offering plenty of variety and involvement. Our studio projects have included EA SPORTS FC 26, Hogwarts Legacy, Exoborne, Mafia: The Old Country, Alan Wake Remastered, Marvel's Guardians of the Galaxy, LEGO Star Wars: The Skywalker Saga, The Witcher 3: Wild Hunt, Vampire The Masquerade - Blood Hunt, Mafia II: Definitive Edition, and Assetto Corsa Competizione. We also work in partnership with global clients including Playground Games, EA and Archetype Entertainment. The d3t studios are based near Daresbury (Cheshire), Newcastle (Tyne & Wear) and Madrid where we offer an amazingly professional and supportive working environment. We are passionate about what we do and pride ourselves on our anti crunch mentality, mentoring ethos and have been awarded 'Best Places to Work' multiple times by gamesindustry.biz. In addition, we won 'Best Creative Service Provider' at Develop 2022 and were nominated in 2023 & 2024. This opportunity will be a 6 month Fixed Term Contract (possible extension) based in either of our UK studio sites (Daresbury or Newcastle), on a hybrid working basis. Working pattern - 3 days per week in the studio: Wednesday, Thursday and another day of your choice. The Role - Senior Programmer We are looking for a Senior Programmer to join our world class Engineering Team. At d3t we expect our programmers to be generalists, able to adapt to any technical challenge, but also play to their strengths and passions. We are particularly looking for a Senior Programmer with professional experience in at least two of the following engines: Proprietary, Unreal, Unity or Frostbite and experience/ownership in any of: UI / Animation / Physics / Core Tech / Systems / Gameplay / 3Cs / Vehicle Physics. A Senior Programmer at d3t is a key role in our balanced engineering and mixed discipline teams. Through collaborating with teams internally and with high profile external clients across the world they own and deliver systems and tech on a variety of games, platforms and engines. Our seniors are role models on the teams and have the opportunity to work on a vast range of tasks and projects. Responsibilities include: Being open to working on a variety of programming disciplines (e.g. gameplay, core tech, low level, UI, tools) on proprietary or commercial engines and targeting a variety of platforms. Writing code to a high and performant standard by following expected coding standards, profiling and optimizing and collaborating with embedded QA. Collaborating with internal and global teams to plan, implement, review, and test code and systems. Gathering requirements from multiple disciplines and writing technical documentation to ensure features and systems are completed to a high standard and on time. Ownership of work and updating tech leads, production and designers on progress. Working in sub teams together with other programmers, other disciplines. Lead small sub or feature teams as the need arises. Taking part in team support and knowledge sharing through code reviews, calls and documentation. Continually updating own knowledge and skill sets. Essential Skills + Experience Languages: Multiple including C++ expertise. Engines: Professional experienced in at least two of the following Unreal, Unity, Frostbite, Proprietary. Knowledge: Owned the development of systems or features in any of (e.g. gameplay, UI, physics, networking, memory, animation, core tech, graphics etc.). Technology: Experienced with IDEs, source control. Enthusiasm: Will take on any challenge or responsibility. Growth: Driven to learn and improve. Role Model: Confident supporting junior teammates. Teamwork: Enjoy working as part of a team and supporting others. Communication: Clear, enthusiastic and able to discuss technical solutions and updates with multiple disciplines. Experience: 6+ years. Desirable Skills + Experience Released games. Console and/or Mobile development. Full development cycle. Porting games. Remasters, Remakes. Tools development. Build and infrastructure. Sub team leadership. Profiling. We work flexibly, but value in person collaboration: this position is offered on a hybrid basis only (3 days per week in the studio: Wednesday, Thursday and another day of your choice). We value work/life balance and have a discretionary flexible hours system and operate a no crunch policy as a studio. d3t Studio Benefits & Perks 25 days holiday (+ bank holidays + up to 5 days extra for length of service) Company Pension Scheme Flexible working hours Private Medical Insurance Scheme (including dental) - BUPA Eye Care Scheme Anti crunch ethos - a professional, fun and supportive working environment! Income Protection Discretionary Annual Bonus Free Parking Tech, Bike + Console Scheme Company Socials, Monthly Lunches + Annual d3t Events Breakout Areas - filled with perks such as games, BBQ area, complimentary snacks to suit all dietary preferences etc. First interviews will be help by video call, followed by second interviews on site. Don't meet every single requirement? Not a problem - please apply. At d3t we are dedicated to building a diverse, inclusive and authentic workplace and culture. If this opportunity excites you but your current skills or past experience don't align perfectly with the job description, we encourage you to still apply. You may just be the right candidate for this or other roles within our team.
15/05/2026
Full time
d3t is at the forefront of videogame technology and creativity, delivering experienced co development services to some of the biggest AAA clients in the world. Our studio, part of the global Keywords Studios Group, works on multiple exciting projects at any one time, offering plenty of variety and involvement. Our studio projects have included EA SPORTS FC 26, Hogwarts Legacy, Exoborne, Mafia: The Old Country, Alan Wake Remastered, Marvel's Guardians of the Galaxy, LEGO Star Wars: The Skywalker Saga, The Witcher 3: Wild Hunt, Vampire The Masquerade - Blood Hunt, Mafia II: Definitive Edition, and Assetto Corsa Competizione. We also work in partnership with global clients including Playground Games, EA and Archetype Entertainment. The d3t studios are based near Daresbury (Cheshire), Newcastle (Tyne & Wear) and Madrid where we offer an amazingly professional and supportive working environment. We are passionate about what we do and pride ourselves on our anti crunch mentality, mentoring ethos and have been awarded 'Best Places to Work' multiple times by gamesindustry.biz. In addition, we won 'Best Creative Service Provider' at Develop 2022 and were nominated in 2023 & 2024. This opportunity will be a 6 month Fixed Term Contract (possible extension) based in either of our UK studio sites (Daresbury or Newcastle), on a hybrid working basis. Working pattern - 3 days per week in the studio: Wednesday, Thursday and another day of your choice. The Role - Senior Programmer We are looking for a Senior Programmer to join our world class Engineering Team. At d3t we expect our programmers to be generalists, able to adapt to any technical challenge, but also play to their strengths and passions. We are particularly looking for a Senior Programmer with professional experience in at least two of the following engines: Proprietary, Unreal, Unity or Frostbite and experience/ownership in any of: UI / Animation / Physics / Core Tech / Systems / Gameplay / 3Cs / Vehicle Physics. A Senior Programmer at d3t is a key role in our balanced engineering and mixed discipline teams. Through collaborating with teams internally and with high profile external clients across the world they own and deliver systems and tech on a variety of games, platforms and engines. Our seniors are role models on the teams and have the opportunity to work on a vast range of tasks and projects. Responsibilities include: Being open to working on a variety of programming disciplines (e.g. gameplay, core tech, low level, UI, tools) on proprietary or commercial engines and targeting a variety of platforms. Writing code to a high and performant standard by following expected coding standards, profiling and optimizing and collaborating with embedded QA. Collaborating with internal and global teams to plan, implement, review, and test code and systems. Gathering requirements from multiple disciplines and writing technical documentation to ensure features and systems are completed to a high standard and on time. Ownership of work and updating tech leads, production and designers on progress. Working in sub teams together with other programmers, other disciplines. Lead small sub or feature teams as the need arises. Taking part in team support and knowledge sharing through code reviews, calls and documentation. Continually updating own knowledge and skill sets. Essential Skills + Experience Languages: Multiple including C++ expertise. Engines: Professional experienced in at least two of the following Unreal, Unity, Frostbite, Proprietary. Knowledge: Owned the development of systems or features in any of (e.g. gameplay, UI, physics, networking, memory, animation, core tech, graphics etc.). Technology: Experienced with IDEs, source control. Enthusiasm: Will take on any challenge or responsibility. Growth: Driven to learn and improve. Role Model: Confident supporting junior teammates. Teamwork: Enjoy working as part of a team and supporting others. Communication: Clear, enthusiastic and able to discuss technical solutions and updates with multiple disciplines. Experience: 6+ years. Desirable Skills + Experience Released games. Console and/or Mobile development. Full development cycle. Porting games. Remasters, Remakes. Tools development. Build and infrastructure. Sub team leadership. Profiling. We work flexibly, but value in person collaboration: this position is offered on a hybrid basis only (3 days per week in the studio: Wednesday, Thursday and another day of your choice). We value work/life balance and have a discretionary flexible hours system and operate a no crunch policy as a studio. d3t Studio Benefits & Perks 25 days holiday (+ bank holidays + up to 5 days extra for length of service) Company Pension Scheme Flexible working hours Private Medical Insurance Scheme (including dental) - BUPA Eye Care Scheme Anti crunch ethos - a professional, fun and supportive working environment! Income Protection Discretionary Annual Bonus Free Parking Tech, Bike + Console Scheme Company Socials, Monthly Lunches + Annual d3t Events Breakout Areas - filled with perks such as games, BBQ area, complimentary snacks to suit all dietary preferences etc. First interviews will be help by video call, followed by second interviews on site. Don't meet every single requirement? Not a problem - please apply. At d3t we are dedicated to building a diverse, inclusive and authentic workplace and culture. If this opportunity excites you but your current skills or past experience don't align perfectly with the job description, we encourage you to still apply. You may just be the right candidate for this or other roles within our team.