Technical UI Designer - 12 Month Contract d3tis at the forefront of videogame technology and creativity, delivering experienced co-development services to some of the biggest AAA clients in the world. Our studio, part of the global Keywords Studios Group, works on multiple exciting projects at any one time, offering plenty of variety and involvement. Our studio projects have included EA SPORTS FC 26, Hogwarts Legacy, Exoborne, Mafia: The Old Country, Alan Wake Remastered, Marvel's Guardians of the Galaxy, LEGO Star Wars: The Skywalker Saga, The Witcher 3: Wild Hunt, Vampire The Masquerade - Blood Hunt, Mafia II: Definitive Edition, and Assetto Corsa Competizione. We also work in partnership with our global clients including: Playground Games, EA and Archetype Entertainment. The d3t studios are based near Daresbury (Cheshire), Newcastle (Tyne & Wear) and Madrid where we offer an amazingly professional and supportive working environment. We are passionate about what we do and pride ourselves on our anti-crunch mentality, mentoring ethos and have been awarded 'Best Places to Work' multiple times by gamesindustry.biz. In addition, we won 'Best Creative Service Provider' at Develop 2022 and were nominated in 2023 & 2024. THE ROLE - Technical UI Designer - 12 Month Contract ThisTechnical UI Designer opportunity will be a 12 month fixed term contract (with possible extension) based in either of our UK studio sites (Daresbury or Newcastle), on a hybrid working basis. Working pattern - 3 days per week in the studio: Wednesday, Thursday and another day of your choice. d3t's Art team blends technical excellence with a passion for the craft of game development. Our expertise spans the full development cycle. From co-development on features and content to benchmark creation and work on remakes/remasters. We deliver world-class content across Environment, Character, VFX, UI/UX and Animation. We don't just create art; we build the tools and pipelines that power it. We are expanding our studio and looking for a Technical UI Designer to help us redefine what's possible and build optimal, best in class UI/UX experiences across platforms in this Technical Art focused UI Role. RESPONSIBILITIES: Work with the team to structure, plan, estimate, and implement features that align with the game's goals, accessibility, and technical standards. Work with engineers, scripters, UX designers, and UI artists to implement UI features such as 2D and 3D layouts, menu logical flows, animations, AR, HUDs, and more. Improve implementation based on feedback, design requirements, art, and creative direction. Ensuring interfaces scale correctly across different platforms screen resolutions and perform without frame drops. Report to technical directors and project managers. Have a good eye for detail and typography. Have a collaborative and inclusive attitude. Have a problem solving mentality to debug systems. ESSENTIAL SKILLS: 3+ years of professional game development experience working with game engines. Implemented UI screens, widgets, logic, and data flows in collaboration with other game disciplines. Experience in rapid prototyping to test the feasibility of concepts, taking an idea from start to finish with full ownership. Experience polishing features to AAA quality and maintaining them throughout the production cycle, promoting best practices. Experience with other UI systems such as Unity UI, Unreal UI, ImGui, WPF, or Qt would be a bonus. DESIRABLE SKILLS: Other engine experience such as Frostbite and Unity. STUDIO BENEFITS & PERKS: 25 days holiday (+ bank holidays & up to 5 days extra for length of service) Company Pension Scheme Eye Care Scheme Anti-crunch ethos - a professional, fun and supportive working environment! Income Protection Discretionary Annual Bonus Free Parking Company Socials, Monthly Lunches & Annual d3t Events Breakout Areas - filled with perks such as games, BBQ area, complimentary snacks to suit all dietary preferences etc. ADDITIONAL INFORMATION: First interviews will be help by video call, followed by second interviews potentially on-site. Don't meet every single requirement? Not a problem - please apply. At d3t we are dedicated to building a diverse, inclusive and authentic workplace and culture. If this opportunity excites you but your current skills or past experience don't align perfectly with the job description, we encourage you to still apply. You may just be the right candidate for this or other roles within our team. We work flexibly, but value in-person collaboration: this position is offered on a hybrid basis only at either of our UK sites (3 days per week in the studio: Wednesday, Thursday and another day of your choice). We value work/life balance and have a discretionary flexible hours system and operate a no-crunch policy as a studio. PERSONAL DATA PROTECTION POLICY d3t is strongly committed to protecting your personal information. By sending your CV/Resume, you are agreeing to our terms and conditions and consent to your data being managed and retained in accordance with our data privacy and retention policy. We will keep your personal details on file for 6 months and they will not be kept longer than is necessary for the purpose for which it is being retained. If you prefer that your personal details are not retained then please advise. Apply Now Interested in joining our team? Click the button below to start your application.
18/06/2026
Full time
Technical UI Designer - 12 Month Contract d3tis at the forefront of videogame technology and creativity, delivering experienced co-development services to some of the biggest AAA clients in the world. Our studio, part of the global Keywords Studios Group, works on multiple exciting projects at any one time, offering plenty of variety and involvement. Our studio projects have included EA SPORTS FC 26, Hogwarts Legacy, Exoborne, Mafia: The Old Country, Alan Wake Remastered, Marvel's Guardians of the Galaxy, LEGO Star Wars: The Skywalker Saga, The Witcher 3: Wild Hunt, Vampire The Masquerade - Blood Hunt, Mafia II: Definitive Edition, and Assetto Corsa Competizione. We also work in partnership with our global clients including: Playground Games, EA and Archetype Entertainment. The d3t studios are based near Daresbury (Cheshire), Newcastle (Tyne & Wear) and Madrid where we offer an amazingly professional and supportive working environment. We are passionate about what we do and pride ourselves on our anti-crunch mentality, mentoring ethos and have been awarded 'Best Places to Work' multiple times by gamesindustry.biz. In addition, we won 'Best Creative Service Provider' at Develop 2022 and were nominated in 2023 & 2024. THE ROLE - Technical UI Designer - 12 Month Contract ThisTechnical UI Designer opportunity will be a 12 month fixed term contract (with possible extension) based in either of our UK studio sites (Daresbury or Newcastle), on a hybrid working basis. Working pattern - 3 days per week in the studio: Wednesday, Thursday and another day of your choice. d3t's Art team blends technical excellence with a passion for the craft of game development. Our expertise spans the full development cycle. From co-development on features and content to benchmark creation and work on remakes/remasters. We deliver world-class content across Environment, Character, VFX, UI/UX and Animation. We don't just create art; we build the tools and pipelines that power it. We are expanding our studio and looking for a Technical UI Designer to help us redefine what's possible and build optimal, best in class UI/UX experiences across platforms in this Technical Art focused UI Role. RESPONSIBILITIES: Work with the team to structure, plan, estimate, and implement features that align with the game's goals, accessibility, and technical standards. Work with engineers, scripters, UX designers, and UI artists to implement UI features such as 2D and 3D layouts, menu logical flows, animations, AR, HUDs, and more. Improve implementation based on feedback, design requirements, art, and creative direction. Ensuring interfaces scale correctly across different platforms screen resolutions and perform without frame drops. Report to technical directors and project managers. Have a good eye for detail and typography. Have a collaborative and inclusive attitude. Have a problem solving mentality to debug systems. ESSENTIAL SKILLS: 3+ years of professional game development experience working with game engines. Implemented UI screens, widgets, logic, and data flows in collaboration with other game disciplines. Experience in rapid prototyping to test the feasibility of concepts, taking an idea from start to finish with full ownership. Experience polishing features to AAA quality and maintaining them throughout the production cycle, promoting best practices. Experience with other UI systems such as Unity UI, Unreal UI, ImGui, WPF, or Qt would be a bonus. DESIRABLE SKILLS: Other engine experience such as Frostbite and Unity. STUDIO BENEFITS & PERKS: 25 days holiday (+ bank holidays & up to 5 days extra for length of service) Company Pension Scheme Eye Care Scheme Anti-crunch ethos - a professional, fun and supportive working environment! Income Protection Discretionary Annual Bonus Free Parking Company Socials, Monthly Lunches & Annual d3t Events Breakout Areas - filled with perks such as games, BBQ area, complimentary snacks to suit all dietary preferences etc. ADDITIONAL INFORMATION: First interviews will be help by video call, followed by second interviews potentially on-site. Don't meet every single requirement? Not a problem - please apply. At d3t we are dedicated to building a diverse, inclusive and authentic workplace and culture. If this opportunity excites you but your current skills or past experience don't align perfectly with the job description, we encourage you to still apply. You may just be the right candidate for this or other roles within our team. We work flexibly, but value in-person collaboration: this position is offered on a hybrid basis only at either of our UK sites (3 days per week in the studio: Wednesday, Thursday and another day of your choice). We value work/life balance and have a discretionary flexible hours system and operate a no-crunch policy as a studio. PERSONAL DATA PROTECTION POLICY d3t is strongly committed to protecting your personal information. By sending your CV/Resume, you are agreeing to our terms and conditions and consent to your data being managed and retained in accordance with our data privacy and retention policy. We will keep your personal details on file for 6 months and they will not be kept longer than is necessary for the purpose for which it is being retained. If you prefer that your personal details are not retained then please advise. Apply Now Interested in joining our team? Click the button below to start your application.
d3t ltd. is seeking a Technical UI Designer for a 12-month contract in Runcorn, England. This hybrid position involves designing and implementing UI/UX features for AAA games, collaborating closely with cross-functional teams. The ideal candidate should have over 3 years of experience in game development, a keen eye for detail, and proficiency in tools such as Unity and Unreal. Join d3t's supportive and innovative environment that values work-life balance.
18/06/2026
Full time
d3t ltd. is seeking a Technical UI Designer for a 12-month contract in Runcorn, England. This hybrid position involves designing and implementing UI/UX features for AAA games, collaborating closely with cross-functional teams. The ideal candidate should have over 3 years of experience in game development, a keen eye for detail, and proficiency in tools such as Unity and Unreal. Join d3t's supportive and innovative environment that values work-life balance.
d3t ltd. is seeking a Technical Director to join their Engineering team in Runcorn, UK. The successful candidate will oversee co-development projects for prominent game titles and ensure high technical standards. Responsibilities include leading technical planning, managing project kick-offs, and establishing coding standards. Ideal candidates will have over five years in a similar role with experience in modern game engines like Unreal Engine or Unity. A strong passion for videogames and development is crucial. This position offers a hybrid working model (three days a week in the office).
14/06/2026
Full time
d3t ltd. is seeking a Technical Director to join their Engineering team in Runcorn, UK. The successful candidate will oversee co-development projects for prominent game titles and ensure high technical standards. Responsibilities include leading technical planning, managing project kick-offs, and establishing coding standards. Ideal candidates will have over five years in a similar role with experience in modern game engines like Unreal Engine or Unity. A strong passion for videogames and development is crucial. This position offers a hybrid working model (three days a week in the office).
d3t is at the forefront of videogame technology and creativity, delivering experienced co-development services to some of the biggest AAA clients in the world. Our studio, part of the global Keywords Studios Group, works on multiple exciting projects at any one time, offering plenty of variety and involvement. Our studio projects have included EA SPORTS FC 26, Hogwarts Legacy, Exoborne, Mafia: The Old Country, Alan Wake Remastered, Marvel's Guardians of the Galaxy, LEGO Star Wars: The Skywalker Saga, The Witcher 3: Wild Hunt, Vampire The Masquerade - Blood Hunt, Mafia II: Definitive Edition, and Assetto Corsa Competizione. We also work in partnership with our global clients including: Playground Games, EA and Archetype Entertainment. The d3t studios are based near Daresbury (Cheshire), Newcastle (Tyne & Wear) and Madrid where we offer an amazingly professional and supportive working environment. We are passionate about what we do and pride ourselves on our anti-crunch mentality, mentoring ethos and have been awarded 'Best Places to Work' multiple times by gamesindustry.biz. In addition, we won 'Best Creative Service Provider' at Develop 2022 and were nominated in 2023 & 2024. THE ROLE - Technical Director We are looking for a permanent Technical Director to join our established Engineering team. The role can be based in either of our UK studio sites (Daresbury or Newcastle), on a hybrid working basis. The working pattern is 3 days per week in the studio: Wednesday, Thursday and another day of your choice. A Technical Director at d3t plays a key role in the engineering department, being the technical owner and point of contact both internally and externally with our clients on our outsourcing and co-development projects. They ensure excellent technical standards, leadership, and technical decision making, as well as being hands on in the development and planning of the work from project kick off to completion. Technical Directors at d3t have the opportunity to work with world renowned clients from across the globe on a variety of projects, from full project development including new IP, ports, remasters and remakes, to platform ownership, feature ownership and code base consultations. Technical Directors at d3t may also get involved in technical response to RFPs, new technologies, plug ins, systems and other internal initiatives. RESPONSIBILITIES Technical lead for co dev, outsource, new IP, ports, remasters and/or remakes Project kick off and infrastructure setup; establishing build pipelines, CI/CD, coding standards Project high level technical planning, decisions, delegation and risk management Technical evaluation and decisions on appropriate software, tech stacks for current and potential projects. Ensuring and encouraging high quality of engineering through leadership, establishing standards, reviews and sign offs on TDDs and code submissions. Technical communications with all disciplines, leadership teams and stakeholders. Global collaboration with client developers. Represent the studio's technical capabilities in potential and current client calls. Code base consultation and evaluation, modern and archived. Technical knowledge sharing and advice across departments. Identification of new tools, software and their development. ESSENTIAL SKILLS 5+ years experience, with proven released projects in a senior design or equivalent position Strong hands on experience in a major modern engine (e.g. UE5 blueprints) Demonstrable knowledge and experience of broad design work and feature ownership, ideally across multiple genres Excellent written and verbal communication skills including some presentation skill Ability to organize and structure your own work and that of the team Ability to adapt to changing situations with a flexible and professional attitude Hungry to learn and expand your areas of expertise A calm, positive and professional attitude alongside excellent time management and organisational skills. Team player, with the ability to work as part of a diverse, fast moving team Passion, energy, and infectious enthusiasm for videogames and development Great attitude: we value cultural fit, creativity, and positivity here. DESIRABLE SKILLS Experience with Unreal or Unity. Ports, Remasters, Remakes. Co development or outsourcing experience. Confidence in memory and performance optimisations. TEAMMATES Hear from our Director of Technology (previously Technical Director) Lyndon Jones on his experiences at d3t and from our Technical Director Aram Rodriguez by clicking below: STUDIO BENEFITS & PERKS 25 days holiday (+ bank holidays & up to 5 days extra for length of service) Company Pension Scheme Eye Care Scheme Anti crunch ethos - a professional, fun and supportive working environment! Income Protection Discretionary Annual Bonus Free Parking Company Socials, Monthly Lunches & Annual d3t Events Breakout Areas - filled with perks such as games, BBQ area, complimentary snacks to suit all dietary preferences etc. ADDITIONAL INFORMATION Interviews will be held by video call. Don't meet every single requirement? Not a problem - please apply. At d3t we are dedicated to building a diverse, inclusive and authentic workplace and culture. If this opportunity excites you but your current skills or past experience don't align perfectly with the job description, we encourage you to still apply. You may just be the right candidate for this or other roles within our team. At d3t we work flexibly, but value in person collaboration: this position is offered on a hybrid basis only at either of our UK sites (3 days per week in the studio: Wednesday, Thursday and another day of your choice). We value work/life balance and have a discretionary flexible hours system and operate a no crunch policy as a studio. PERSONAL DATA PROTECTION POLICY d3t is strongly committed to protecting your personal information. By sending your CV/Resume, you are agreeing to our terms and conditions and consent to your data being managed and retained in accordance with our data privacy and retention policy. We will keep your personal details on file for 6 months and they will not be kept longer than is necessary for the purpose for which it is being retained. If you prefer that your personal details are not retained then please advise.
14/06/2026
Full time
d3t is at the forefront of videogame technology and creativity, delivering experienced co-development services to some of the biggest AAA clients in the world. Our studio, part of the global Keywords Studios Group, works on multiple exciting projects at any one time, offering plenty of variety and involvement. Our studio projects have included EA SPORTS FC 26, Hogwarts Legacy, Exoborne, Mafia: The Old Country, Alan Wake Remastered, Marvel's Guardians of the Galaxy, LEGO Star Wars: The Skywalker Saga, The Witcher 3: Wild Hunt, Vampire The Masquerade - Blood Hunt, Mafia II: Definitive Edition, and Assetto Corsa Competizione. We also work in partnership with our global clients including: Playground Games, EA and Archetype Entertainment. The d3t studios are based near Daresbury (Cheshire), Newcastle (Tyne & Wear) and Madrid where we offer an amazingly professional and supportive working environment. We are passionate about what we do and pride ourselves on our anti-crunch mentality, mentoring ethos and have been awarded 'Best Places to Work' multiple times by gamesindustry.biz. In addition, we won 'Best Creative Service Provider' at Develop 2022 and were nominated in 2023 & 2024. THE ROLE - Technical Director We are looking for a permanent Technical Director to join our established Engineering team. The role can be based in either of our UK studio sites (Daresbury or Newcastle), on a hybrid working basis. The working pattern is 3 days per week in the studio: Wednesday, Thursday and another day of your choice. A Technical Director at d3t plays a key role in the engineering department, being the technical owner and point of contact both internally and externally with our clients on our outsourcing and co-development projects. They ensure excellent technical standards, leadership, and technical decision making, as well as being hands on in the development and planning of the work from project kick off to completion. Technical Directors at d3t have the opportunity to work with world renowned clients from across the globe on a variety of projects, from full project development including new IP, ports, remasters and remakes, to platform ownership, feature ownership and code base consultations. Technical Directors at d3t may also get involved in technical response to RFPs, new technologies, plug ins, systems and other internal initiatives. RESPONSIBILITIES Technical lead for co dev, outsource, new IP, ports, remasters and/or remakes Project kick off and infrastructure setup; establishing build pipelines, CI/CD, coding standards Project high level technical planning, decisions, delegation and risk management Technical evaluation and decisions on appropriate software, tech stacks for current and potential projects. Ensuring and encouraging high quality of engineering through leadership, establishing standards, reviews and sign offs on TDDs and code submissions. Technical communications with all disciplines, leadership teams and stakeholders. Global collaboration with client developers. Represent the studio's technical capabilities in potential and current client calls. Code base consultation and evaluation, modern and archived. Technical knowledge sharing and advice across departments. Identification of new tools, software and their development. ESSENTIAL SKILLS 5+ years experience, with proven released projects in a senior design or equivalent position Strong hands on experience in a major modern engine (e.g. UE5 blueprints) Demonstrable knowledge and experience of broad design work and feature ownership, ideally across multiple genres Excellent written and verbal communication skills including some presentation skill Ability to organize and structure your own work and that of the team Ability to adapt to changing situations with a flexible and professional attitude Hungry to learn and expand your areas of expertise A calm, positive and professional attitude alongside excellent time management and organisational skills. Team player, with the ability to work as part of a diverse, fast moving team Passion, energy, and infectious enthusiasm for videogames and development Great attitude: we value cultural fit, creativity, and positivity here. DESIRABLE SKILLS Experience with Unreal or Unity. Ports, Remasters, Remakes. Co development or outsourcing experience. Confidence in memory and performance optimisations. TEAMMATES Hear from our Director of Technology (previously Technical Director) Lyndon Jones on his experiences at d3t and from our Technical Director Aram Rodriguez by clicking below: STUDIO BENEFITS & PERKS 25 days holiday (+ bank holidays & up to 5 days extra for length of service) Company Pension Scheme Eye Care Scheme Anti crunch ethos - a professional, fun and supportive working environment! Income Protection Discretionary Annual Bonus Free Parking Company Socials, Monthly Lunches & Annual d3t Events Breakout Areas - filled with perks such as games, BBQ area, complimentary snacks to suit all dietary preferences etc. ADDITIONAL INFORMATION Interviews will be held by video call. Don't meet every single requirement? Not a problem - please apply. At d3t we are dedicated to building a diverse, inclusive and authentic workplace and culture. If this opportunity excites you but your current skills or past experience don't align perfectly with the job description, we encourage you to still apply. You may just be the right candidate for this or other roles within our team. At d3t we work flexibly, but value in person collaboration: this position is offered on a hybrid basis only at either of our UK sites (3 days per week in the studio: Wednesday, Thursday and another day of your choice). We value work/life balance and have a discretionary flexible hours system and operate a no crunch policy as a studio. PERSONAL DATA PROTECTION POLICY d3t is strongly committed to protecting your personal information. By sending your CV/Resume, you are agreeing to our terms and conditions and consent to your data being managed and retained in accordance with our data privacy and retention policy. We will keep your personal details on file for 6 months and they will not be kept longer than is necessary for the purpose for which it is being retained. If you prefer that your personal details are not retained then please advise.
d3t ltd. is seeking a Mid-Level Programmer for a 6-month contract with a possibility of extension, based in Newcastle or Daresbury. The role requires experience with C++ and at least one major game engine such as Unreal or Unity. Responsibilities include collaborating with teams to implement systems and maintain documentation. The company offers a supportive work environment, flexible hours, and numerous benefits including medical insurance and generous holiday leave.
24/05/2026
Full time
d3t ltd. is seeking a Mid-Level Programmer for a 6-month contract with a possibility of extension, based in Newcastle or Daresbury. The role requires experience with C++ and at least one major game engine such as Unreal or Unity. Responsibilities include collaborating with teams to implement systems and maintain documentation. The company offers a supportive work environment, flexible hours, and numerous benefits including medical insurance and generous holiday leave.
d3t is at the forefront of videogame technology and creativity, delivering experienced co development services to some of the biggest AAA clients in the world. Our studio, part of the global Keywords Studios Group, works on multiple exciting projects at any one time, offering plenty of variety and involvement. Our studio projects have included EA SPORTS FC 26, Hogwarts Legacy, Exoborne, Mafia: The Old Country, Alan Wake Remastered, Marvel's Guardians of the Galaxy, LEGO Star Wars: The Skywalker Saga, The Witcher 3: Wild Hunt, Vampire The Masquerade - Blood Hunt, Mafia II: Definitive Edition, and Assetto Corsa Competizione. We also work in partnership with our global clients including Playground Games, EA and Archetype Entertainment. The d3t studios are based near Daresbury (Cheshire), Newcastle (Tyne & Wear) and Madrid, where we offer an amazingly professional and supportive working environment. THE ROLE - Mid Level Programmer - 6 Month Contract This is a 6 month fixed term contract (with possible extension) based in either of our UK studio sites (Daresbury or Newcastle), on a hybrid working basis. Working pattern - 3 days per week in the studio: Wednesday, Thursday and another day of your choice. We expect our programmers to be generalists, able to adapt to any technical challenge, but also play to their strengths and passions. We are particularly looking for a mid level programmer with professional experience in at least one of the following engines: Proprietary, Unreal, Unity or Frostbite, and development experience in any of the following: UI, animation, physics, core tech, systems, gameplay, 3Cs, or vehicle physics. RESPONSIBILITIES Being open to working on a variety of programming disciplines (e.g., gameplay, core tech, low level, UI, tools) on proprietary or commercial engines and targeting a variety of platforms. Writing code to a high and performant standard by following expected coding standards and taking part in code reviews. Collaborating and communicating with mixed discipline internal and global teams to implement, review, and test code and systems. Ownership of work including planning, time estimations and updating tech leads, production and designers on progress. Writing documentation to plan and support your work. Continually updating own knowledge and skill sets. ESSENTIAL SKILLS Languages: C++ Engines: Professional experience in at least one of the following: Unreal, Unity, Frostbite, Proprietary Knowledge: Any of (e.g., gameplay, UI, physics, networking, memory, animation, core tech, graphics, etc.) Technology: Experience with IDEs and source control Enthusiasm: Will take on any challenge Growth: A desire to learn and improve Teamwork: Enjoy working as part of a team and supporting others Communication: Clear, enthusiastic and able to discuss technical ideas and updates with multiple disciplines Experience: 2+ years (can include internships) DESIRABLE SKILLS Commercial and/or in house game engines Released games Console development Full development cycle Porting games STUDIO BENEFITS 25 days holiday (+ bank holidays & up to 5 days extra for length of service) Company Pension Scheme Flexible working hours Private Medical Insurance Scheme (including dental) - BUPA Eye Care Scheme Anti crunch ethos - a professional, fun and supportive working environment! Income Protection Discretionary Annual Bonus Free Parking Tech, Bike & Console Scheme Company Socials, Monthly Lunches & Annual d3t Events Breakout Areas - filled with perks such as games, BBQ area, complimentary snacks to suit all dietary preferences, etc. ADDITIONAL INFORMATION We work flexibly but value in person collaboration: this position is offered on a hybrid basis only (3 days per week in the studio: Wednesday, Thursday and another day of your choice). We value work/life balance and have a discretionary flexible hours system and operate a no crunch policy as a studio. First interviews will be done via video call, followed by second interviews on site.
24/05/2026
Full time
d3t is at the forefront of videogame technology and creativity, delivering experienced co development services to some of the biggest AAA clients in the world. Our studio, part of the global Keywords Studios Group, works on multiple exciting projects at any one time, offering plenty of variety and involvement. Our studio projects have included EA SPORTS FC 26, Hogwarts Legacy, Exoborne, Mafia: The Old Country, Alan Wake Remastered, Marvel's Guardians of the Galaxy, LEGO Star Wars: The Skywalker Saga, The Witcher 3: Wild Hunt, Vampire The Masquerade - Blood Hunt, Mafia II: Definitive Edition, and Assetto Corsa Competizione. We also work in partnership with our global clients including Playground Games, EA and Archetype Entertainment. The d3t studios are based near Daresbury (Cheshire), Newcastle (Tyne & Wear) and Madrid, where we offer an amazingly professional and supportive working environment. THE ROLE - Mid Level Programmer - 6 Month Contract This is a 6 month fixed term contract (with possible extension) based in either of our UK studio sites (Daresbury or Newcastle), on a hybrid working basis. Working pattern - 3 days per week in the studio: Wednesday, Thursday and another day of your choice. We expect our programmers to be generalists, able to adapt to any technical challenge, but also play to their strengths and passions. We are particularly looking for a mid level programmer with professional experience in at least one of the following engines: Proprietary, Unreal, Unity or Frostbite, and development experience in any of the following: UI, animation, physics, core tech, systems, gameplay, 3Cs, or vehicle physics. RESPONSIBILITIES Being open to working on a variety of programming disciplines (e.g., gameplay, core tech, low level, UI, tools) on proprietary or commercial engines and targeting a variety of platforms. Writing code to a high and performant standard by following expected coding standards and taking part in code reviews. Collaborating and communicating with mixed discipline internal and global teams to implement, review, and test code and systems. Ownership of work including planning, time estimations and updating tech leads, production and designers on progress. Writing documentation to plan and support your work. Continually updating own knowledge and skill sets. ESSENTIAL SKILLS Languages: C++ Engines: Professional experience in at least one of the following: Unreal, Unity, Frostbite, Proprietary Knowledge: Any of (e.g., gameplay, UI, physics, networking, memory, animation, core tech, graphics, etc.) Technology: Experience with IDEs and source control Enthusiasm: Will take on any challenge Growth: A desire to learn and improve Teamwork: Enjoy working as part of a team and supporting others Communication: Clear, enthusiastic and able to discuss technical ideas and updates with multiple disciplines Experience: 2+ years (can include internships) DESIRABLE SKILLS Commercial and/or in house game engines Released games Console development Full development cycle Porting games STUDIO BENEFITS 25 days holiday (+ bank holidays & up to 5 days extra for length of service) Company Pension Scheme Flexible working hours Private Medical Insurance Scheme (including dental) - BUPA Eye Care Scheme Anti crunch ethos - a professional, fun and supportive working environment! Income Protection Discretionary Annual Bonus Free Parking Tech, Bike & Console Scheme Company Socials, Monthly Lunches & Annual d3t Events Breakout Areas - filled with perks such as games, BBQ area, complimentary snacks to suit all dietary preferences, etc. ADDITIONAL INFORMATION We work flexibly but value in person collaboration: this position is offered on a hybrid basis only (3 days per week in the studio: Wednesday, Thursday and another day of your choice). We value work/life balance and have a discretionary flexible hours system and operate a no crunch policy as a studio. First interviews will be done via video call, followed by second interviews on site.
d3t ltd. is seeking a Senior Programmer for a 6-month Fixed-Term Contract in Newcastle upon Tyne. The role involves working across various programming disciplines on high-profile AAA titles, writing high-performance code, and collaborating with global teams. Essential skills include expertise in C++ and experience with game engines like Unreal or Unity. The position offers a hybrid working pattern and numerous benefits, including flexible hours, a company pension scheme, and 25 days holiday.
24/05/2026
Full time
d3t ltd. is seeking a Senior Programmer for a 6-month Fixed-Term Contract in Newcastle upon Tyne. The role involves working across various programming disciplines on high-profile AAA titles, writing high-performance code, and collaborating with global teams. Essential skills include expertise in C++ and experience with game engines like Unreal or Unity. The position offers a hybrid working pattern and numerous benefits, including flexible hours, a company pension scheme, and 25 days holiday.
Senior Programmer - 6 Month Contract d3t is a world class co development studio within the Keywords Studios Group, working on high profile AAA titles for clients such as EA SPORTS, Playground Games and Marvel. We are looking for a Senior Programmer to join our Engineering Team in the UK, based at either the Daresbury or Newcastle studios. This is a 6 month Fixed Term Contract (possible extension) with a hybrid working pattern (three days per week in the studio). RESPONSIBILITIES Work across a variety of programming disciplines (e.g. gameplay, core tech, low level, UI, tools) on proprietary or commercial engines for multiple platforms. Write high performance code, adhering to coding standards, profiling and optimizing, and collaborate with embedded QA. Collaborate with internal and global teams to plan, implement, review and test code and systems. Gather requirements and produce technical documentation to ensure features and systems are delivered to a high standard and on time. Own work and update tech leads, production and design on progress. Work in sub teams with other programmers and disciplines. Lead small sub or feature teams as required. Participate in team support and knowledge sharing through code reviews, calls and documentation. Continuously update personal knowledge and skill sets. ESSENTIAL SKILLS Languages: C++ (expertise) and at least one other language. Engines: Professional experience with at least two of the following - Unreal, Unity, Frostbite or Proprietary. Capabilities: Owned the development of systems or features in any of the following categories - gameplay, UI, physics, networking, memory, animation, core tech, graphics, etc. Tools: Experienced with IDEs and source control. Enthusiastic about taking on any challenge or responsibility. Growth oriented: Driven to learn and improve. Role model: Confident supporting junior teammates. Teamwork: Enjoys working as part of a team and supporting others. Communication: Clear, enthusiastic and able to discuss technical solutions and updates with multiple disciplines. Experience: 6+ years in professional game programming. DESIRABLE SKILLS Experience on released games, remasters or remakes. Console and/or mobile development. Full development cycle participation. Porting games between platforms. Tools development. Build and infrastructure. Sub team leadership. Profiling expertise. STUDIO BENEFITS & PERKS 25 days holiday (plus bank holidays and up to 5 extra days based on length of service). Company Pension Scheme. Flexible working hours. Private Medical Insurance Scheme (including dental) - BUPA. Eye Care Scheme. Anti crunch ethos - a professional, fun and supportive working environment. Income Protection. Discretionary Annual Bonus. Free Parking. Tech, Bike & Console Scheme. Company Socials, Monthly Lunches & Annual d3t Events. Breakout Areas - games, BBQ area, complimentary snacks for all dietary preferences. ADDITIONAL INFORMATION We work flexibly and value in person collaboration. This position is offered on a hybrid basis only, with three days per week in the studio (Wednesday, Thursday and another day of your choice). We value work/life balance, have a discretionary flexible hours system and operate a no crunch policy.
24/05/2026
Full time
Senior Programmer - 6 Month Contract d3t is a world class co development studio within the Keywords Studios Group, working on high profile AAA titles for clients such as EA SPORTS, Playground Games and Marvel. We are looking for a Senior Programmer to join our Engineering Team in the UK, based at either the Daresbury or Newcastle studios. This is a 6 month Fixed Term Contract (possible extension) with a hybrid working pattern (three days per week in the studio). RESPONSIBILITIES Work across a variety of programming disciplines (e.g. gameplay, core tech, low level, UI, tools) on proprietary or commercial engines for multiple platforms. Write high performance code, adhering to coding standards, profiling and optimizing, and collaborate with embedded QA. Collaborate with internal and global teams to plan, implement, review and test code and systems. Gather requirements and produce technical documentation to ensure features and systems are delivered to a high standard and on time. Own work and update tech leads, production and design on progress. Work in sub teams with other programmers and disciplines. Lead small sub or feature teams as required. Participate in team support and knowledge sharing through code reviews, calls and documentation. Continuously update personal knowledge and skill sets. ESSENTIAL SKILLS Languages: C++ (expertise) and at least one other language. Engines: Professional experience with at least two of the following - Unreal, Unity, Frostbite or Proprietary. Capabilities: Owned the development of systems or features in any of the following categories - gameplay, UI, physics, networking, memory, animation, core tech, graphics, etc. Tools: Experienced with IDEs and source control. Enthusiastic about taking on any challenge or responsibility. Growth oriented: Driven to learn and improve. Role model: Confident supporting junior teammates. Teamwork: Enjoys working as part of a team and supporting others. Communication: Clear, enthusiastic and able to discuss technical solutions and updates with multiple disciplines. Experience: 6+ years in professional game programming. DESIRABLE SKILLS Experience on released games, remasters or remakes. Console and/or mobile development. Full development cycle participation. Porting games between platforms. Tools development. Build and infrastructure. Sub team leadership. Profiling expertise. STUDIO BENEFITS & PERKS 25 days holiday (plus bank holidays and up to 5 extra days based on length of service). Company Pension Scheme. Flexible working hours. Private Medical Insurance Scheme (including dental) - BUPA. Eye Care Scheme. Anti crunch ethos - a professional, fun and supportive working environment. Income Protection. Discretionary Annual Bonus. Free Parking. Tech, Bike & Console Scheme. Company Socials, Monthly Lunches & Annual d3t Events. Breakout Areas - games, BBQ area, complimentary snacks for all dietary preferences. ADDITIONAL INFORMATION We work flexibly and value in person collaboration. This position is offered on a hybrid basis only, with three days per week in the studio (Wednesday, Thursday and another day of your choice). We value work/life balance, have a discretionary flexible hours system and operate a no crunch policy.