Stellar Entertainment Software Ltd
Guildford, Surrey
A leading video game development studio in Guildford is seeking a Principal Rendering Engineer to enhance rendering and graphics technology in their AAA projects. The role involves close collaboration with engineers, artists, and technical artists to create visually stunning games. An ideal candidate will have significant experience in real-time rendering, proficiency in C++, shader programming, and a strong understanding of rendering algorithms. Flexible work options and a range of benefits are included.
03/02/2026
Full time
A leading video game development studio in Guildford is seeking a Principal Rendering Engineer to enhance rendering and graphics technology in their AAA projects. The role involves close collaboration with engineers, artists, and technical artists to create visually stunning games. An ideal candidate will have significant experience in real-time rendering, proficiency in C++, shader programming, and a strong understanding of rendering algorithms. Flexible work options and a range of benefits are included.
Stellar Entertainment Software Ltd
Guildford, Surrey
The Studio: We are a video game development studio with offices in Guildford, UK and Utrecht, Netherlands. Sitting within the heart of thriving communities of game developers and publishers, we focus on quality and excellence, and our partners and players are always at the front of everything we do. Games are not just about gameplay. We believe in the importance of balancing every single aspect of a game that you, as a player will interact with; what you see, how you play and how it makes you feel. It couldn't be a more exciting time to join us as we embark on a new unannounced project, pushing the boundaries of all aspects of the game to create a truly AAA experience. The Role As our Principal Rendering Engineer you will be working closely with our Technical Director and Engineering team to develop and optimise the rendering and graphics technology we implement on our AAA projects. Your main focus will be collaborating with our team of engineers, artists, and technical artists to design, implement, and optimize rendering features You will be at the forefront of creating visually stunning and immersive experiences for our players - we want our games to inspire and amaze. As our Principal Rendering Engineer, you will: Develop and optimize rendering features Implement shaders and lighting systems Collaborate with artists to achieve exceptional visual quality Optimize performance and memory usage Maintain and enhance the rendering pipeline Research and implement cutting-edge rendering techniques Provide technical guidance to the team Requirements What we're looking to see on your CV: Significant experience in real-time rendering and graphics programming Proficiency in C++ and shader programming languages (e.g., HLSL, GLSL) Strong understanding of rendering algorithms and techniques Experience with Unreal Engine or other modern game engines Knowledge of performance profiling and optimization techniques Excellent problem-solving and debugging skills Strong communication and teamwork skills Previous experience shipping AAA titles is a plus Bonus points if you have; At least one, or two extra languages under your belt Previous experience in building large scale, realtime, multiplayer games Benefits What you can expect from us: International AAA game projects Access to cutting-edge hardware Flexible/hybrid working (we work 3 days per week on site) Great increasing holiday benefits including Christmas Shutdown Discretionary bonus scheme Private Healthcare Plan including dental and optical support, mental health, online GP Pension Plan Life Assurance Flu Jab Vouchers Regular Team Incentives and Social Events Brand new Guildford office Access to a well-stocked fridge and snack cupboard Opportunities to work with our Netherlands office
03/02/2026
Full time
The Studio: We are a video game development studio with offices in Guildford, UK and Utrecht, Netherlands. Sitting within the heart of thriving communities of game developers and publishers, we focus on quality and excellence, and our partners and players are always at the front of everything we do. Games are not just about gameplay. We believe in the importance of balancing every single aspect of a game that you, as a player will interact with; what you see, how you play and how it makes you feel. It couldn't be a more exciting time to join us as we embark on a new unannounced project, pushing the boundaries of all aspects of the game to create a truly AAA experience. The Role As our Principal Rendering Engineer you will be working closely with our Technical Director and Engineering team to develop and optimise the rendering and graphics technology we implement on our AAA projects. Your main focus will be collaborating with our team of engineers, artists, and technical artists to design, implement, and optimize rendering features You will be at the forefront of creating visually stunning and immersive experiences for our players - we want our games to inspire and amaze. As our Principal Rendering Engineer, you will: Develop and optimize rendering features Implement shaders and lighting systems Collaborate with artists to achieve exceptional visual quality Optimize performance and memory usage Maintain and enhance the rendering pipeline Research and implement cutting-edge rendering techniques Provide technical guidance to the team Requirements What we're looking to see on your CV: Significant experience in real-time rendering and graphics programming Proficiency in C++ and shader programming languages (e.g., HLSL, GLSL) Strong understanding of rendering algorithms and techniques Experience with Unreal Engine or other modern game engines Knowledge of performance profiling and optimization techniques Excellent problem-solving and debugging skills Strong communication and teamwork skills Previous experience shipping AAA titles is a plus Bonus points if you have; At least one, or two extra languages under your belt Previous experience in building large scale, realtime, multiplayer games Benefits What you can expect from us: International AAA game projects Access to cutting-edge hardware Flexible/hybrid working (we work 3 days per week on site) Great increasing holiday benefits including Christmas Shutdown Discretionary bonus scheme Private Healthcare Plan including dental and optical support, mental health, online GP Pension Plan Life Assurance Flu Jab Vouchers Regular Team Incentives and Social Events Brand new Guildford office Access to a well-stocked fridge and snack cupboard Opportunities to work with our Netherlands office
Stellar Entertainment Software Ltd
Guildford, Surrey
A dynamic video game development studio in Guildford seeks a Rendering Engineer to join their team. You will work closely with engineers and artists to develop and optimize cutting-edge rendering technology for AAA games. Ideal candidates will have experience in Unreal Engine, strong C++ programming skills, and a passion for rendering techniques. As part of the team, you will contribute to creating visually stunning experiences that captivate players. Flexible hybrid working conditions are offered, along with additional benefits.
03/02/2026
Full time
A dynamic video game development studio in Guildford seeks a Rendering Engineer to join their team. You will work closely with engineers and artists to develop and optimize cutting-edge rendering technology for AAA games. Ideal candidates will have experience in Unreal Engine, strong C++ programming skills, and a passion for rendering techniques. As part of the team, you will contribute to creating visually stunning experiences that captivate players. Flexible hybrid working conditions are offered, along with additional benefits.
Stellar Entertainment Software Ltd
Guildford, Surrey
The Studio We are a video game development studio with offices in Guildford, UK and Utrecht, Netherlands. Sitting within the heart of thriving communities of game developers and publishers, we focus on quality and excellence, and our partners and players are always at the front of everything we do. Games are not just about gameplay. We believe in the importance of balancing every single aspect of a game that you, as a player will interact with; what you see, how you play and how it makes you feel. It couldn't be a more exciting time to join us as we embark on a new unannounced project, pushing the boundaries of all aspects of the game to create a truly AAA experience. The Role As Stellar Entertainment's Rendering Engineer, you will be working closely with our wider Rendering and Engineering team to help develop and optimise the rendering and graphics technology we implement on our AAA projects. Your main focus will be collaborating with our team of engineers, artists, and technical artists to design, implement, and optimize rendering features. You will be involved in the creation of visually stunning and immersive experiences for our players - we want our games to inspire and amaze. As our Rendering Engineer, you will: Work under direction to develop and optimize rendering features Assist with the implementation of shaders and lighting systems Coordinate across teams to achieve exceptional visual quality Work towards optimising performance and memory usage Collaborate with colleagues to maintain and enhance the rendering pipeline Research and implement cutting edge rendering techniques Work with colleagues to identify bugs and solutions Requirements What we're looking to see on your CV Experience in a Rendering role in the gaming industry, working in Unreal Engine Strong programming skills in C++, and ability to demonstrate your 3D maths expertise Good knowledge of rendering techniques and algorithms, and experience with shader programming and real time lighting Understanding of performance optimisation techniques Unreal Engine familiarity Ability to work coordinate across teams A keen interest in pushing the boundaries of what's possible visually, and keeping up to date with latest tech developments in the field Bonus points if you have At least one, or two extra programming languages under your belt Previous experience in building large scale, realtime, multiplayer games Benefits What you can expect from us International AAA game projects Access to cutting-edge hardware Flexible/hybrid working (we work 3 days per week on site) Great increasing holiday benefits including Christmas Shutdown Discretionary bonus scheme Private Healthcare Plan including dental and optical support, mental health, online GP Pension Plan Life Assurance Flu Jab Vouchers Regular Team Incentives and Social Events Brand new Guildford office Access to a well stocked fridge and snack cupboard Opportunities to work with our Netherlands office
03/02/2026
Full time
The Studio We are a video game development studio with offices in Guildford, UK and Utrecht, Netherlands. Sitting within the heart of thriving communities of game developers and publishers, we focus on quality and excellence, and our partners and players are always at the front of everything we do. Games are not just about gameplay. We believe in the importance of balancing every single aspect of a game that you, as a player will interact with; what you see, how you play and how it makes you feel. It couldn't be a more exciting time to join us as we embark on a new unannounced project, pushing the boundaries of all aspects of the game to create a truly AAA experience. The Role As Stellar Entertainment's Rendering Engineer, you will be working closely with our wider Rendering and Engineering team to help develop and optimise the rendering and graphics technology we implement on our AAA projects. Your main focus will be collaborating with our team of engineers, artists, and technical artists to design, implement, and optimize rendering features. You will be involved in the creation of visually stunning and immersive experiences for our players - we want our games to inspire and amaze. As our Rendering Engineer, you will: Work under direction to develop and optimize rendering features Assist with the implementation of shaders and lighting systems Coordinate across teams to achieve exceptional visual quality Work towards optimising performance and memory usage Collaborate with colleagues to maintain and enhance the rendering pipeline Research and implement cutting edge rendering techniques Work with colleagues to identify bugs and solutions Requirements What we're looking to see on your CV Experience in a Rendering role in the gaming industry, working in Unreal Engine Strong programming skills in C++, and ability to demonstrate your 3D maths expertise Good knowledge of rendering techniques and algorithms, and experience with shader programming and real time lighting Understanding of performance optimisation techniques Unreal Engine familiarity Ability to work coordinate across teams A keen interest in pushing the boundaries of what's possible visually, and keeping up to date with latest tech developments in the field Bonus points if you have At least one, or two extra programming languages under your belt Previous experience in building large scale, realtime, multiplayer games Benefits What you can expect from us International AAA game projects Access to cutting-edge hardware Flexible/hybrid working (we work 3 days per week on site) Great increasing holiday benefits including Christmas Shutdown Discretionary bonus scheme Private Healthcare Plan including dental and optical support, mental health, online GP Pension Plan Life Assurance Flu Jab Vouchers Regular Team Incentives and Social Events Brand new Guildford office Access to a well stocked fridge and snack cupboard Opportunities to work with our Netherlands office