About Nothing Nothing exists to make tech feel exciting again. We're building a different kind of technology company, one that puts design, emotion, and human creativity at the heart of everything we do. From the way our products look and feel to how we communicate and show up in culture, we believe technology should make you feel something. Founded in London in 2020, we've grown from idea to global challenger in just a few years. Backed by GV (Google Ventures), EQT Ventures, and C Ventures, and investors like Tony Fadell (iPod), Casey Neistat, and Kevin Lin (Twitch), we're now sold in 40+ markets with millions of users worldwide. About the Team Our Design team at Nothing is all about crafting experiences that feel real and inspiring. We're thinkers, makers, and pragmatic idealists, building mobile OS and native apps that aren't just functional, but genuinely designed to spark emotion. We move fast, challenging the ordinary because we believe tech should be exciting and make things better. You'll join a nimble, global group of UI, UX, and industrial designers, tackling tough problems like ensuring our brand feels cohesive across iOS and Android, even as we push new features out at warp speed. We're constantly balancing the need for quick iteration with maintaining our high bar for design quality, all while building out a robust design system that sets us up for the future. What You'll Do Lead the comprehensive design lifecycle for new experiences across mobile OS and native applications, from initial concept through to successful implementation. Shape and evolve our design systems, ensuring scalability and consistency for all Nothing products. Conceive, create, and deliver precise design specifications that guide engineers from vision to reality. Collaborate directly with global engineers, product managers, and fellow designers to craft innovative solutions and integrate new software features. Conduct thorough user research and prototype testing to validate ideas rapidly, ensuring our designs truly resonate with real users. Drive product innovation by developing a deep understanding of our audience and contribute strategically to defining future product features. Actively mentor junior designers, elevating their craft and embedding a strong, design led culture within the team. What We're Looking For Proven track record in end to end product design, with a portfolio showcasing shipped native mobile applications. Expert proficiency in modern design tools like Figma and advanced prototyping tools such as Protopie or Origami. A keen eye for visual design excellence and a solid grasp of human centred design processes and interaction principles. A pragmatic problem solver who can navigate complexity, turning ambitious ideas into simple, elegant realities. Someone with a strong sense of ownership and drive, who takes initiative and champions user needs from discovery to delivery. Committed to excellence in every pixel and interaction, constantly seeking feedback and striving for continuous improvement. A collaborative spirit with strong interpersonal skills, adept at articulating design decisions and fostering alignment across diverse teams. Why Nothing At Nothing, you won't just be designing features; you'll be shaping the future of tech with products that defy convention and redefine expectation. This is your chance to make a tangible impact on experiences used by millions, in a place where your voice is heard and your ideas can flourish. We're a fast moving, independent company, which means endless opportunities for learning, growth, and pushing your own boundaries. Join us and build something better, openly, with a community that's just as passionate as you are. How We Work We build better tech by moving fast. That speed demands direct collaboration and shared creative energy. We believe the best work happens when we're together. Location: London (Kings Cross & Farringdon offices). Working Pattern: Full time, in office role (5 days a week). This role requires being physically present; we design flexibility around personal needs, but focus on the magic that sparks when we're all in the same room. Commute: We ask that you live within a 60 minute commute of your home office location.
26/06/2026
Full time
About Nothing Nothing exists to make tech feel exciting again. We're building a different kind of technology company, one that puts design, emotion, and human creativity at the heart of everything we do. From the way our products look and feel to how we communicate and show up in culture, we believe technology should make you feel something. Founded in London in 2020, we've grown from idea to global challenger in just a few years. Backed by GV (Google Ventures), EQT Ventures, and C Ventures, and investors like Tony Fadell (iPod), Casey Neistat, and Kevin Lin (Twitch), we're now sold in 40+ markets with millions of users worldwide. About the Team Our Design team at Nothing is all about crafting experiences that feel real and inspiring. We're thinkers, makers, and pragmatic idealists, building mobile OS and native apps that aren't just functional, but genuinely designed to spark emotion. We move fast, challenging the ordinary because we believe tech should be exciting and make things better. You'll join a nimble, global group of UI, UX, and industrial designers, tackling tough problems like ensuring our brand feels cohesive across iOS and Android, even as we push new features out at warp speed. We're constantly balancing the need for quick iteration with maintaining our high bar for design quality, all while building out a robust design system that sets us up for the future. What You'll Do Lead the comprehensive design lifecycle for new experiences across mobile OS and native applications, from initial concept through to successful implementation. Shape and evolve our design systems, ensuring scalability and consistency for all Nothing products. Conceive, create, and deliver precise design specifications that guide engineers from vision to reality. Collaborate directly with global engineers, product managers, and fellow designers to craft innovative solutions and integrate new software features. Conduct thorough user research and prototype testing to validate ideas rapidly, ensuring our designs truly resonate with real users. Drive product innovation by developing a deep understanding of our audience and contribute strategically to defining future product features. Actively mentor junior designers, elevating their craft and embedding a strong, design led culture within the team. What We're Looking For Proven track record in end to end product design, with a portfolio showcasing shipped native mobile applications. Expert proficiency in modern design tools like Figma and advanced prototyping tools such as Protopie or Origami. A keen eye for visual design excellence and a solid grasp of human centred design processes and interaction principles. A pragmatic problem solver who can navigate complexity, turning ambitious ideas into simple, elegant realities. Someone with a strong sense of ownership and drive, who takes initiative and champions user needs from discovery to delivery. Committed to excellence in every pixel and interaction, constantly seeking feedback and striving for continuous improvement. A collaborative spirit with strong interpersonal skills, adept at articulating design decisions and fostering alignment across diverse teams. Why Nothing At Nothing, you won't just be designing features; you'll be shaping the future of tech with products that defy convention and redefine expectation. This is your chance to make a tangible impact on experiences used by millions, in a place where your voice is heard and your ideas can flourish. We're a fast moving, independent company, which means endless opportunities for learning, growth, and pushing your own boundaries. Join us and build something better, openly, with a community that's just as passionate as you are. How We Work We build better tech by moving fast. That speed demands direct collaboration and shared creative energy. We believe the best work happens when we're together. Location: London (Kings Cross & Farringdon offices). Working Pattern: Full time, in office role (5 days a week). This role requires being physically present; we design flexibility around personal needs, but focus on the magic that sparks when we're all in the same room. Commute: We ask that you live within a 60 minute commute of your home office location.
About Nothing Nothing exists to make tech feel exciting again. We're building a different kind of technology company, one that puts design, emotion, and human creativity at the heart of everything we do. Founded in London in 2020 and backed by GV, EQT Ventures, and C Ventures, we're now sold in 40+ markets with millions of users worldwide. We are looking for an experienced Lead-level Hardware Interaction Designer to join us to help invent the products of tomorrow. Our audience is global, and technology needs new voices at the table, so we're serious about meeting designers of all genders, nationalities and backgrounds in order to build a balanced team with diverse perspectives. Role Overview As a Hardware Interaction Designer at Nothing, you'll be central to shaping how our products work and feel. Responsibilities Shape the product experience to ensure seamless interaction between hardware and software. Design interaction systems that intersect hardware, software, and the invisible connective tissue between them. Research, conceive, specify and pitch new features, systems or whole product concepts. Build prototypes and working systems IRL, not just on screen. Collaborate with artists, engineers, and other designers across disciplines. Maintain a user-centered design focus across multi-modal touchpoints (buttons, screens, sound, voice, apps, light, motion, haptics). Qualifications A bachelor's degree or higher in engineering, industrial design or a related discipline. Incredible communication skills - verbal, visual and written. Sharp observation and critical thinking skills. Strong ability to generate interesting and original ideas. Creativity and collaborative problem-solving. Meticulous attention to detail. Intuitive flair for user-centered design. Honesty, transparency and empathy - we do what we say we're going to do and we look after each other. A highly tuned taste. Experience designing complex interaction systems that straddle both hardware and software. An intuitive conviction about how things should work and the drive to improve bad systems. Hunger to build stuff both on screen and IRL. Multi-modal thinking across touchpoints. Capacity to wear many hats and speak the language of both artists and engineers. Commitment to Diversity We're committed to creating a diverse and inclusive environment with designers of all genders, nationalities, and backgrounds.
25/06/2026
Full time
About Nothing Nothing exists to make tech feel exciting again. We're building a different kind of technology company, one that puts design, emotion, and human creativity at the heart of everything we do. Founded in London in 2020 and backed by GV, EQT Ventures, and C Ventures, we're now sold in 40+ markets with millions of users worldwide. We are looking for an experienced Lead-level Hardware Interaction Designer to join us to help invent the products of tomorrow. Our audience is global, and technology needs new voices at the table, so we're serious about meeting designers of all genders, nationalities and backgrounds in order to build a balanced team with diverse perspectives. Role Overview As a Hardware Interaction Designer at Nothing, you'll be central to shaping how our products work and feel. Responsibilities Shape the product experience to ensure seamless interaction between hardware and software. Design interaction systems that intersect hardware, software, and the invisible connective tissue between them. Research, conceive, specify and pitch new features, systems or whole product concepts. Build prototypes and working systems IRL, not just on screen. Collaborate with artists, engineers, and other designers across disciplines. Maintain a user-centered design focus across multi-modal touchpoints (buttons, screens, sound, voice, apps, light, motion, haptics). Qualifications A bachelor's degree or higher in engineering, industrial design or a related discipline. Incredible communication skills - verbal, visual and written. Sharp observation and critical thinking skills. Strong ability to generate interesting and original ideas. Creativity and collaborative problem-solving. Meticulous attention to detail. Intuitive flair for user-centered design. Honesty, transparency and empathy - we do what we say we're going to do and we look after each other. A highly tuned taste. Experience designing complex interaction systems that straddle both hardware and software. An intuitive conviction about how things should work and the drive to improve bad systems. Hunger to build stuff both on screen and IRL. Multi-modal thinking across touchpoints. Capacity to wear many hats and speak the language of both artists and engineers. Commitment to Diversity We're committed to creating a diverse and inclusive environment with designers of all genders, nationalities, and backgrounds.
About Nothing Nothing exists to make tech feel exciting again. We're building a different kind of technology company, one that puts design, emotion, and human creativity at the heart of everything we do. From the way our products look and feel to how we communicate and show up in culture, we believe technology should make you feel something. Founded in London in 2020, we've grown from idea to global challenger in just a few years. Backed by GV (Google Ventures), EQT Ventures, and C Ventures, and investors like Tony Fadell (iPod), Casey Neistat, and Kevin Lin (Twitch), we're now sold in 40+ markets with millions of users worldwide. The Role Nothing has built a world class hardware brand. Now, we are expanding our ecosystem by building high margin software and services. Our engineering and product teams are incredible at building functional, beautiful features. Your job is to figure out how to sell them. We are looking for a senior Go To Market leader to act as the commercial brain for our new software ventures. You will not be managing a massive sales team; instead, you will own the pricing, packaging, and commercial strategy from the ground up. Your core mandate is to look at the features our teams are building, identify the exact Prosumer or SMB user who will pay for them, and design the commercial architecture to make it happen. What You'll Do Own Pricing & Packaging: Architect the pricing tiers (e.g., Free, Pro, Teams) for pure SaaS and software accompanying our hardware. Decide exactly which features are given away for free to drive growth, and which are gated behind a paywall to drive Annual Recurring Revenue (ARR). Define the Buyer: Translate cool product features into tangible ROI. Identify and segment our target audiences within the Prosumer and SMB markets, understanding exactly what drives their willingness to pay. Guide Product Value: Work upstream with Product Managers to ensure we aren't just building a feature factory. Help identify and prioritise the core features that will actually drive subscription revenue and daily engagement. Establish Revenue Operations: Design and implement the early commercial infrastructure, from setting up billing logic (e.g., Stripe) to defining how we measure Customer Acquisition Cost (CAC) and Lifetime Value (LTV). What We're Looking For Experienced in SaaS Packaging: You have a proven track record of designing pricing and packaging models for software products. You have successfully done this at other scale ups, ideally transitioning a product from freemium/consumer to a paid Prosumer or SMB model. Strategic Thinker, Tactical Executor: You are senior in your quality of thinking. You can present a complex pricing strategy to the CEO on Monday, and jump into the billing software to adjust a paywall trigger on Tuesday. Deep User Empathy: You know how to conduct (or leverage) user research to find the intersection between what users love and what buyers will actually pay for. Highly Analytical: You make commercial decisions based on data, cohort analysis, and market willingness to pay, not just gut feeling. Urgent & Autonomous: You are comfortable working with ambiguity and moving fast to meet hard deadlines (like aligning software launches with our major hardware keynotes). How We Work We build better tech by moving fast. That speed demands direct collaboration and shared creative energy. We believe the best work happens when we're together. Location: London (Kings Cross & Farringdon offices). Working Pattern: This is a full time, in office role (5 days a week). We move fast, and that means being physically present. We design flexibility around personal needs, but we focus on the magic that sparks when we're all in the same room.
24/06/2026
Full time
About Nothing Nothing exists to make tech feel exciting again. We're building a different kind of technology company, one that puts design, emotion, and human creativity at the heart of everything we do. From the way our products look and feel to how we communicate and show up in culture, we believe technology should make you feel something. Founded in London in 2020, we've grown from idea to global challenger in just a few years. Backed by GV (Google Ventures), EQT Ventures, and C Ventures, and investors like Tony Fadell (iPod), Casey Neistat, and Kevin Lin (Twitch), we're now sold in 40+ markets with millions of users worldwide. The Role Nothing has built a world class hardware brand. Now, we are expanding our ecosystem by building high margin software and services. Our engineering and product teams are incredible at building functional, beautiful features. Your job is to figure out how to sell them. We are looking for a senior Go To Market leader to act as the commercial brain for our new software ventures. You will not be managing a massive sales team; instead, you will own the pricing, packaging, and commercial strategy from the ground up. Your core mandate is to look at the features our teams are building, identify the exact Prosumer or SMB user who will pay for them, and design the commercial architecture to make it happen. What You'll Do Own Pricing & Packaging: Architect the pricing tiers (e.g., Free, Pro, Teams) for pure SaaS and software accompanying our hardware. Decide exactly which features are given away for free to drive growth, and which are gated behind a paywall to drive Annual Recurring Revenue (ARR). Define the Buyer: Translate cool product features into tangible ROI. Identify and segment our target audiences within the Prosumer and SMB markets, understanding exactly what drives their willingness to pay. Guide Product Value: Work upstream with Product Managers to ensure we aren't just building a feature factory. Help identify and prioritise the core features that will actually drive subscription revenue and daily engagement. Establish Revenue Operations: Design and implement the early commercial infrastructure, from setting up billing logic (e.g., Stripe) to defining how we measure Customer Acquisition Cost (CAC) and Lifetime Value (LTV). What We're Looking For Experienced in SaaS Packaging: You have a proven track record of designing pricing and packaging models for software products. You have successfully done this at other scale ups, ideally transitioning a product from freemium/consumer to a paid Prosumer or SMB model. Strategic Thinker, Tactical Executor: You are senior in your quality of thinking. You can present a complex pricing strategy to the CEO on Monday, and jump into the billing software to adjust a paywall trigger on Tuesday. Deep User Empathy: You know how to conduct (or leverage) user research to find the intersection between what users love and what buyers will actually pay for. Highly Analytical: You make commercial decisions based on data, cohort analysis, and market willingness to pay, not just gut feeling. Urgent & Autonomous: You are comfortable working with ambiguity and moving fast to meet hard deadlines (like aligning software launches with our major hardware keynotes). How We Work We build better tech by moving fast. That speed demands direct collaboration and shared creative energy. We believe the best work happens when we're together. Location: London (Kings Cross & Farringdon offices). Working Pattern: This is a full time, in office role (5 days a week). We move fast, and that means being physically present. We design flexibility around personal needs, but we focus on the magic that sparks when we're all in the same room.
About Nothing Nothing exists to make tech feel exciting again. We're building a different kind of technology company, one that puts design, emotion, and human creativity at the heart of everything we do. From the way our products look and feel to how we communicate and show up in culture, we believe technology should make you feel something. Founded in London in 2020, we've grown from idea to global challenger in just a few years. Backed by GV (Google Ventures), EQT Ventures, and C Ventures, and investors like Tony Fadell (iPod), Casey Neistat, and Kevin Lin (Twitch), we're now sold in 40+ markets with millions of users worldwide. The Role Nothing has built a world class hardware brand. Now, we are expanding our ecosystem by building high margin software and services. Our engineering and product teams are incredible at building functional, beautiful features. Your job is to figure out how to sell them. We are looking for a senior Go To Market leader to act as the commercial brain for our new software ventures. You will not be managing a massive sales team; instead, you will own the pricing, packaging, and commercial strategy from the ground up. Your core mandate is to look at the features our teams are building, identify the exact Prosumer or SMB user who will pay for them, and design the commercial architecture to make it happen. What You'll Do Own Pricing & Packaging: Architect the pricing tiers (e.g., Free, Pro, Teams) for pure SaaS and software accompanying our hardware. Decide exactly which features are given away for free to drive growth, and which are gated behind a paywall to drive Annual Recurring Revenue (ARR). Define the Buyer: Translate cool product features into tangible ROI. Identify and segment our target audiences within the Prosumer and SMB markets, understanding exactly what drives their willingness to pay. Guide Product Value: Work upstream with Product Managers to ensure we aren't just building a feature factory. Help identify and prioritise the core features that will actually drive subscription revenue and daily engagement. Establish Revenue Operations: Design and implement the early commercial infrastructure, from setting up billing logic (e.g., Stripe) to defining how we measure Customer Acquisition Cost (CAC) and Lifetime Value (LTV). What We're Looking For Experienced in SaaS Packaging: You have a proven track record of designing pricing and packaging models for software products. You have successfully done this at other scale ups, ideally transitioning a product from freemium/consumer to a paid Prosumer or SMB model. Strategic Thinker, Tactical Executor: You are senior in your quality of thinking. You can present a complex pricing strategy to the CEO on Monday, and jump into the billing software to adjust a paywall trigger on Tuesday. Deep User Empathy: You know how to conduct (or leverage) user research to find the intersection between what users love and what buyers will actually pay for. Highly Analytical: You make commercial decisions based on data, cohort analysis, and market willingness to pay, not just gut feeling. Urgent & Autonomous: You are comfortable working with ambiguity and moving fast to meet hard deadlines (like aligning software launches with our major hardware keynotes). How We Work We build better tech by moving fast. That speed demands direct collaboration and shared creative energy. We believe the best work happens when we're together. Location: London (Kings Cross & Farringdon offices). Working Pattern: This is a full time, in office role (5 days a week). We move fast, and that means being physically present. We design flexibility around personal needs, but we focus on the magic that sparks when we're all in the same room.
24/06/2026
Full time
About Nothing Nothing exists to make tech feel exciting again. We're building a different kind of technology company, one that puts design, emotion, and human creativity at the heart of everything we do. From the way our products look and feel to how we communicate and show up in culture, we believe technology should make you feel something. Founded in London in 2020, we've grown from idea to global challenger in just a few years. Backed by GV (Google Ventures), EQT Ventures, and C Ventures, and investors like Tony Fadell (iPod), Casey Neistat, and Kevin Lin (Twitch), we're now sold in 40+ markets with millions of users worldwide. The Role Nothing has built a world class hardware brand. Now, we are expanding our ecosystem by building high margin software and services. Our engineering and product teams are incredible at building functional, beautiful features. Your job is to figure out how to sell them. We are looking for a senior Go To Market leader to act as the commercial brain for our new software ventures. You will not be managing a massive sales team; instead, you will own the pricing, packaging, and commercial strategy from the ground up. Your core mandate is to look at the features our teams are building, identify the exact Prosumer or SMB user who will pay for them, and design the commercial architecture to make it happen. What You'll Do Own Pricing & Packaging: Architect the pricing tiers (e.g., Free, Pro, Teams) for pure SaaS and software accompanying our hardware. Decide exactly which features are given away for free to drive growth, and which are gated behind a paywall to drive Annual Recurring Revenue (ARR). Define the Buyer: Translate cool product features into tangible ROI. Identify and segment our target audiences within the Prosumer and SMB markets, understanding exactly what drives their willingness to pay. Guide Product Value: Work upstream with Product Managers to ensure we aren't just building a feature factory. Help identify and prioritise the core features that will actually drive subscription revenue and daily engagement. Establish Revenue Operations: Design and implement the early commercial infrastructure, from setting up billing logic (e.g., Stripe) to defining how we measure Customer Acquisition Cost (CAC) and Lifetime Value (LTV). What We're Looking For Experienced in SaaS Packaging: You have a proven track record of designing pricing and packaging models for software products. You have successfully done this at other scale ups, ideally transitioning a product from freemium/consumer to a paid Prosumer or SMB model. Strategic Thinker, Tactical Executor: You are senior in your quality of thinking. You can present a complex pricing strategy to the CEO on Monday, and jump into the billing software to adjust a paywall trigger on Tuesday. Deep User Empathy: You know how to conduct (or leverage) user research to find the intersection between what users love and what buyers will actually pay for. Highly Analytical: You make commercial decisions based on data, cohort analysis, and market willingness to pay, not just gut feeling. Urgent & Autonomous: You are comfortable working with ambiguity and moving fast to meet hard deadlines (like aligning software launches with our major hardware keynotes). How We Work We build better tech by moving fast. That speed demands direct collaboration and shared creative energy. We believe the best work happens when we're together. Location: London (Kings Cross & Farringdon offices). Working Pattern: This is a full time, in office role (5 days a week). We move fast, and that means being physically present. We design flexibility around personal needs, but we focus on the magic that sparks when we're all in the same room.
About Nothing Nothing exists to make tech feel exciting again. We're building a different kind of technology company, one that puts design, emotion, and human creativity at the heart of everything we do. Founded in London in 2020 and backed by GV, EQT Ventures, and C Ventures, we're now sold in 40+ markets with millions of users worldwide. We are looking for an experienced Lead-level Hardware Interaction Designer to join us to help invent the products of tomorrow. Our audience is global, and technology needs new voices at the table, so we're serious about meeting designers of all genders, nationalities and backgrounds in order to build a balanced team with diverse perspectives. Role Overview As a Hardware Interaction Designer at Nothing, you'll be central to shaping how our products work and feel. Responsibilities Shape the product experience to ensure seamless interaction between hardware and software. Design interaction systems that intersect hardware, software, and the invisible connective tissue between them. Research, conceive, specify and pitch new features, systems or whole product concepts. Build prototypes and working systems IRL, not just on screen. Collaborate with artists, engineers, and other designers across disciplines. Maintain a user-centered design focus across multi-modal touchpoints (buttons, screens, sound, voice, apps, light, motion, haptics). Qualifications A bachelor's degree or higher in engineering, industrial design or a related discipline. Incredible communication skills - verbal, visual and written. Sharp observation and critical thinking skills. Strong ability to generate interesting and original ideas. Creativity and collaborative problem-solving. Meticulous attention to detail. Intuitive flair for user-centered design. Honesty, transparency and empathy - we do what we say we're going to do and we look after each other. A highly tuned taste. Experience designing complex interaction systems that straddle both hardware and software. An intuitive conviction about how things should work and the drive to improve bad systems. Hunger to build stuff both on screen and IRL. Multi-modal thinking across touchpoints. Capacity to wear many hats and speak the language of both artists and engineers. Commitment to Diversity We're committed to creating a diverse and inclusive environment with designers of all genders, nationalities, and backgrounds.
24/06/2026
Full time
About Nothing Nothing exists to make tech feel exciting again. We're building a different kind of technology company, one that puts design, emotion, and human creativity at the heart of everything we do. Founded in London in 2020 and backed by GV, EQT Ventures, and C Ventures, we're now sold in 40+ markets with millions of users worldwide. We are looking for an experienced Lead-level Hardware Interaction Designer to join us to help invent the products of tomorrow. Our audience is global, and technology needs new voices at the table, so we're serious about meeting designers of all genders, nationalities and backgrounds in order to build a balanced team with diverse perspectives. Role Overview As a Hardware Interaction Designer at Nothing, you'll be central to shaping how our products work and feel. Responsibilities Shape the product experience to ensure seamless interaction between hardware and software. Design interaction systems that intersect hardware, software, and the invisible connective tissue between them. Research, conceive, specify and pitch new features, systems or whole product concepts. Build prototypes and working systems IRL, not just on screen. Collaborate with artists, engineers, and other designers across disciplines. Maintain a user-centered design focus across multi-modal touchpoints (buttons, screens, sound, voice, apps, light, motion, haptics). Qualifications A bachelor's degree or higher in engineering, industrial design or a related discipline. Incredible communication skills - verbal, visual and written. Sharp observation and critical thinking skills. Strong ability to generate interesting and original ideas. Creativity and collaborative problem-solving. Meticulous attention to detail. Intuitive flair for user-centered design. Honesty, transparency and empathy - we do what we say we're going to do and we look after each other. A highly tuned taste. Experience designing complex interaction systems that straddle both hardware and software. An intuitive conviction about how things should work and the drive to improve bad systems. Hunger to build stuff both on screen and IRL. Multi-modal thinking across touchpoints. Capacity to wear many hats and speak the language of both artists and engineers. Commitment to Diversity We're committed to creating a diverse and inclusive environment with designers of all genders, nationalities, and backgrounds.
Location UK Employment Type Full time Location Type Remote Department Engineering EMEA Engineering Compensation UK - London £112K - £137K • Offers Equity UK £103K - £126K • Offers Equity Please read our Engineering Levels and Engineering Compensation resources to learn how we define levels and approach compensation across different locations. The posted range represents the typical compensation range for this role. To determine actual compensation we review the market rate of each candidate which can include a variety of factors including qualifications, experience, and location. Additional benefits are shared as part of the job posting. Hi I'm Abhik, Ashby's Co-Founder and VP of Engineering. We're looking for an ambitious full-stack engineer who is laser-focused on solving customer problems and making the right long-term investments to solve them not only today but in our future features and products. What Ashby gives you in return is the best of both early and growth stage environments. The agency and no nonsense of a seed startup: you write product specs, make product and design decisions, and build in an almost no meeting culture. While also the product market fit and scale of a growth stage startup: tens of thousands of daily users who depend on your software and eagerly await your next feature. We have notable customers like Notion, Linear, Shopify, and Snowflake. Our growth and retention metrics are best in class among our peers: we have tens of millions in ARR, growing >100% year over year, very low churn, and many years of runway. We'll share more details once we meet. You've probably seen this role posted before, and it's because we're always expanding the team (we're on track to double this year). We're bubbling with ideas on how to support Talent Acquisition through software, and we've started the journey of building products beyond Talent Acquisition. We read every application and aim to respond to yours within 3 4 days (often sooner). About the Role and How We Work Our engineering culture strives to recreate the environments where we did our best work as ICs - where we had the ownership and agency to impact our users with creative and innovative software. I started my career building software for artists in the Visual Effects industry. It was a formative experience for me as a software engineer because success relied on my ability to be a product manager and designer. I talked to artists to understand their needs. I came up with ideas. I did industry research, designed interfaces, and prototyped ideas. I watched artists use what I built and decided what to tackle in the next iteration. No daily stand ups, no t shirt sizing, no planning meetings. I studied computer science to solve problems, not tickets, and this felt exactly like that. I not only felt creative and fulfilled but the agency and ownership we were given as engineers powered an incredible amount of innovation. Innovation came differently (or not at all) at technology startups beyond the seed stage, often through an engineer's force of will and ability to push back against culture (rather than any encouragement from it). Engineering was narrowed to implementation and delivery, partly due to the influence of other departments and partly due to the influx of "Agile" processes like sprint planning. In those companies, I felt like a JIRA jockey. At Ashby, we're building an environment that is optimistic about what engineers can own and achieve. An environment that embraces innovative engineers, and, frankly, often stays out of their way. As a Product Engineer, you'll take ownership over a large portion of one of our products and own projects end to end (wearing hats traditionally worn by product and design). You'll research competitors, write product specs, make wireframes, and more. To ground it with examples, product engineers at Ashby have: Designed and built automated interview scheduling. This feature automates scheduling by calculating possible times from a pool of interviewers and other constraints, and then presenting these times to the candidate for selection via our responsive web app. This solves the "Calendar Tetris" problem I talk about in What We're Building. Built a generalized declarative filter architecture that allows users to create complex filters for any record with a consistent UI and compile it to SQL in our backend. Many user facing features use it. Specced, designed, and implemented a feature that allows users to complete signing offers entirely within Ashby. This project involved talking to customers to understand their requirements, deciding what technologies to use, building a prototype, and working with other team members to integrate the final implementation into additional features. What We're Building As engineers, we are used to tooling that makes us better at what we do. When we started Ashby, we saw the opposite with Talent Acquisition software. Recruiting teams were leveling up how they did their work, but instead of software meeting this new standard, it held them back. Scheduling a final round is an excellent example. Recruiting teams wanted to schedule candidates faster, track interviewer preparation and quality, and do it with half the headcount. A recruiter needed to manually collect availability from the candidate, identify qualified interviewers, perform "Calendar Tetris" to find who is available to interview the candidate, schedule on the earliest date possible, and make any last minute adjustments as availability changed. They must do this while considering the interview load on each individual and whether interviewers need to be trained and shadowing others. TA software didn't help. As hiring managers, we know TA is a critical function, and as engineers, we know software can do better. So, we built and continue to build Ashby to give TA teams the highest standard of tooling. Software that's intelligent and powerful. Software that provides insights into where they're failing and automates or simplifies many of the tasks they're underwater with. We want other functions and departments to be jealous of what TA teams can do with Ashby, and today they often are! Why You Should or Shouldn't Apply Software engineers come in many flavors, not all of which fit our model. Here are some things to help you decide if this fits you and what you're looking for: You're not afraid to tackle any part of a technology stack. You do what's necessary to successfully deliver a feature, whether writing frontend or choosing new infrastructure. We'll provide a supportive environment to do it successfully (e.g., design system, SRE team). You've tackled projects with a lot of product and technical ambiguity, and you thrive at the intersection of the two. You know how to strike the right balance between speed and quality. You are ambitious and always looking to improve your skills. You're an excellent collaborator and communicator. You seek to create leverage in your work. Put another way, you shouldn't apply if: You need company driven process and structure to get your projects across the finish line. You only want to do exciting work. You can get lost in the details. You haven't led or taken ownership of projects before. You want to mentor earlier career engineers. To you, a tech lead, staff, or principal engineer is someone who spends most of their time project managing or doing architecture reviews. Engineering Culture Our engineering culture is motivated by Benji's (my Co founder and CEO) and my belief that a small, talented team, given the right environment, can build high quality software fast (and work regular hours!). We do it through: Minimal process with ownership over decisions normally made by product and design Natural collaboration and deliberate communication Investing in tools and abstractions that give us leverage Putting effort into building a diverse team Minimal Process & Lots of Ownership The best engineers we've worked with delivered reliably magical outcomes. They took customer problems and relentlessly drove them to solutions that were not only successful but often brilliant and creative. While they did this with minimal oversight, stakeholders were never in the dark as to what was going on, and no setback was a surprise. Traditional product development processes aren't meant for the best engineers. Their purpose is to create consistent outcomes regardless of the engineer's skill. But, consistency comes at the expense of an engineer's time and freedom-both ingredients necessary to generate those magical outcomes. As a result, process stifles the best engineers and doesn't give others the opportunity to practice the behaviors that made the best engineers the "best." At Ashby, we want to build an environment that encourages every engineer to be their best. So, at Ashby, every Engineer runs their project. Product Managers (and Designers) build strategy, do customer research, and hand off problem briefs to Engineers. Engineers take on the rest: they research the problem, write product specs, build wireframes, and implement their solution end to end. We rely on engineers, not process, to push information outward to the relevant folks (e.g., Product Managers) and pull folks in to help (e.g., Designers, Infra). It's a new level of ownership for many engineers, but we'd rather an engineer fail a bit and coach up their skills than use process as a crutch. . click apply for full job details
23/06/2026
Full time
Location UK Employment Type Full time Location Type Remote Department Engineering EMEA Engineering Compensation UK - London £112K - £137K • Offers Equity UK £103K - £126K • Offers Equity Please read our Engineering Levels and Engineering Compensation resources to learn how we define levels and approach compensation across different locations. The posted range represents the typical compensation range for this role. To determine actual compensation we review the market rate of each candidate which can include a variety of factors including qualifications, experience, and location. Additional benefits are shared as part of the job posting. Hi I'm Abhik, Ashby's Co-Founder and VP of Engineering. We're looking for an ambitious full-stack engineer who is laser-focused on solving customer problems and making the right long-term investments to solve them not only today but in our future features and products. What Ashby gives you in return is the best of both early and growth stage environments. The agency and no nonsense of a seed startup: you write product specs, make product and design decisions, and build in an almost no meeting culture. While also the product market fit and scale of a growth stage startup: tens of thousands of daily users who depend on your software and eagerly await your next feature. We have notable customers like Notion, Linear, Shopify, and Snowflake. Our growth and retention metrics are best in class among our peers: we have tens of millions in ARR, growing >100% year over year, very low churn, and many years of runway. We'll share more details once we meet. You've probably seen this role posted before, and it's because we're always expanding the team (we're on track to double this year). We're bubbling with ideas on how to support Talent Acquisition through software, and we've started the journey of building products beyond Talent Acquisition. We read every application and aim to respond to yours within 3 4 days (often sooner). About the Role and How We Work Our engineering culture strives to recreate the environments where we did our best work as ICs - where we had the ownership and agency to impact our users with creative and innovative software. I started my career building software for artists in the Visual Effects industry. It was a formative experience for me as a software engineer because success relied on my ability to be a product manager and designer. I talked to artists to understand their needs. I came up with ideas. I did industry research, designed interfaces, and prototyped ideas. I watched artists use what I built and decided what to tackle in the next iteration. No daily stand ups, no t shirt sizing, no planning meetings. I studied computer science to solve problems, not tickets, and this felt exactly like that. I not only felt creative and fulfilled but the agency and ownership we were given as engineers powered an incredible amount of innovation. Innovation came differently (or not at all) at technology startups beyond the seed stage, often through an engineer's force of will and ability to push back against culture (rather than any encouragement from it). Engineering was narrowed to implementation and delivery, partly due to the influence of other departments and partly due to the influx of "Agile" processes like sprint planning. In those companies, I felt like a JIRA jockey. At Ashby, we're building an environment that is optimistic about what engineers can own and achieve. An environment that embraces innovative engineers, and, frankly, often stays out of their way. As a Product Engineer, you'll take ownership over a large portion of one of our products and own projects end to end (wearing hats traditionally worn by product and design). You'll research competitors, write product specs, make wireframes, and more. To ground it with examples, product engineers at Ashby have: Designed and built automated interview scheduling. This feature automates scheduling by calculating possible times from a pool of interviewers and other constraints, and then presenting these times to the candidate for selection via our responsive web app. This solves the "Calendar Tetris" problem I talk about in What We're Building. Built a generalized declarative filter architecture that allows users to create complex filters for any record with a consistent UI and compile it to SQL in our backend. Many user facing features use it. Specced, designed, and implemented a feature that allows users to complete signing offers entirely within Ashby. This project involved talking to customers to understand their requirements, deciding what technologies to use, building a prototype, and working with other team members to integrate the final implementation into additional features. What We're Building As engineers, we are used to tooling that makes us better at what we do. When we started Ashby, we saw the opposite with Talent Acquisition software. Recruiting teams were leveling up how they did their work, but instead of software meeting this new standard, it held them back. Scheduling a final round is an excellent example. Recruiting teams wanted to schedule candidates faster, track interviewer preparation and quality, and do it with half the headcount. A recruiter needed to manually collect availability from the candidate, identify qualified interviewers, perform "Calendar Tetris" to find who is available to interview the candidate, schedule on the earliest date possible, and make any last minute adjustments as availability changed. They must do this while considering the interview load on each individual and whether interviewers need to be trained and shadowing others. TA software didn't help. As hiring managers, we know TA is a critical function, and as engineers, we know software can do better. So, we built and continue to build Ashby to give TA teams the highest standard of tooling. Software that's intelligent and powerful. Software that provides insights into where they're failing and automates or simplifies many of the tasks they're underwater with. We want other functions and departments to be jealous of what TA teams can do with Ashby, and today they often are! Why You Should or Shouldn't Apply Software engineers come in many flavors, not all of which fit our model. Here are some things to help you decide if this fits you and what you're looking for: You're not afraid to tackle any part of a technology stack. You do what's necessary to successfully deliver a feature, whether writing frontend or choosing new infrastructure. We'll provide a supportive environment to do it successfully (e.g., design system, SRE team). You've tackled projects with a lot of product and technical ambiguity, and you thrive at the intersection of the two. You know how to strike the right balance between speed and quality. You are ambitious and always looking to improve your skills. You're an excellent collaborator and communicator. You seek to create leverage in your work. Put another way, you shouldn't apply if: You need company driven process and structure to get your projects across the finish line. You only want to do exciting work. You can get lost in the details. You haven't led or taken ownership of projects before. You want to mentor earlier career engineers. To you, a tech lead, staff, or principal engineer is someone who spends most of their time project managing or doing architecture reviews. Engineering Culture Our engineering culture is motivated by Benji's (my Co founder and CEO) and my belief that a small, talented team, given the right environment, can build high quality software fast (and work regular hours!). We do it through: Minimal process with ownership over decisions normally made by product and design Natural collaboration and deliberate communication Investing in tools and abstractions that give us leverage Putting effort into building a diverse team Minimal Process & Lots of Ownership The best engineers we've worked with delivered reliably magical outcomes. They took customer problems and relentlessly drove them to solutions that were not only successful but often brilliant and creative. While they did this with minimal oversight, stakeholders were never in the dark as to what was going on, and no setback was a surprise. Traditional product development processes aren't meant for the best engineers. Their purpose is to create consistent outcomes regardless of the engineer's skill. But, consistency comes at the expense of an engineer's time and freedom-both ingredients necessary to generate those magical outcomes. As a result, process stifles the best engineers and doesn't give others the opportunity to practice the behaviors that made the best engineers the "best." At Ashby, we want to build an environment that encourages every engineer to be their best. So, at Ashby, every Engineer runs their project. Product Managers (and Designers) build strategy, do customer research, and hand off problem briefs to Engineers. Engineers take on the rest: they research the problem, write product specs, build wireframes, and implement their solution end to end. We rely on engineers, not process, to push information outward to the relevant folks (e.g., Product Managers) and pull folks in to help (e.g., Designers, Infra). It's a new level of ownership for many engineers, but we'd rather an engineer fail a bit and coach up their skills than use process as a crutch. . click apply for full job details
Tensec is seeking a motivated self-starter to join their Mid Market Acquisitions team in London. As a Client Partner, you will prospect and establish new partnerships with key brands while ensuring they meet their business objectives using Reddit's advertising suite. This role requires in-person work at our London office. The ideal candidate should have 8-12 years of experience in digital media, particularly in sales, and demonstrate high achievement against sales targets. Benefits include global programs that support your lifestyle, along with generous parental leave and flexible vacation options.
21/06/2026
Full time
Tensec is seeking a motivated self-starter to join their Mid Market Acquisitions team in London. As a Client Partner, you will prospect and establish new partnerships with key brands while ensuring they meet their business objectives using Reddit's advertising suite. This role requires in-person work at our London office. The ideal candidate should have 8-12 years of experience in digital media, particularly in sales, and demonstrate high achievement against sales targets. Benefits include global programs that support your lifestyle, along with generous parental leave and flexible vacation options.
Reddit is a community of communities. It's built on shared interests, passion, and trust, and is home to the most open and authentic conversations on the internet. Every day, Reddit users submit, vote, and comment on the topics they care most about. With 100,000+ active communities and approximately 126 million daily active unique visitors, Reddit is one of the internet's largest sources of information. We're looking for a sharp, positive, and motivated self-starter to join our Mid Market Acquisitions team in London! In addition to laying the foundation of the team, the Client Partner will be responsible for prospecting and establishing net new partnerships with key brands and ensuring they meet their business objectives using Reddit's advertising suite. Please note that this role is required to work in-person from our London office. Core Responsibilities Prospect into and collaborate with prospective customers to deliver Reddit solutions that help achieve those customers' marketing and business goals Establish new relationships, acquire new clients (both direct and agency-driven), and bring them onto the platform in a way that sets them up for long-term success Identify areas of additional opportunity within existing client relationships, including new lines of business, and move them through to close Collaborate with Account Managers to create long-term, mutually beneficial partnerships between your customer base and Reddit Act as the CEO of your book of business, and take full ownership of strategic bets, revenue forecasting, and ensuring operational rigor Communicate feedback on our sales processes, narratives, and products to advocate for customers and improve the team's effectiveness and efficiency Qualifications 8-12 years of experience in digital media with at least 4-7 years of experience in sales High familiarity with sales tools for research, prospecting, prioritization, and client outreach at scale A hunger for identifying, prospecting, and closing new business Ability to manage a book of business greater than 30 accounts Subject matter expertise in the social media landscape and native advertising Positive outlook, team player Demonstrated high achievement against sales targets Motivated self-starter who thrives in unstructured environments BA / BS degree or equivalent work experience Benefits Global Benefit programs that fit your lifestyle, from workspace to professional development to caregiving support Family Planning Support Gender-Affirming Care Mental Health & Coaching Benefits Group Personal Pension Scheme with Employer match Private Medical and Dental Scheme Income Replacement Programs Bike to Work scheme Flexible Vacation & Paid Volunteer Time Off Generous Paid Parental Leave Reddit is proud to be an equal opportunity employer, and is committed to building a workforce representative of the diverse communities we serve. Reddit is committed to providing reasonable accommodations for qualified individuals with disabilities and disabled veterans in our job application procedures. If, due to a disability, you need an accommodation during the interview process, please let your recruiter know.
21/06/2026
Full time
Reddit is a community of communities. It's built on shared interests, passion, and trust, and is home to the most open and authentic conversations on the internet. Every day, Reddit users submit, vote, and comment on the topics they care most about. With 100,000+ active communities and approximately 126 million daily active unique visitors, Reddit is one of the internet's largest sources of information. We're looking for a sharp, positive, and motivated self-starter to join our Mid Market Acquisitions team in London! In addition to laying the foundation of the team, the Client Partner will be responsible for prospecting and establishing net new partnerships with key brands and ensuring they meet their business objectives using Reddit's advertising suite. Please note that this role is required to work in-person from our London office. Core Responsibilities Prospect into and collaborate with prospective customers to deliver Reddit solutions that help achieve those customers' marketing and business goals Establish new relationships, acquire new clients (both direct and agency-driven), and bring them onto the platform in a way that sets them up for long-term success Identify areas of additional opportunity within existing client relationships, including new lines of business, and move them through to close Collaborate with Account Managers to create long-term, mutually beneficial partnerships between your customer base and Reddit Act as the CEO of your book of business, and take full ownership of strategic bets, revenue forecasting, and ensuring operational rigor Communicate feedback on our sales processes, narratives, and products to advocate for customers and improve the team's effectiveness and efficiency Qualifications 8-12 years of experience in digital media with at least 4-7 years of experience in sales High familiarity with sales tools for research, prospecting, prioritization, and client outreach at scale A hunger for identifying, prospecting, and closing new business Ability to manage a book of business greater than 30 accounts Subject matter expertise in the social media landscape and native advertising Positive outlook, team player Demonstrated high achievement against sales targets Motivated self-starter who thrives in unstructured environments BA / BS degree or equivalent work experience Benefits Global Benefit programs that fit your lifestyle, from workspace to professional development to caregiving support Family Planning Support Gender-Affirming Care Mental Health & Coaching Benefits Group Personal Pension Scheme with Employer match Private Medical and Dental Scheme Income Replacement Programs Bike to Work scheme Flexible Vacation & Paid Volunteer Time Off Generous Paid Parental Leave Reddit is proud to be an equal opportunity employer, and is committed to building a workforce representative of the diverse communities we serve. Reddit is committed to providing reasonable accommodations for qualified individuals with disabilities and disabled veterans in our job application procedures. If, due to a disability, you need an accommodation during the interview process, please let your recruiter know.
Strategic Implementation Specialist Hi! I'm Morgan, the Manager of Strategic Implementations here at Ashby. Our customers are at the center of everything we do, and that's especially true during implementation. We take pride in being responsive, collaborative partners who focus not just on delivery, but on doing things thoughtfully. This role plays a critical part in ensuring our new customers start off with a strong foundation and a clear path forward. I'm thrilled to be hiring our next Implementation Specialist. As part of our growing Professional Services team within Ashby's Customer Success organization, you'll play a key role early in the customer journey-ultimately helping to elevate the entire customer experience. About This Role As our Implementation Specialist, you will be responsible for managing and executing the end-to-end implementation of Ashby's solution for many of our new customers. You will work directly with customers in our Strategic (predominantly Enterprise) segment, developing and executing implementation plans to ensure a positive customer experience and expedited time to value. Your goal is to support our customers, helping them get up and running swiftly with Ashby so they can achieve their desired outcomes. Role Requirements Implementation & Project Management: You have extensive experience managing and executing several complex implementation and onboarding projects concurrently in a high-growth B2B SaaS org (defining the work, aligning with stakeholders, communicating the project plan, and ultimately delivering results in accordance with the agreed-upon expectations). You keep the team on track to ensure milestones are met. You work effectively in a remote-first setting, with the ability to travel Technical Proficiency: You have a strong understanding of complex, configurable B2B SaaS products and their technical intricacies. By "complex", we mean platforms with multi-step workflows, supporting several core workflows, and integrations with other systems. You're technically curious and creative. Ashby or ATS experience is a plus, not required. Customer Centricity: You are adept at understanding customer needs and tailoring implementations to meet their specific requirements. You build strong customer relationships by maintaining high levels of engagement and communication; you're the customer's proactive guide and advocate throughout the implementation period. Change Management: You are experienced in navigating change management processes and helping customers adapt to new systems and a refreshed approach. Best Practices & Recommendations: You take pride in advising customers on best practices specific to their usage of software to ensure optimal value. Critical Thinking & Solutions Orientation: You proactively address thematic customer opportunities and improve our processes accordingly. You don't rely on "I've seen this done," but instead think critically to solve problems. Cross-functional Collaboration: You effectively partner with cross-functional stakeholders across Customer Success, Sales, Product, Engineering, and Operations to align and define progress. You Could Be a Great Fit If You demonstrate clear communication. You ask clarifying questions with precision and can distill complex concepts into simple themes. You are a great listener. You see your role as the voice of the customer to internal stakeholders so we can ensure that our offerings continue to evolve in accordance with customer needs. You are a problem solver. You thrive at solving complex challenges with innovative, scalable solutions. You know process matters. You are eager to improve processes and workflows to enhance efficiency and efficacy. Your peers describe you as detail-oriented and technically proficient. You take pride in internal operations. You are data-driven. You use metrics and analytics to inform decisions and measure success. You are adaptable. You can navigate changes in a fast-paced, evolving environment. You love to coach. You see every teaching moment as an opportunity and are excited to help our customers grow. You Might Not Be a Great Fit If You prefer an in-person role over remote. You are less interested in customer-facing roles that require both technical and interpersonal skills. You are accustomed to defining ideas and strategies, yet not responsible for their execution. You prefer working with a simple product (such as a point solution). You prefer exclusively to build (rather than build, iterate, optimize). Our Philosophy We spend a lot of time building best-in-class products since we believe a highly differentiated product is a lot easier to sell. We want to offer deep expertise whenever we interact with prospects and customers. We strongly believe that small teams with very talented people (and the right work environment) deliver much better performance than teams with large headcount. We hire and compensate accordingly. We value a strong sense of ownership, principled thinking over experience, and thoughtful communication (we put a lot of effort into using the right communication channels) - we'll get into these and other values during the hiring process. The Interview At Ashby, Our Team And Interview Process Want To Help You Show Your Best Self. Our Interview Process Is Structured To Get To Know You And Your Career As Well As Empower You With Insight Into Our Key Focus Areas. Here Is The Process In Its Entirety 30 min - Recruiter Screen with Talent Team 45 min - Interview with Morgan (Hiring Manager) + Head of Professional Services 60 min - Mock Call with 2 Implementation Specialists Final Round: 30 min - Customer Adoption with Head of Dedicated Customer Success & one of our Strategic CSMs 30 min - Interview with VP of Customer Success 10 min - Closing Questions with Hiring Manager Benefits You'll get the time to do things the right way; we put a lot of emphasis on high quality work and avoid quick hacks as much as possible. You get to sell a product that our prospects & customers are truly excited about. Competitive compensation is offered. 10-year exercise window for stock options. You shouldn't feel pressure to purchase stock options if you leave Ashby -do it when you feel financially comfortable. Unlimited PTO with four weeks is recommended per year. Expect "Vacation?" in our one-on-one agenda until you start taking it. Twelve weeks of fully paid family leave in the US. We plan to expand this to employees in other countries as situations arise. Generous equipment, software, and office furniture budget. Get what you need to be happy and productive! $100/month education budget with more expensive items (like conferences) covered with manager approval. Ashby provides equal employment opportunities (EEO) to all employees and applicants for employment without regard to race, color, religion, sex, national origin, age, disability, genetics, sexual orientation, gender identity, or gender expression. We are committed to a diverse and inclusive workforce and welcome people from all backgrounds, experiences, perspectives, and abilities. Compensation Range: £70K - £85K
17/06/2026
Full time
Strategic Implementation Specialist Hi! I'm Morgan, the Manager of Strategic Implementations here at Ashby. Our customers are at the center of everything we do, and that's especially true during implementation. We take pride in being responsive, collaborative partners who focus not just on delivery, but on doing things thoughtfully. This role plays a critical part in ensuring our new customers start off with a strong foundation and a clear path forward. I'm thrilled to be hiring our next Implementation Specialist. As part of our growing Professional Services team within Ashby's Customer Success organization, you'll play a key role early in the customer journey-ultimately helping to elevate the entire customer experience. About This Role As our Implementation Specialist, you will be responsible for managing and executing the end-to-end implementation of Ashby's solution for many of our new customers. You will work directly with customers in our Strategic (predominantly Enterprise) segment, developing and executing implementation plans to ensure a positive customer experience and expedited time to value. Your goal is to support our customers, helping them get up and running swiftly with Ashby so they can achieve their desired outcomes. Role Requirements Implementation & Project Management: You have extensive experience managing and executing several complex implementation and onboarding projects concurrently in a high-growth B2B SaaS org (defining the work, aligning with stakeholders, communicating the project plan, and ultimately delivering results in accordance with the agreed-upon expectations). You keep the team on track to ensure milestones are met. You work effectively in a remote-first setting, with the ability to travel Technical Proficiency: You have a strong understanding of complex, configurable B2B SaaS products and their technical intricacies. By "complex", we mean platforms with multi-step workflows, supporting several core workflows, and integrations with other systems. You're technically curious and creative. Ashby or ATS experience is a plus, not required. Customer Centricity: You are adept at understanding customer needs and tailoring implementations to meet their specific requirements. You build strong customer relationships by maintaining high levels of engagement and communication; you're the customer's proactive guide and advocate throughout the implementation period. Change Management: You are experienced in navigating change management processes and helping customers adapt to new systems and a refreshed approach. Best Practices & Recommendations: You take pride in advising customers on best practices specific to their usage of software to ensure optimal value. Critical Thinking & Solutions Orientation: You proactively address thematic customer opportunities and improve our processes accordingly. You don't rely on "I've seen this done," but instead think critically to solve problems. Cross-functional Collaboration: You effectively partner with cross-functional stakeholders across Customer Success, Sales, Product, Engineering, and Operations to align and define progress. You Could Be a Great Fit If You demonstrate clear communication. You ask clarifying questions with precision and can distill complex concepts into simple themes. You are a great listener. You see your role as the voice of the customer to internal stakeholders so we can ensure that our offerings continue to evolve in accordance with customer needs. You are a problem solver. You thrive at solving complex challenges with innovative, scalable solutions. You know process matters. You are eager to improve processes and workflows to enhance efficiency and efficacy. Your peers describe you as detail-oriented and technically proficient. You take pride in internal operations. You are data-driven. You use metrics and analytics to inform decisions and measure success. You are adaptable. You can navigate changes in a fast-paced, evolving environment. You love to coach. You see every teaching moment as an opportunity and are excited to help our customers grow. You Might Not Be a Great Fit If You prefer an in-person role over remote. You are less interested in customer-facing roles that require both technical and interpersonal skills. You are accustomed to defining ideas and strategies, yet not responsible for their execution. You prefer working with a simple product (such as a point solution). You prefer exclusively to build (rather than build, iterate, optimize). Our Philosophy We spend a lot of time building best-in-class products since we believe a highly differentiated product is a lot easier to sell. We want to offer deep expertise whenever we interact with prospects and customers. We strongly believe that small teams with very talented people (and the right work environment) deliver much better performance than teams with large headcount. We hire and compensate accordingly. We value a strong sense of ownership, principled thinking over experience, and thoughtful communication (we put a lot of effort into using the right communication channels) - we'll get into these and other values during the hiring process. The Interview At Ashby, Our Team And Interview Process Want To Help You Show Your Best Self. Our Interview Process Is Structured To Get To Know You And Your Career As Well As Empower You With Insight Into Our Key Focus Areas. Here Is The Process In Its Entirety 30 min - Recruiter Screen with Talent Team 45 min - Interview with Morgan (Hiring Manager) + Head of Professional Services 60 min - Mock Call with 2 Implementation Specialists Final Round: 30 min - Customer Adoption with Head of Dedicated Customer Success & one of our Strategic CSMs 30 min - Interview with VP of Customer Success 10 min - Closing Questions with Hiring Manager Benefits You'll get the time to do things the right way; we put a lot of emphasis on high quality work and avoid quick hacks as much as possible. You get to sell a product that our prospects & customers are truly excited about. Competitive compensation is offered. 10-year exercise window for stock options. You shouldn't feel pressure to purchase stock options if you leave Ashby -do it when you feel financially comfortable. Unlimited PTO with four weeks is recommended per year. Expect "Vacation?" in our one-on-one agenda until you start taking it. Twelve weeks of fully paid family leave in the US. We plan to expand this to employees in other countries as situations arise. Generous equipment, software, and office furniture budget. Get what you need to be happy and productive! $100/month education budget with more expensive items (like conferences) covered with manager approval. Ashby provides equal employment opportunities (EEO) to all employees and applicants for employment without regard to race, color, religion, sex, national origin, age, disability, genetics, sexual orientation, gender identity, or gender expression. We are committed to a diverse and inclusive workforce and welcome people from all backgrounds, experiences, perspectives, and abilities. Compensation Range: £70K - £85K