Cast Iron Games is seeking a Senior Graphics Programmer to own rendering features from concept to delivery. You will work with artists, engineers, and technical artists to realise high-quality visuals while meeting performance targets across supported platforms. You will lead architecture discussions, tackle complex technical challenges, and mentor junior programmers while upholding clear, maintainable code and best practices.
11/07/2026
Full time
Cast Iron Games is seeking a Senior Graphics Programmer to own rendering features from concept to delivery. You will work with artists, engineers, and technical artists to realise high-quality visuals while meeting performance targets across supported platforms. You will lead architecture discussions, tackle complex technical challenges, and mentor junior programmers while upholding clear, maintainable code and best practices.
Who We Are At Cast Iron Games, we build technically ambitious games in a calm, focused environment, where every team member has a voice. Based in Tileyard North, we collaborate with high quality partners on high-quality projects, guided by clarity, consistency, and mutual respect. We're a young and growing studio delivering AAA games. Our experienced team has contributed to some of the industry's biggest AAA and independent titles, and we're building a supportive, balanced environment where great work happens without crunch. The Role As a Senior Graphics Programmer, you'll be responsible for developing and maintaining rendering systems that help bring our games to life. You'll work closely with artists, technical artists, and engineers to deliver high-quality visuals while ensuring performance targets are met across supported platforms. You'll take ownership of graphics features from concept through implementation, helping shape rendering architecture, solving complex technical challenges, and mentoring less experienced programmers along the way. Responsibilities Design, implement, and maintain rendering and graphics systems Collaborate closely with art and technical art teams to support visual goals Optimise rendering performance across CPU and GPU workloads Investigate and resolve rendering bugs, visual issues, and platform-specific problems Contribute to graphics architecture and long-term technical planning Profile and improve memory usage, frame times, and rendering efficiency Support junior and mid-level engineers through mentorship and code reviews Help establish and maintain graphics programming best practices Contribute to tooling and workflows that improve visual iteration and development efficiency What We're Looking For Technical Experience Strong C++ programming experience in games development Experience building or maintaining rendering systems in a commercial game environment Strong understanding of real-time rendering techniques and modern graphics pipelines Experience working with shaders and GPU optimisation Familiarity with DirectX, and ideally console specific APIs Comfortable profiling graphics performance and diagnosing bottlenecks Experience working with console or PC platforms Familiar with Perforce or similar source control systems Ways of Working Comfortable owning complex graphics features from planning through delivery Strong communicator who can work effectively with both artists and engineers Proactive in identifying risks, trade-offs, and technical solutions Passionate about visual quality, performance, and maintainable code Bonus Points Experience shipping titles on Xbox, PlayStation, or Switch Knowledge of physically based rendering (PBR), post-processing, or lighting systems Experience with ray tracing technologies Familiarity with engine architecture and low-level engine systems Experience building graphics debugging or profiling tools Why Cast Iron Games A people-first studio with a clear focus on craft, clarity, and collaboration A high-trust team where experience is valued and voices are heard A respectful, experienced team with a strong engineering culture The opportunity to ship performance-optimised, cross-platform games you're proud of Projects that offer real variety. Different game engines, new challenges, constant growth Creative surroundings at Tileyard North, with a supportive creative community Competitive salary, flexible hours and professional development support Opportunities to lead with clarity, autonomy, and real impact No crunch. No egos. Just good code, good people and good games What to Expect / Key Benefits Start your day any time between 8:00am and 10:00am 35 working hours per week with a 1-hour lunch break (with the opportunity to flex down to 30 minutes or up to 2 hours) 25 days annual leave + 8 days bank holiday 1 day leave for your birthday and 1 day leave if you're moving house Length of service increases are 1 day per year of service up to maximum of 8 additional days Up to 8 days discretionary annual leave during our end of year break Potential for annual performance bonus Free breakfast options, juice, hot drinks and fruit Employee referral bonus (up to £2000!) Group Life Assurance - 4 x annual salary payable to nominated beneficiaries through an expression of wishes form. Income Protection - covers you up for up to 50% of monthly salary for 2 years (after a 26 week deferred period, i.e. when SSP runs out) Critical Illness Cover - lump sum of 1 x annual salary on diagnosis of a critical illness Cycle to Work Scheme EV & Hybrid Car Scheme Tech Purchase Scheme - split the cost of Tech or Home electronics through salary deduction, interest free Healthcare Cash plan - claim back the cost of everyday healthcare, dental, physio, chiropractor, opticians, podiatry etc Private Medical Insurance with Vitality Reward Gateway with cashback and discounts on 900+ retailers Employee Assistance Programme including Virtual GP service Wellbeing Centre based on Mind, Move, Munch and Money
11/07/2026
Full time
Who We Are At Cast Iron Games, we build technically ambitious games in a calm, focused environment, where every team member has a voice. Based in Tileyard North, we collaborate with high quality partners on high-quality projects, guided by clarity, consistency, and mutual respect. We're a young and growing studio delivering AAA games. Our experienced team has contributed to some of the industry's biggest AAA and independent titles, and we're building a supportive, balanced environment where great work happens without crunch. The Role As a Senior Graphics Programmer, you'll be responsible for developing and maintaining rendering systems that help bring our games to life. You'll work closely with artists, technical artists, and engineers to deliver high-quality visuals while ensuring performance targets are met across supported platforms. You'll take ownership of graphics features from concept through implementation, helping shape rendering architecture, solving complex technical challenges, and mentoring less experienced programmers along the way. Responsibilities Design, implement, and maintain rendering and graphics systems Collaborate closely with art and technical art teams to support visual goals Optimise rendering performance across CPU and GPU workloads Investigate and resolve rendering bugs, visual issues, and platform-specific problems Contribute to graphics architecture and long-term technical planning Profile and improve memory usage, frame times, and rendering efficiency Support junior and mid-level engineers through mentorship and code reviews Help establish and maintain graphics programming best practices Contribute to tooling and workflows that improve visual iteration and development efficiency What We're Looking For Technical Experience Strong C++ programming experience in games development Experience building or maintaining rendering systems in a commercial game environment Strong understanding of real-time rendering techniques and modern graphics pipelines Experience working with shaders and GPU optimisation Familiarity with DirectX, and ideally console specific APIs Comfortable profiling graphics performance and diagnosing bottlenecks Experience working with console or PC platforms Familiar with Perforce or similar source control systems Ways of Working Comfortable owning complex graphics features from planning through delivery Strong communicator who can work effectively with both artists and engineers Proactive in identifying risks, trade-offs, and technical solutions Passionate about visual quality, performance, and maintainable code Bonus Points Experience shipping titles on Xbox, PlayStation, or Switch Knowledge of physically based rendering (PBR), post-processing, or lighting systems Experience with ray tracing technologies Familiarity with engine architecture and low-level engine systems Experience building graphics debugging or profiling tools Why Cast Iron Games A people-first studio with a clear focus on craft, clarity, and collaboration A high-trust team where experience is valued and voices are heard A respectful, experienced team with a strong engineering culture The opportunity to ship performance-optimised, cross-platform games you're proud of Projects that offer real variety. Different game engines, new challenges, constant growth Creative surroundings at Tileyard North, with a supportive creative community Competitive salary, flexible hours and professional development support Opportunities to lead with clarity, autonomy, and real impact No crunch. No egos. Just good code, good people and good games What to Expect / Key Benefits Start your day any time between 8:00am and 10:00am 35 working hours per week with a 1-hour lunch break (with the opportunity to flex down to 30 minutes or up to 2 hours) 25 days annual leave + 8 days bank holiday 1 day leave for your birthday and 1 day leave if you're moving house Length of service increases are 1 day per year of service up to maximum of 8 additional days Up to 8 days discretionary annual leave during our end of year break Potential for annual performance bonus Free breakfast options, juice, hot drinks and fruit Employee referral bonus (up to £2000!) Group Life Assurance - 4 x annual salary payable to nominated beneficiaries through an expression of wishes form. Income Protection - covers you up for up to 50% of monthly salary for 2 years (after a 26 week deferred period, i.e. when SSP runs out) Critical Illness Cover - lump sum of 1 x annual salary on diagnosis of a critical illness Cycle to Work Scheme EV & Hybrid Car Scheme Tech Purchase Scheme - split the cost of Tech or Home electronics through salary deduction, interest free Healthcare Cash plan - claim back the cost of everyday healthcare, dental, physio, chiropractor, opticians, podiatry etc Private Medical Insurance with Vitality Reward Gateway with cashback and discounts on 900+ retailers Employee Assistance Programme including Virtual GP service Wellbeing Centre based on Mind, Move, Munch and Money
Cast Iron Games, a UK-based studio, is looking for a Senior Engine Programmer to own core engine systems and drive performance improvements for cross-disciplinary game projects. You will shape long-term architecture and mentor engineers in a collaborative environment. Join a no-crunch, people-first team with strong engineering culture at Tileyard North, and help ship high-quality, scalable engine technology across platforms.
11/07/2026
Full time
Cast Iron Games, a UK-based studio, is looking for a Senior Engine Programmer to own core engine systems and drive performance improvements for cross-disciplinary game projects. You will shape long-term architecture and mentor engineers in a collaborative environment. Join a no-crunch, people-first team with strong engineering culture at Tileyard North, and help ship high-quality, scalable engine technology across platforms.
Who We Are At Cast Iron Games, we build technically ambitious games in a calm, focused environment, where every team member has a voice. Based in Tileyard North, we collaborate with high quality partners on high-quality projects, guided by clarity, consistency, and mutual respect. We're a young and growing studio delivering AAA games. Our experienced team has contributed to some of the industry's biggest AAA and independent titles, and we're building a supportive, balanced environment where great work happens without crunch. The Role As a Senior Graphics Programmer, you'll specialise in rendering and visual technology within Unreal Engine 5. You'll work closely with artists, technical artists, and engineers to create high-quality visual experiences while ensuring performance remains scalable across supported platforms. You'll take ownership of graphics features and rendering systems, helping shape technical solutions that balance visual ambition with production realities. Responsibilities Design, implement, and maintain rendering features within Unreal Engine 5 Work closely with art and technical art teams to support visual targets Develop and optimise shaders, materials, lighting, and rendering systems Profile and improve GPU and CPU rendering performance Investigate rendering issues across multiple platforms Contribute to graphics-related technical planning and architecture decisions Support junior and mid-level engineers through mentoring and code reviews Improve workflows and tools that support content creation and visual iteration What We're Looking For Technical Experience Strong experience working with Unreal Engine 4 or 5 in production Strong C++ and Blueprint experience Deep understanding of Unreal's rendering architecture Experience with shaders, materials, lighting systems, and post-processing Familiarity with Unreal profiling and debugging tools Understanding of modern rendering techniques and graphics pipelines Experience optimising GPU and CPU rendering performance Comfortable using Perforce and Jira Ways of Working Comfortable owning graphics features from planning through implementation Able to collaborate effectively with artists, technical artists, and designers Proactive in identifying technical risks and proposing solutions Supportive of teammates through reviews and knowledge sharing Passionate about visual quality and performance Bonus Points Experience modifying or extending Unreal's rendering systems Experience with Nanite, Lumen, Virtual Shadow Maps, or other UE5 rendering technologies Experience shipping Unreal titles on console Familiarity with DirectX 12, Vulkan, or platform-specific graphics APIs Experience building graphics debugging or visualisation tools Why Cast Iron Games A people-first studio with a clear focus on craft, clarity, and collaboration A high-trust team where experience is valued and voices are heard A respectful, experienced team with a strong engineering culture The opportunity to ship performance-optimised, cross-platform games you're proud of Different projects. New challenges. Constant growth Creative surroundings at Tileyard North, with a supportive creative community Competitive salary, flexible hours and professional development support Opportunities to lead with clarity, autonomy, and real impact No crunch. No egos. Just good code, good people and good games What to Expect / Key Benefits Start your day any time between 8:00am and 10:00am 35 working hours per week with a 1-hour lunch break (with the opportunity to flex down to 30 minutes or up to 2 hours) 25 days annual leave + 8 days bank holiday 1 day leave for your birthday and 1 day leave if you're moving house Length of service increases are 1 day per year of service up to maximum of 8 additional days Up to 8 days discretionary annual leave during our end of year break Potential for annual performance bonus Free breakfast options, juice, hot drinks and fruit Employee referral bonus (up to £2000!) Group Life Assurance - 4 x annual salary payable to nominated beneficiaries through an expression of wishes form. Income Protection - covers you up for up to 50% of monthly salary for 2 years (after a 26 week deferred period, i.e. when SSP runs out) Critical Illness Cover - lump sum of 1 x annual salary on diagnosis of a critical illness Cycle to Work Scheme EV & Hybrid Car Scheme Tech Purchase Scheme - split the cost of Tech or Home electronics through salary deduction, interest free Healthcare Cash plan - claim back the cost of everyday healthcare, dental, physio, chiropractor, opticians, podiatry etc Private Medical Insurance with Vitality Reward Gateway with cashback and discounts on 900+ retailers Employee Assistance Programme including Virtual GP service Wellbeing Centre based on Mind, Move, Munch and Money
11/07/2026
Full time
Who We Are At Cast Iron Games, we build technically ambitious games in a calm, focused environment, where every team member has a voice. Based in Tileyard North, we collaborate with high quality partners on high-quality projects, guided by clarity, consistency, and mutual respect. We're a young and growing studio delivering AAA games. Our experienced team has contributed to some of the industry's biggest AAA and independent titles, and we're building a supportive, balanced environment where great work happens without crunch. The Role As a Senior Graphics Programmer, you'll specialise in rendering and visual technology within Unreal Engine 5. You'll work closely with artists, technical artists, and engineers to create high-quality visual experiences while ensuring performance remains scalable across supported platforms. You'll take ownership of graphics features and rendering systems, helping shape technical solutions that balance visual ambition with production realities. Responsibilities Design, implement, and maintain rendering features within Unreal Engine 5 Work closely with art and technical art teams to support visual targets Develop and optimise shaders, materials, lighting, and rendering systems Profile and improve GPU and CPU rendering performance Investigate rendering issues across multiple platforms Contribute to graphics-related technical planning and architecture decisions Support junior and mid-level engineers through mentoring and code reviews Improve workflows and tools that support content creation and visual iteration What We're Looking For Technical Experience Strong experience working with Unreal Engine 4 or 5 in production Strong C++ and Blueprint experience Deep understanding of Unreal's rendering architecture Experience with shaders, materials, lighting systems, and post-processing Familiarity with Unreal profiling and debugging tools Understanding of modern rendering techniques and graphics pipelines Experience optimising GPU and CPU rendering performance Comfortable using Perforce and Jira Ways of Working Comfortable owning graphics features from planning through implementation Able to collaborate effectively with artists, technical artists, and designers Proactive in identifying technical risks and proposing solutions Supportive of teammates through reviews and knowledge sharing Passionate about visual quality and performance Bonus Points Experience modifying or extending Unreal's rendering systems Experience with Nanite, Lumen, Virtual Shadow Maps, or other UE5 rendering technologies Experience shipping Unreal titles on console Familiarity with DirectX 12, Vulkan, or platform-specific graphics APIs Experience building graphics debugging or visualisation tools Why Cast Iron Games A people-first studio with a clear focus on craft, clarity, and collaboration A high-trust team where experience is valued and voices are heard A respectful, experienced team with a strong engineering culture The opportunity to ship performance-optimised, cross-platform games you're proud of Different projects. New challenges. Constant growth Creative surroundings at Tileyard North, with a supportive creative community Competitive salary, flexible hours and professional development support Opportunities to lead with clarity, autonomy, and real impact No crunch. No egos. Just good code, good people and good games What to Expect / Key Benefits Start your day any time between 8:00am and 10:00am 35 working hours per week with a 1-hour lunch break (with the opportunity to flex down to 30 minutes or up to 2 hours) 25 days annual leave + 8 days bank holiday 1 day leave for your birthday and 1 day leave if you're moving house Length of service increases are 1 day per year of service up to maximum of 8 additional days Up to 8 days discretionary annual leave during our end of year break Potential for annual performance bonus Free breakfast options, juice, hot drinks and fruit Employee referral bonus (up to £2000!) Group Life Assurance - 4 x annual salary payable to nominated beneficiaries through an expression of wishes form. Income Protection - covers you up for up to 50% of monthly salary for 2 years (after a 26 week deferred period, i.e. when SSP runs out) Critical Illness Cover - lump sum of 1 x annual salary on diagnosis of a critical illness Cycle to Work Scheme EV & Hybrid Car Scheme Tech Purchase Scheme - split the cost of Tech or Home electronics through salary deduction, interest free Healthcare Cash plan - claim back the cost of everyday healthcare, dental, physio, chiropractor, opticians, podiatry etc Private Medical Insurance with Vitality Reward Gateway with cashback and discounts on 900+ retailers Employee Assistance Programme including Virtual GP service Wellbeing Centre based on Mind, Move, Munch and Money
Who We Are At Cast Iron Games, we build technically ambitious games in a calm, focused environment, where every team member has a voice. Based in Tileyard North, we collaborate with high quality partners on high-quality projects, guided by clarity, consistency, and mutual respect. We're a young and growing studio delivering AAA games. Our experienced team has contributed to some of the industry's biggest AAA and independent titles, and we're building a supportive, balanced environment where great work happens without crunch. The Role As a Senior Engine Programmer, you'll focus on extending, optimising, and maintaining Unreal Engine systems that support game development across the project. You'll work on engine-level features, tooling, performance improvements, and platform-specific solutions that enable the wider team to build high-quality experiences efficiently. You'll be trusted to solve complex technical challenges, influence technical direction, and help establish best practices across the engineering team. Responsibilities Design, implement, and maintain engine-level systems within Unreal Engine Extend and customise Unreal systems where project requirements demand it Improve performance, memory usage, loading times, and scalability Develop tools, workflows, and automation that improve team efficiency Investigate and resolve low-level technical issues across platforms Work closely with gameplay, design, art, and production teams Contribute to technical planning, architecture discussions, and estimation Mentor junior and mid-level engineers through reviews and knowledge sharing Help maintain engineering standards and documentation What We're Looking For Technical Experience Strong experience working with Unreal Engine 4 or 5 in production Excellent C++ programming skills Deep understanding of Unreal's engine architecture and core systems Experience working with performance optimisation, memory management, and profiling Experience extending engine functionality and developing technical tools Familiarity with build systems, asset pipelines, and automation workflows Experience supporting console or PC development Comfortable using Perforce and Jira Ways of Working Comfortable owning complex technical systems independently Able to communicate clearly with technical and non-technical stakeholders Proactive in identifying risks, blockers, and long-term technical concerns Supportive of teammates through mentoring and knowledge sharing Passionate about maintainable, production-ready code Bonus Points Experience with build pipelines, CI/CD, and automation tooling Experience shipping Unreal titles on console Familiarity with networking, streaming, or platform systems Experience supporting multi-project or co-development environments Why Cast Iron Games A people-first studio with a clear focus on craft, clarity, and collaboration A high-trust team where experience is valued and voices are heard A respectful, experienced team with a strong engineering culture The opportunity to ship performance-optimised, cross-platform games you're proud of Projects that offer real variety. Different game engines, new challenges, constant growth Creative surroundings at Tileyard North, with a supportive creative community Competitive salary, flexible hours and professional development support Opportunities to lead with clarity, autonomy, and real impact No crunch. No egos. Just good code, good people and good games What to Expect / Key Benefits Start your day any time between 8:00am and 10:00am 35 working hours per week with a 1-hour lunch break (with the opportunity to flex down to 30 minutes or up to 2 hours) 25 days annual leave + 8 days bank holiday 1 day leave for your birthday and 1 day leave if you're moving house Length of service increases are 1 day per year of service up to maximum of 8 additional days Up to 8 days discretionary annual leave during our end of year break Potential for annual performance bonus Free breakfast options, juice, hot drinks and fruit Employee referral bonus (up to £2000!) Group Life Assurance - 4 x annual salary payable to nominated beneficiaries through an expression of wishes form. Income Protection - covers you up for up to 50% of monthly salary for 2 years (after a 26 week deferred period, i.e. when SSP runs out) Critical Illness Cover - lump sum of 1 x annual salary on diagnosis of a critical illness Cycle to Work Scheme EV & Hybrid Car Scheme Tech Purchase Scheme - split the cost of Tech or Home electronics through salary deduction, interest free Healthcare Cash plan - claim back the cost of everyday healthcare, dental, physio, chiropractor, opticians, podiatry etc Private Medical Insurance with Vitality Reward Gateway with cashback and discounts on 900+ retailers Employee Assistance Programme including Virtual GP service Wellbeing Centre based on Mind, Move, Munch and Money
11/07/2026
Full time
Who We Are At Cast Iron Games, we build technically ambitious games in a calm, focused environment, where every team member has a voice. Based in Tileyard North, we collaborate with high quality partners on high-quality projects, guided by clarity, consistency, and mutual respect. We're a young and growing studio delivering AAA games. Our experienced team has contributed to some of the industry's biggest AAA and independent titles, and we're building a supportive, balanced environment where great work happens without crunch. The Role As a Senior Engine Programmer, you'll focus on extending, optimising, and maintaining Unreal Engine systems that support game development across the project. You'll work on engine-level features, tooling, performance improvements, and platform-specific solutions that enable the wider team to build high-quality experiences efficiently. You'll be trusted to solve complex technical challenges, influence technical direction, and help establish best practices across the engineering team. Responsibilities Design, implement, and maintain engine-level systems within Unreal Engine Extend and customise Unreal systems where project requirements demand it Improve performance, memory usage, loading times, and scalability Develop tools, workflows, and automation that improve team efficiency Investigate and resolve low-level technical issues across platforms Work closely with gameplay, design, art, and production teams Contribute to technical planning, architecture discussions, and estimation Mentor junior and mid-level engineers through reviews and knowledge sharing Help maintain engineering standards and documentation What We're Looking For Technical Experience Strong experience working with Unreal Engine 4 or 5 in production Excellent C++ programming skills Deep understanding of Unreal's engine architecture and core systems Experience working with performance optimisation, memory management, and profiling Experience extending engine functionality and developing technical tools Familiarity with build systems, asset pipelines, and automation workflows Experience supporting console or PC development Comfortable using Perforce and Jira Ways of Working Comfortable owning complex technical systems independently Able to communicate clearly with technical and non-technical stakeholders Proactive in identifying risks, blockers, and long-term technical concerns Supportive of teammates through mentoring and knowledge sharing Passionate about maintainable, production-ready code Bonus Points Experience with build pipelines, CI/CD, and automation tooling Experience shipping Unreal titles on console Familiarity with networking, streaming, or platform systems Experience supporting multi-project or co-development environments Why Cast Iron Games A people-first studio with a clear focus on craft, clarity, and collaboration A high-trust team where experience is valued and voices are heard A respectful, experienced team with a strong engineering culture The opportunity to ship performance-optimised, cross-platform games you're proud of Projects that offer real variety. Different game engines, new challenges, constant growth Creative surroundings at Tileyard North, with a supportive creative community Competitive salary, flexible hours and professional development support Opportunities to lead with clarity, autonomy, and real impact No crunch. No egos. Just good code, good people and good games What to Expect / Key Benefits Start your day any time between 8:00am and 10:00am 35 working hours per week with a 1-hour lunch break (with the opportunity to flex down to 30 minutes or up to 2 hours) 25 days annual leave + 8 days bank holiday 1 day leave for your birthday and 1 day leave if you're moving house Length of service increases are 1 day per year of service up to maximum of 8 additional days Up to 8 days discretionary annual leave during our end of year break Potential for annual performance bonus Free breakfast options, juice, hot drinks and fruit Employee referral bonus (up to £2000!) Group Life Assurance - 4 x annual salary payable to nominated beneficiaries through an expression of wishes form. Income Protection - covers you up for up to 50% of monthly salary for 2 years (after a 26 week deferred period, i.e. when SSP runs out) Critical Illness Cover - lump sum of 1 x annual salary on diagnosis of a critical illness Cycle to Work Scheme EV & Hybrid Car Scheme Tech Purchase Scheme - split the cost of Tech or Home electronics through salary deduction, interest free Healthcare Cash plan - claim back the cost of everyday healthcare, dental, physio, chiropractor, opticians, podiatry etc Private Medical Insurance with Vitality Reward Gateway with cashback and discounts on 900+ retailers Employee Assistance Programme including Virtual GP service Wellbeing Centre based on Mind, Move, Munch and Money
Cast Iron Games in the UK is seeking a Senior Engine Programmer to extend, optimise and maintain Unreal Engine systems across our title. You'll work on engine features, tooling, performance improvements and platform-specific solutions to empower the broader team to build high-quality experiences. You'll mentor junior engineers, contribute to technical direction, and collaborate with gameplay, design and art partners.
11/07/2026
Full time
Cast Iron Games in the UK is seeking a Senior Engine Programmer to extend, optimise and maintain Unreal Engine systems across our title. You'll work on engine features, tooling, performance improvements and platform-specific solutions to empower the broader team to build high-quality experiences. You'll mentor junior engineers, contribute to technical direction, and collaborate with gameplay, design and art partners.
Overview At Cast Iron Games, we build technically ambitious games in a calm, focused environment, where every team member has a voice. Based in Tileyard North, we collaborate with high quality partners on high-quality projects, guided by clarity, consistency, and mutual respect. We're a young and growing studio delivering AAA games. Our experienced team has contributed to some of the industry's biggest AAA and independent titles, and we're building a supportive, balanced environment where great work happens without crunch. The Role As a Senior Engine Programmer, you'll work on the foundational systems that power game development. You'll develop and maintain core engine technology, improve performance and scalability, and build systems that enable teams across engineering, design, art, and production to work effectively. You'll be trusted to own complex technical problems, contribute to long-term architecture decisions, and mentor less experienced developers. Responsibilities Design, implement, and maintain core engine systems Improve engine performance, memory usage, scalability, and stability Develop tools and workflows that improve team productivity Work across systems including memory, threading, IO, streaming, asset management, and platform support Debug complex technical issues across large codebases Collaborate with multiple disciplines to support project requirements Contribute to technical planning, estimation, and architecture discussions Mentor junior and mid-level programmers through reviews and knowledge sharing Help maintain engineering standards and best practices What We're Looking For Technical Experience Strong C++ programming experience within large game codebases Experience developing or maintaining engine-level systems Strong understanding of memory management, multithreading, and performance optimisation Comfortable working with proprietary technology and solving complex technical challenges Experience profiling and debugging complex technical issues Familiarity with console and PC platform requirements Comfortable using Perforce and Jira Ways of Working Comfortable owning complex systems from design through delivery Able to balance short-term development needs with long-term maintainability Strong communicator across technical and non-technical disciplines Proactive in identifying risks and proposing solutions Bonus Points Experience shipping games using proprietary engines Familiarity with platform compliance and certification requirements Experience building internal tools and development pipelines Knowledge of rendering systems or graphics architecture Experience working with external partners or co-development teams Why Cast Iron Games A people-first studio with a clear focus on craft, clarity, and collaboration A high-trust team where experience is valued and voices are heard A respectful, experienced team with a strong engineering culture The opportunity to ship performance-optimised, cross-platform games you're proud of Projects that offer real variety. Different game engines, new challenges, constant growth Creative surroundings at Tileyard North, with a supportive creative community Competitive salary, flexible hours and professional development support Opportunities to lead with clarity, autonomy, and real impact No crunch. No egos. Just good code, good people and good games What to Expect / Key Benefits Start your day any time between 8:00am and 10:00am 35 working hours per week with a 1-hour lunch break (with the opportunity to flex down to 30 minutes or up to 2 hours) 25 days annual leave + 8 days bank holiday 1 day leave for your birthday and 1 day leave if you're moving house Length of service increases are 1 day per year of service up to maximum of 8 additional days Up to 8 days discretionary annual leave during our end of year break Potential for annual performance bonus Free breakfast options, juice, hot drinks and fruit Employee referral bonus (up to £2000!) Group Life Assurance - 4 x annual salary payable to nominated beneficiaries through an expression of wishes form. Income Protection - covers you up for up to 50% of monthly salary for 2 years (after a 26 week deferred period, i.e. when SSP runs out) Critical Illness Cover - lump sum of 1 x annual salary on diagnosis of a critical illness Cycle to Work Scheme EV & Hybrid Car Scheme Tech Purchase Scheme - split the cost of Tech or Home electronics through salary deduction, interest free Healthcare Cash plan - claim back the cost of everyday healthcare, dental, physio, chiropractor, opticians, podiatry etc Private Medical Insurance with Vitality Reward Gateway with cashback and discounts on 900+ retailers Employee Assistance Programme including Virtual GP service Wellbeing Centre based on Mind, Move, Munch and Money
11/07/2026
Full time
Overview At Cast Iron Games, we build technically ambitious games in a calm, focused environment, where every team member has a voice. Based in Tileyard North, we collaborate with high quality partners on high-quality projects, guided by clarity, consistency, and mutual respect. We're a young and growing studio delivering AAA games. Our experienced team has contributed to some of the industry's biggest AAA and independent titles, and we're building a supportive, balanced environment where great work happens without crunch. The Role As a Senior Engine Programmer, you'll work on the foundational systems that power game development. You'll develop and maintain core engine technology, improve performance and scalability, and build systems that enable teams across engineering, design, art, and production to work effectively. You'll be trusted to own complex technical problems, contribute to long-term architecture decisions, and mentor less experienced developers. Responsibilities Design, implement, and maintain core engine systems Improve engine performance, memory usage, scalability, and stability Develop tools and workflows that improve team productivity Work across systems including memory, threading, IO, streaming, asset management, and platform support Debug complex technical issues across large codebases Collaborate with multiple disciplines to support project requirements Contribute to technical planning, estimation, and architecture discussions Mentor junior and mid-level programmers through reviews and knowledge sharing Help maintain engineering standards and best practices What We're Looking For Technical Experience Strong C++ programming experience within large game codebases Experience developing or maintaining engine-level systems Strong understanding of memory management, multithreading, and performance optimisation Comfortable working with proprietary technology and solving complex technical challenges Experience profiling and debugging complex technical issues Familiarity with console and PC platform requirements Comfortable using Perforce and Jira Ways of Working Comfortable owning complex systems from design through delivery Able to balance short-term development needs with long-term maintainability Strong communicator across technical and non-technical disciplines Proactive in identifying risks and proposing solutions Bonus Points Experience shipping games using proprietary engines Familiarity with platform compliance and certification requirements Experience building internal tools and development pipelines Knowledge of rendering systems or graphics architecture Experience working with external partners or co-development teams Why Cast Iron Games A people-first studio with a clear focus on craft, clarity, and collaboration A high-trust team where experience is valued and voices are heard A respectful, experienced team with a strong engineering culture The opportunity to ship performance-optimised, cross-platform games you're proud of Projects that offer real variety. Different game engines, new challenges, constant growth Creative surroundings at Tileyard North, with a supportive creative community Competitive salary, flexible hours and professional development support Opportunities to lead with clarity, autonomy, and real impact No crunch. No egos. Just good code, good people and good games What to Expect / Key Benefits Start your day any time between 8:00am and 10:00am 35 working hours per week with a 1-hour lunch break (with the opportunity to flex down to 30 minutes or up to 2 hours) 25 days annual leave + 8 days bank holiday 1 day leave for your birthday and 1 day leave if you're moving house Length of service increases are 1 day per year of service up to maximum of 8 additional days Up to 8 days discretionary annual leave during our end of year break Potential for annual performance bonus Free breakfast options, juice, hot drinks and fruit Employee referral bonus (up to £2000!) Group Life Assurance - 4 x annual salary payable to nominated beneficiaries through an expression of wishes form. Income Protection - covers you up for up to 50% of monthly salary for 2 years (after a 26 week deferred period, i.e. when SSP runs out) Critical Illness Cover - lump sum of 1 x annual salary on diagnosis of a critical illness Cycle to Work Scheme EV & Hybrid Car Scheme Tech Purchase Scheme - split the cost of Tech or Home electronics through salary deduction, interest free Healthcare Cash plan - claim back the cost of everyday healthcare, dental, physio, chiropractor, opticians, podiatry etc Private Medical Insurance with Vitality Reward Gateway with cashback and discounts on 900+ retailers Employee Assistance Programme including Virtual GP service Wellbeing Centre based on Mind, Move, Munch and Money
Overview At Cast Iron Games, we build technically ambitious games in a calm, focused environment, where every team member has a voice. Based in Tileyard North, we collaborate with high quality partners on high-quality projects, guided by clarity, consistency, and mutual respect. We're a young and growing studio delivering AAA games. Our experienced team has contributed to some of the industry's biggest AAA and independent titles, and we're building a supportive, balanced environment where great work happens without crunch. We're now looking for a Lead Programmer to focus on performance, optimisation, and platform delivery, guiding technical problem-solving, supporting team growth, and helping us ship confidently across multiple platforms. The Role As Lead Programmer, you'll guide a small team working within our clients' proprietary engines. You'll work across codebases to identify performance issues, resolve low-level technical challenges, and lead the team in shipping games that meet platform standards and run smoothly on real hardware. You'll collaborate with production, QA, art, and other engineers to profile builds, tackle bottlenecks, and ensure we meet platform compliance requirements. You'll also provide technical leadership, mentoring others, setting quality standards, and ensuring robust code makes it into builds across all platforms. While the codebases you work with may vary between projects, your role remains constant: lead with clarity, unblock your team, and ensure our contributions are technically excellent and best of class. Responsibilities Lead feature and systems implementation within bespoke or third-party engine codebases Collaborate with production and client teams to plan, scope, and track work Break down complex tasks into actionable plans for you and your team Review team code, offer constructive feedback, and uphold high quality standards Mentor junior and mid-level programmers, supporting their growth and autonomy Navigate and improve unfamiliar or undocumented code with confidence Investigate and resolve engine-level issues, including performance, memory and stability Contribute to internal tools, workflows and in-house tech where needed Advocate for sustainable, maintainable solutions and clear documentation What We're Looking For Technical Experience Strong professional experience with C++ in large, real-time codebases Proven ability to work in bespoke or unfamiliar engine environments Confident debugging and optimising performance across platforms Comfortable working with input, file IO, memory management, threading and build systems Comfortable using Perforce or similar source control, and task/bug tracking tools such as Jira Experience shipping or contributing significantly to released games Leadership & Collaboration Experience leading a team or acting as a technical point of contact Skilled in planning, risk management, and delivery tracking Supports others through code reviews, pairing, and mentorship Communicates clearly with cross-discipline and external teams Maintains a positive, proactive presence in the team and project Bonus Points Worked on AAA or AA titles in collaboration with external partners Knowledge of graphics programming concepts (materials, shaders, rendering pipelines) Worked with graphics APIs (e.g. DirectX12, Vulkan) Familiar with console platform compliance and certification Experience maintaining or extending custom toolchains or workflows Background in low-level engine work or cross-platform development Prior experience supporting client milestones or remote integrations Why Cast Iron Games A people-first studio with a clear focus on craft, clarity, and collaboration A high-trust team where experience is valued and voices are heard A respectful, experienced team with a strong engineering culture The opportunity to ship performance-optimised, cross-platform games you're proud of Projects that offer real variety. Different game engines, new challenges, constant growth Creative surroundings at Tileyard North, with a supportive creative community Competitive salary, flexible hours and professional development support Opportunities to lead with clarity, autonomy, and real impact No crunch. No egos. Just good code, good people and good games What to Expect / Key Benefits Start your day any time between 8:00am and 10:00am 35 working hours per week with a 1-hour lunch break (with the opportunity to flex down to 30 minutes or up to 2 hours) 25 days annual leave + 8 days bank holiday 1 day leave for your birthday and 1 day leave if you're moving house Length of service increases are 1 day per year of service up to maximum of 8 additional days Up to 8 days discretionary annual leave during our end of year break Potential for annual performance bonus Free breakfast options, juice, hot drinks and fruit Employee referral bonus (up to £2000!) Group Life Assurance - 4 x annual salary payable to nominated beneficiaries through an expression of wishes form. Income Protection - covers you up for up to 50% of monthly salary for 2 years (after a 26 week deferred period, i.e. when SSP runs out) Critical Illness Cover - lump sum of 1 x annual salary on diagnosis of a critical illness Cycle to Work Scheme EV & Hybrid Car Scheme Tech Purchase Scheme - split the cost of Tech or Home electronics through salary deduction, interest free Healthcare Cash plan - claim back the cost of everyday healthcare, dental, physio, chiropractor, opticians, podiatry etc Private Medical Insurance with Vitality Reward Gateway with cashback and discounts on 900+ retailers Employee Assistance Programme including Virtual GP service Wellbeing Centre based on Mind, Move, Munch and Money
11/07/2026
Full time
Overview At Cast Iron Games, we build technically ambitious games in a calm, focused environment, where every team member has a voice. Based in Tileyard North, we collaborate with high quality partners on high-quality projects, guided by clarity, consistency, and mutual respect. We're a young and growing studio delivering AAA games. Our experienced team has contributed to some of the industry's biggest AAA and independent titles, and we're building a supportive, balanced environment where great work happens without crunch. We're now looking for a Lead Programmer to focus on performance, optimisation, and platform delivery, guiding technical problem-solving, supporting team growth, and helping us ship confidently across multiple platforms. The Role As Lead Programmer, you'll guide a small team working within our clients' proprietary engines. You'll work across codebases to identify performance issues, resolve low-level technical challenges, and lead the team in shipping games that meet platform standards and run smoothly on real hardware. You'll collaborate with production, QA, art, and other engineers to profile builds, tackle bottlenecks, and ensure we meet platform compliance requirements. You'll also provide technical leadership, mentoring others, setting quality standards, and ensuring robust code makes it into builds across all platforms. While the codebases you work with may vary between projects, your role remains constant: lead with clarity, unblock your team, and ensure our contributions are technically excellent and best of class. Responsibilities Lead feature and systems implementation within bespoke or third-party engine codebases Collaborate with production and client teams to plan, scope, and track work Break down complex tasks into actionable plans for you and your team Review team code, offer constructive feedback, and uphold high quality standards Mentor junior and mid-level programmers, supporting their growth and autonomy Navigate and improve unfamiliar or undocumented code with confidence Investigate and resolve engine-level issues, including performance, memory and stability Contribute to internal tools, workflows and in-house tech where needed Advocate for sustainable, maintainable solutions and clear documentation What We're Looking For Technical Experience Strong professional experience with C++ in large, real-time codebases Proven ability to work in bespoke or unfamiliar engine environments Confident debugging and optimising performance across platforms Comfortable working with input, file IO, memory management, threading and build systems Comfortable using Perforce or similar source control, and task/bug tracking tools such as Jira Experience shipping or contributing significantly to released games Leadership & Collaboration Experience leading a team or acting as a technical point of contact Skilled in planning, risk management, and delivery tracking Supports others through code reviews, pairing, and mentorship Communicates clearly with cross-discipline and external teams Maintains a positive, proactive presence in the team and project Bonus Points Worked on AAA or AA titles in collaboration with external partners Knowledge of graphics programming concepts (materials, shaders, rendering pipelines) Worked with graphics APIs (e.g. DirectX12, Vulkan) Familiar with console platform compliance and certification Experience maintaining or extending custom toolchains or workflows Background in low-level engine work or cross-platform development Prior experience supporting client milestones or remote integrations Why Cast Iron Games A people-first studio with a clear focus on craft, clarity, and collaboration A high-trust team where experience is valued and voices are heard A respectful, experienced team with a strong engineering culture The opportunity to ship performance-optimised, cross-platform games you're proud of Projects that offer real variety. Different game engines, new challenges, constant growth Creative surroundings at Tileyard North, with a supportive creative community Competitive salary, flexible hours and professional development support Opportunities to lead with clarity, autonomy, and real impact No crunch. No egos. Just good code, good people and good games What to Expect / Key Benefits Start your day any time between 8:00am and 10:00am 35 working hours per week with a 1-hour lunch break (with the opportunity to flex down to 30 minutes or up to 2 hours) 25 days annual leave + 8 days bank holiday 1 day leave for your birthday and 1 day leave if you're moving house Length of service increases are 1 day per year of service up to maximum of 8 additional days Up to 8 days discretionary annual leave during our end of year break Potential for annual performance bonus Free breakfast options, juice, hot drinks and fruit Employee referral bonus (up to £2000!) Group Life Assurance - 4 x annual salary payable to nominated beneficiaries through an expression of wishes form. Income Protection - covers you up for up to 50% of monthly salary for 2 years (after a 26 week deferred period, i.e. when SSP runs out) Critical Illness Cover - lump sum of 1 x annual salary on diagnosis of a critical illness Cycle to Work Scheme EV & Hybrid Car Scheme Tech Purchase Scheme - split the cost of Tech or Home electronics through salary deduction, interest free Healthcare Cash plan - claim back the cost of everyday healthcare, dental, physio, chiropractor, opticians, podiatry etc Private Medical Insurance with Vitality Reward Gateway with cashback and discounts on 900+ retailers Employee Assistance Programme including Virtual GP service Wellbeing Centre based on Mind, Move, Munch and Money
Cast Iron Games is seeking a Lead Programmer with Unreal experience to drive performance, optimisation, and platform delivery. You will lead technical problem-solving, support team growth, and help ship across multiple platforms. You'll collaborate with production, QA, art, and other engineers to profile builds, tackle bottlenecks, and ensure platform compliance. Mentoring and setting quality standards are key parts of the role.
11/07/2026
Full time
Cast Iron Games is seeking a Lead Programmer with Unreal experience to drive performance, optimisation, and platform delivery. You will lead technical problem-solving, support team growth, and help ship across multiple platforms. You'll collaborate with production, QA, art, and other engineers to profile builds, tackle bottlenecks, and ensure platform compliance. Mentoring and setting quality standards are key parts of the role.
Cast Iron Games is seeking a Lead Programmer to steer a small team across client-proprietary engines, focusing on performance, optimisation, and platform delivery. You will guide technical problem-solving, mentor engineers, and ensure builds meet platform standards across multiple platforms. You'll work with production, QA and art teams to profile builds, identify bottlenecks, and push for robust, maintainable code while upholding high quality standards and best practices.
11/07/2026
Full time
Cast Iron Games is seeking a Lead Programmer to steer a small team across client-proprietary engines, focusing on performance, optimisation, and platform delivery. You will guide technical problem-solving, mentor engineers, and ensure builds meet platform standards across multiple platforms. You'll work with production, QA and art teams to profile builds, identify bottlenecks, and push for robust, maintainable code while upholding high quality standards and best practices.
Who We Are At Cast Iron Games, we build technically ambitious games in a calm, focused environment, where every team member has a voice. Based in Tileyard North, we collaborate with high quality partners on high-quality projects, guided by clarity, consistency, and mutual respect. We're a young and growing studio delivering AAA games. Our experienced team has contributed to some of the industry's biggest AAA and independent titles, and we're building a supportive, balanced environment where great work happens without crunch. We're now looking for a Lead Programmer, with Unreal experience, to focus on performance, optimisation, and platform delivery, someone who can guide technical problem- solving, support team growth, and help us ship confidently across multiple platforms. The Role In this role, you'll work across codebases to identify performance issues, resolve low-level technical challenges, and lead the team in shipping games that meet platform standards and run smoothly on real hardware. You'll collaborate with production, QA, art, and other engineers to profile builds, tackle bottlenecks, and ensure we meet platform compliance requirements. You'll also provide technical leadership, mentoring others, setting quality standards, and ensuring robust code makes it into builds across all platforms. Responsibilities Lead technical performance efforts across projects. CPU/GPU profiling, optimisation, and memory tuning Collaborate with QA and other engineers to debug and fix runtime issues (performance, crashes, hitches, etc.) Guide the team in preparing and shipping builds for multiple platforms (console and PC) Work closely with production to ensure compliance, certification, and platform-specific requirements are met Own technical planning for platform deliverables Mentor junior and mid-level engineers, supporting skill growth and autonomy Review code and provide constructive feedback to ensure quality, performance, and maintainability Collaborate with design and art teams to assess performance impact of content and tools Help shape our engineering practices and tech culture with humility and clarity What We're Looking For Technical Experience Extensive experience working in Unreal 4 or 5 on shipped or late-stage games Proficiency in C++, Blueprints, and Unreals component-based architecture Strong experience with profiling tools (e.g., Unreal Insights, RenderDoc, PIX, platform SDK tools) Working knowledge of threading, memory management, and system bottlenecks Hands-on experience debugging and optimising across multiple hardware platforms Familiar with console and PC platform APIs, submission requirements, and compliance challenges Comfortable using Perforce or similar source control, and task/bug tracking tools such as Jira Leadership & Communication Experience leading a team or acting as a technical point of contact Confident breaking down work, estimating scope, and managing risk Able to collaborate across disciplines to resolve cross-functional technical issues Committed to fostering a collaborative, respectful, and supportive engineering culture Skilled at giving clear feedback, both technical and developmental Bonus Points Shipped a title using Unreal 4 or 5 on console such as Xbox, PlayStation, Switch Familiar with platform certification processes (TRCs/XRs/LOTs) Experience supporting late-stage optimisation or porting projects Built tooling or automation to support QA and build processes Comfortable navigating platform abstraction layers or writing hardware-specific logic Why Cast Iron Games A people-first studio with a clear focus on craft, clarity, and collaboration A high-trust team where experience is valued and voices are heard A respectful, experienced team with a strong engineering culture The opportunity to ship performance-optimised, cross-platform games you're proud of Projects that offer real variety. Different game engines, new challenges, constant growth Creative surroundings at Tileyard North, with a supportive creative community Competitive salary, flexible hours and professional development support Opportunities to lead with clarity, autonomy, and real impact No crunch. No egos. Just good code, good people and good games What to Expect / Key Benefits Start your day any time between 8:00am and 10:00am 35 working hours per week with a 1-hour lunch break (with the opportunity to flex down to 30 minutes or up to 2 hours) 25 days annual leave + 8 days bank holiday 1 day leave for your birthday and 1 day leave if you're moving house Length of service increases are 1 day per year of service up to maximum of 8 additional days Up to 8 days discretionary annual leave during our end of year break Potential for annual performance bonus Free breakfast options, juice, hot drinks and fruit Employee referral bonus (up to £2000!) Group Life Assurance - 4 x annual salary payable to nominated beneficiaries through an expression of wishes form. Income Protection - covers you up for up to 50% of monthly salary for 2 years (after a 26 week deferred period, i.e. when SSP runs out) Critical Illness Cover - lump sum of 1 x annual salary on diagnosis of a critical illness Cycle to Work Scheme EV & Hybrid Car Scheme Tech Purchase Scheme - split the cost of Tech or Home electronics through salary deduction, interest free Healthcare Cash plan - claim back the cost of everyday healthcare, dental, physio, chiropractor, opticians, podiatry etc Private Medical Insurance with Vitality Reward Gateway with cashback and discounts on 900+ retailers Employee Assistance Programme including Virtual GP service Wellbeing Centre based on Mind, Move, Munch and Money
11/07/2026
Full time
Who We Are At Cast Iron Games, we build technically ambitious games in a calm, focused environment, where every team member has a voice. Based in Tileyard North, we collaborate with high quality partners on high-quality projects, guided by clarity, consistency, and mutual respect. We're a young and growing studio delivering AAA games. Our experienced team has contributed to some of the industry's biggest AAA and independent titles, and we're building a supportive, balanced environment where great work happens without crunch. We're now looking for a Lead Programmer, with Unreal experience, to focus on performance, optimisation, and platform delivery, someone who can guide technical problem- solving, support team growth, and help us ship confidently across multiple platforms. The Role In this role, you'll work across codebases to identify performance issues, resolve low-level technical challenges, and lead the team in shipping games that meet platform standards and run smoothly on real hardware. You'll collaborate with production, QA, art, and other engineers to profile builds, tackle bottlenecks, and ensure we meet platform compliance requirements. You'll also provide technical leadership, mentoring others, setting quality standards, and ensuring robust code makes it into builds across all platforms. Responsibilities Lead technical performance efforts across projects. CPU/GPU profiling, optimisation, and memory tuning Collaborate with QA and other engineers to debug and fix runtime issues (performance, crashes, hitches, etc.) Guide the team in preparing and shipping builds for multiple platforms (console and PC) Work closely with production to ensure compliance, certification, and platform-specific requirements are met Own technical planning for platform deliverables Mentor junior and mid-level engineers, supporting skill growth and autonomy Review code and provide constructive feedback to ensure quality, performance, and maintainability Collaborate with design and art teams to assess performance impact of content and tools Help shape our engineering practices and tech culture with humility and clarity What We're Looking For Technical Experience Extensive experience working in Unreal 4 or 5 on shipped or late-stage games Proficiency in C++, Blueprints, and Unreals component-based architecture Strong experience with profiling tools (e.g., Unreal Insights, RenderDoc, PIX, platform SDK tools) Working knowledge of threading, memory management, and system bottlenecks Hands-on experience debugging and optimising across multiple hardware platforms Familiar with console and PC platform APIs, submission requirements, and compliance challenges Comfortable using Perforce or similar source control, and task/bug tracking tools such as Jira Leadership & Communication Experience leading a team or acting as a technical point of contact Confident breaking down work, estimating scope, and managing risk Able to collaborate across disciplines to resolve cross-functional technical issues Committed to fostering a collaborative, respectful, and supportive engineering culture Skilled at giving clear feedback, both technical and developmental Bonus Points Shipped a title using Unreal 4 or 5 on console such as Xbox, PlayStation, Switch Familiar with platform certification processes (TRCs/XRs/LOTs) Experience supporting late-stage optimisation or porting projects Built tooling or automation to support QA and build processes Comfortable navigating platform abstraction layers or writing hardware-specific logic Why Cast Iron Games A people-first studio with a clear focus on craft, clarity, and collaboration A high-trust team where experience is valued and voices are heard A respectful, experienced team with a strong engineering culture The opportunity to ship performance-optimised, cross-platform games you're proud of Projects that offer real variety. Different game engines, new challenges, constant growth Creative surroundings at Tileyard North, with a supportive creative community Competitive salary, flexible hours and professional development support Opportunities to lead with clarity, autonomy, and real impact No crunch. No egos. Just good code, good people and good games What to Expect / Key Benefits Start your day any time between 8:00am and 10:00am 35 working hours per week with a 1-hour lunch break (with the opportunity to flex down to 30 minutes or up to 2 hours) 25 days annual leave + 8 days bank holiday 1 day leave for your birthday and 1 day leave if you're moving house Length of service increases are 1 day per year of service up to maximum of 8 additional days Up to 8 days discretionary annual leave during our end of year break Potential for annual performance bonus Free breakfast options, juice, hot drinks and fruit Employee referral bonus (up to £2000!) Group Life Assurance - 4 x annual salary payable to nominated beneficiaries through an expression of wishes form. Income Protection - covers you up for up to 50% of monthly salary for 2 years (after a 26 week deferred period, i.e. when SSP runs out) Critical Illness Cover - lump sum of 1 x annual salary on diagnosis of a critical illness Cycle to Work Scheme EV & Hybrid Car Scheme Tech Purchase Scheme - split the cost of Tech or Home electronics through salary deduction, interest free Healthcare Cash plan - claim back the cost of everyday healthcare, dental, physio, chiropractor, opticians, podiatry etc Private Medical Insurance with Vitality Reward Gateway with cashback and discounts on 900+ retailers Employee Assistance Programme including Virtual GP service Wellbeing Centre based on Mind, Move, Munch and Money
Who We Are At Cast Iron Games, we build technically ambitious games in a calm, focused environment, where every team member has a voice. Based in Tileyard North, we collaborate with high quality partners on high-quality projects, guided by clarity, consistency, and mutual respect. We're a young and growing studio, but our team is made up of experienced developers who've worked across AAA and independent titles. Together, we're building a supportive, balanced environment where great work happens without crunch. The Role As a Senior Unreal Programmer, you'll be a key contributor on our engineering team, trusted to scope, implement, and maintain complex game or engine-level features. You'll collaborate across disciplines, support less experienced developers, and help shape the technical direction of the project through your initiative and experience. You'll write clean, performant C++ code and Blueprints and be expected to deeply understand the systems you work on - from replication and architecture to profiling and debugging. Responsibilities Own the development of large systems or features within Unreal 5 Write clean, maintainable code using both C++ and Blueprints Collaborate closely with design, art, and production to ensure implementation aligns with projects goals Contribute to planning and task breakdowns with accurate estimates Proactively identify technical risks or design issues, and work with leads to resolve them Provide mentorship and code review for junior and mid-level engineers Optimise systems for performance, scalability, and platform constraints Write and improve internal documentation, tools, pipelines where needed What We're Looking For Technical Experience Strong experience working with Unreal 4 or 5 in a production environment Proficiency in C++, Blueprints, and Unreal's component based architecture Experience owning significant game systems, tools and tech subsystems Understanding of replication, memory/performance profiling, and debugging workflows Able to balance short-term priorities with long term code maintainability Comfortable using Perforce or similar source control, and task/bug tracking tools such as Jira Ways of Working Comfortable working independently, scoping and delivering complex features Proactive in raising blockers, discussing trade offs and offering solutions Supportive of teammates through reviews, pairing and knowledge sharing Communicates clearly with both technical and non technical collaborators Passionate about quality, clarity and making others more effective Bonus Points Familiarity with AI, animation systems, or physics frameworks in Unreal 5 Experience with multiplayer systems and networking in Unreal Shipped a title using Unreal 4 or 5 on console such as Xbox, PlayStation, Switch Built tooling or automation to support QA and build processes Why Cast Iron Games A people first studio with a clear focus on craft, clarity, and collaboration A high trust team where experience is valued and voices are heard A respectful, experienced team with a strong engineering culture The opportunity to ship performance optimised, cross platform games you are proud of Projects that offer real variety. Different game engines, new challenges, constant growth Creative surroundings at Tileyard North, with a supportive creative community Competitive salary, flexible hours and professional development support Opportunities to lead with clarity, autonomy, and real impact No crunch. No egos. Just good code, good people and good games What to Expect / Key Benefits Start your day any time between 8:00am and 10:00am 35 working hours per week with a 1 hour lunch break (with the opportunity to flex down to 30 minutes or up to 2 hours) 25 days annual leave + 8 days bank holiday 1 day leave for your birthday and 1 day leave if you're moving house Length of service increases are 1 day per year of service up to maximum of 8 additional days Up to 8 days discretionary annual leave during our end of year break Potential for annual performance bonus Free breakfast options, juice, hot drinks and fruit Employee referral bonus (up to £2000!) Group Life Assurance - 4 x annual salary payable to nominated beneficiaries through an expression of wishes form. Income Protection - covers you up for up to 50% of monthly salary for 2 years (after a 26 week deferred period, i.e. when SSP runs out) Critical Illness Cover - lump sum of 1 x annual salary on diagnosis of a critical illness Cycle to Work Scheme EV & Hybrid Car Scheme Tech Purchase Scheme - split the cost of Tech or Home electronics through salary deduction, interest free Healthcare Cash plan - claim back the cost of everyday healthcare, dental, physio, chiropractor, opticians, podiatry etc Private Medical Insurance with Vitality Reward Gateway with cashback and discounts on 900+ retailers Employee Assistance Programme including Virtual GP service Wellbeing Centre based on Mind, Move, Munch and Money
07/07/2026
Full time
Who We Are At Cast Iron Games, we build technically ambitious games in a calm, focused environment, where every team member has a voice. Based in Tileyard North, we collaborate with high quality partners on high-quality projects, guided by clarity, consistency, and mutual respect. We're a young and growing studio, but our team is made up of experienced developers who've worked across AAA and independent titles. Together, we're building a supportive, balanced environment where great work happens without crunch. The Role As a Senior Unreal Programmer, you'll be a key contributor on our engineering team, trusted to scope, implement, and maintain complex game or engine-level features. You'll collaborate across disciplines, support less experienced developers, and help shape the technical direction of the project through your initiative and experience. You'll write clean, performant C++ code and Blueprints and be expected to deeply understand the systems you work on - from replication and architecture to profiling and debugging. Responsibilities Own the development of large systems or features within Unreal 5 Write clean, maintainable code using both C++ and Blueprints Collaborate closely with design, art, and production to ensure implementation aligns with projects goals Contribute to planning and task breakdowns with accurate estimates Proactively identify technical risks or design issues, and work with leads to resolve them Provide mentorship and code review for junior and mid-level engineers Optimise systems for performance, scalability, and platform constraints Write and improve internal documentation, tools, pipelines where needed What We're Looking For Technical Experience Strong experience working with Unreal 4 or 5 in a production environment Proficiency in C++, Blueprints, and Unreal's component based architecture Experience owning significant game systems, tools and tech subsystems Understanding of replication, memory/performance profiling, and debugging workflows Able to balance short-term priorities with long term code maintainability Comfortable using Perforce or similar source control, and task/bug tracking tools such as Jira Ways of Working Comfortable working independently, scoping and delivering complex features Proactive in raising blockers, discussing trade offs and offering solutions Supportive of teammates through reviews, pairing and knowledge sharing Communicates clearly with both technical and non technical collaborators Passionate about quality, clarity and making others more effective Bonus Points Familiarity with AI, animation systems, or physics frameworks in Unreal 5 Experience with multiplayer systems and networking in Unreal Shipped a title using Unreal 4 or 5 on console such as Xbox, PlayStation, Switch Built tooling or automation to support QA and build processes Why Cast Iron Games A people first studio with a clear focus on craft, clarity, and collaboration A high trust team where experience is valued and voices are heard A respectful, experienced team with a strong engineering culture The opportunity to ship performance optimised, cross platform games you are proud of Projects that offer real variety. Different game engines, new challenges, constant growth Creative surroundings at Tileyard North, with a supportive creative community Competitive salary, flexible hours and professional development support Opportunities to lead with clarity, autonomy, and real impact No crunch. No egos. Just good code, good people and good games What to Expect / Key Benefits Start your day any time between 8:00am and 10:00am 35 working hours per week with a 1 hour lunch break (with the opportunity to flex down to 30 minutes or up to 2 hours) 25 days annual leave + 8 days bank holiday 1 day leave for your birthday and 1 day leave if you're moving house Length of service increases are 1 day per year of service up to maximum of 8 additional days Up to 8 days discretionary annual leave during our end of year break Potential for annual performance bonus Free breakfast options, juice, hot drinks and fruit Employee referral bonus (up to £2000!) Group Life Assurance - 4 x annual salary payable to nominated beneficiaries through an expression of wishes form. Income Protection - covers you up for up to 50% of monthly salary for 2 years (after a 26 week deferred period, i.e. when SSP runs out) Critical Illness Cover - lump sum of 1 x annual salary on diagnosis of a critical illness Cycle to Work Scheme EV & Hybrid Car Scheme Tech Purchase Scheme - split the cost of Tech or Home electronics through salary deduction, interest free Healthcare Cash plan - claim back the cost of everyday healthcare, dental, physio, chiropractor, opticians, podiatry etc Private Medical Insurance with Vitality Reward Gateway with cashback and discounts on 900+ retailers Employee Assistance Programme including Virtual GP service Wellbeing Centre based on Mind, Move, Munch and Money
Cast Iron Games is looking for a Senior Unreal Programmer in Wakefield, UK. You will play a vital role in developing complex features in Unreal Engine, mentor less experienced developers, and collaborate across teams to align project goals. Strong experience in Unreal 4 or 5, C++, and Blueprints is required. Competitive salary and a supportive work environment focused on quality and collaboration are offered.
07/07/2026
Full time
Cast Iron Games is looking for a Senior Unreal Programmer in Wakefield, UK. You will play a vital role in developing complex features in Unreal Engine, mentor less experienced developers, and collaborate across teams to align project goals. Strong experience in Unreal 4 or 5, C++, and Blueprints is required. Competitive salary and a supportive work environment focused on quality and collaboration are offered.
Cast Iron Games is seeking a Lead (Unreal) Programmer to work on performance optimization and platform delivery. You will lead technical efforts while mentoring the team and resolving performance challenges across multiple platforms. Ideal candidates should have extensive experience with Unreal Engine, proficiency in C++, and a committed attitude towards fostering a supportive engineering culture. This is an opportunity to contribute to high-quality projects in a collaborative environment.
07/07/2026
Full time
Cast Iron Games is seeking a Lead (Unreal) Programmer to work on performance optimization and platform delivery. You will lead technical efforts while mentoring the team and resolving performance challenges across multiple platforms. Ideal candidates should have extensive experience with Unreal Engine, proficiency in C++, and a committed attitude towards fostering a supportive engineering culture. This is an opportunity to contribute to high-quality projects in a collaborative environment.
Who We Are At Cast Iron Games, we build technically ambitious games in a calm, focused environment, where every team member has a voice. Based in Tileyard North, we collaborate with high quality partners on high-quality projects, guided by clarity, consistency, and mutual respect. We're a young and growing studio, but our team is made up of experienced developers who've worked across AAA and independent titles. Together, we're building a supportive, balanced environment where great work happens without crunch. We're now looking for a Lead (Unreal) Programmer to focus on performance, optimisation, and platform delivery, someone who can guide technical problem solving, support team growth, and help us ship confidently across multiple platforms. The Role As Lead Unreal Programmer, you'll work across codebases to identify performance issues, resolve low level technical challenges, and lead the team in shipping games that meet platform standards and run smoothly on real hardware. You'll collaborate with production, QA, design, and other engineers to profile builds, tackle bottlenecks, and ensure we meet platform compliance requirements. You'll also provide technical leadership, mentoring others, setting quality standards, and ensuring robust code makes it into builds across all platforms. This is an ideal role for someone who loves getting into the weeds of real-time performance, threading, memory constraints, and platform quirks, but who also enjoys helping others learn, grow, and deliver their best work. Responsibilities Lead technical performance efforts across projects. CPU/GPU profiling, optimisation, and memory tuning Collaborate with QA and other engineers to debug and fix runtime issues (performance, crashes, hitches, etc.) Guide the team in preparing and shipping builds for multiple platforms (console and PC) Work closely with production to ensure compliance, certification, and platform specific requirements are met Own technical planning for platform deliverables Mentor junior and mid level engineers, supporting skill growth and autonomy Review code and provide constructive feedback to ensure quality, performance, and maintainability Collaborate with design and art teams to assess performance impact of content and tools Help shape our engineering practices and tech culture with humility and clarity What We're Looking For Technical Experience Extensive experience working in Unreal 4 or 5 on shipped or late stage games Proficiency in C++, Blueprints, and Unreal's component based architecture Strong experience with profiling tools (e.g., Unreal Insights, RenderDoc, PIX, platform SDK tools) Working knowledge of threading, memory management, and system bottlenecks Hands on experience debugging and optimising across multiple hardware platforms Familiar with console and PC platform APIs, submission requirements, and compliance challenges Comfortable using Perforce or similar source control, and task/bug tracking tools such as Jira Leadership & Communication Experience leading a team or acting as a technical point of contact Confident breaking down work, estimating scope, and managing risk Able to collaborate across disciplines to resolve cross functional technical issues Committed to fostering a collaborative, respectful, and supportive engineering culture Skilled at giving clear feedback, both technical and developmental Bonus Points Shipped a title using Unreal 4 or 5 on console such as Xbox, PlayStation, Switch Familiar with platform certification processes (TRCs/XRs/LOTs) Experience supporting late stage optimisation or porting projects Built tooling or automation to support QA and build processes Comfortable navigating platform abstraction layers or writing hardware specific logic Why Cast Iron Games A people first studio with a clear focus on craft, clarity, and collaboration A high trust team where experience is valued and voices are heard A respectful, experienced team with a strong engineering culture The opportunity to ship performance optimised, cross platform games you're proud of Projects that offer real variety. Different game engines, new challenges, constant growth Creative surroundings at Tileyard North, with a supportive creative community Competitive salary, flexible hours and professional development support Opportunities to lead with clarity, autonomy, and real impact No crunch. No egos. Just good code, good people and good games What to Expect / Key Benefits Start your day any time between 8:00am and 10:00am 35 working hours per week with a 1 hour lunch break (with the opportunity to flex down to 30 minutes or up to 2 hours) 25 days annual leave + 8 days bank holiday 1 day leave for your birthday and 1 day leave if you're moving house Length of service increases are 1 day per year of service up to maximum of 8 additional days Up to 8 days discretionary annual leave during our end of year break Potential for annual performance bonus Free breakfast options, juice, hot drinks and fruit Employee referral bonus (up to £2000) Group Life Assurance - 4 x annual salary payable to nominated beneficiaries through an expression of wishes form. Income Protection - covers you up for up to 50% of monthly salary for 2 years (after a 26 week deferred period, i.e. when SSP runs out) Critical Illness Cover - lump sum of 1 x annual salary on diagnosis of a critical illness Cycle to Work Scheme EV & Hybrid Car Scheme Tech Purchase Scheme - split the cost of Tech or Home electronics through salary deduction, interest free Healthcare Cash plan - claim back the cost of everyday healthcare, dental, physio, chiropractor, opticians, podiatry etc Private Medical Insurance with Vitality Reward Gateway with cashback and discounts on 900+ retailers Employee Assistance Programme including Virtual GP service Wellbeing Centre based on Mind, Move, Munch and Money
07/07/2026
Full time
Who We Are At Cast Iron Games, we build technically ambitious games in a calm, focused environment, where every team member has a voice. Based in Tileyard North, we collaborate with high quality partners on high-quality projects, guided by clarity, consistency, and mutual respect. We're a young and growing studio, but our team is made up of experienced developers who've worked across AAA and independent titles. Together, we're building a supportive, balanced environment where great work happens without crunch. We're now looking for a Lead (Unreal) Programmer to focus on performance, optimisation, and platform delivery, someone who can guide technical problem solving, support team growth, and help us ship confidently across multiple platforms. The Role As Lead Unreal Programmer, you'll work across codebases to identify performance issues, resolve low level technical challenges, and lead the team in shipping games that meet platform standards and run smoothly on real hardware. You'll collaborate with production, QA, design, and other engineers to profile builds, tackle bottlenecks, and ensure we meet platform compliance requirements. You'll also provide technical leadership, mentoring others, setting quality standards, and ensuring robust code makes it into builds across all platforms. This is an ideal role for someone who loves getting into the weeds of real-time performance, threading, memory constraints, and platform quirks, but who also enjoys helping others learn, grow, and deliver their best work. Responsibilities Lead technical performance efforts across projects. CPU/GPU profiling, optimisation, and memory tuning Collaborate with QA and other engineers to debug and fix runtime issues (performance, crashes, hitches, etc.) Guide the team in preparing and shipping builds for multiple platforms (console and PC) Work closely with production to ensure compliance, certification, and platform specific requirements are met Own technical planning for platform deliverables Mentor junior and mid level engineers, supporting skill growth and autonomy Review code and provide constructive feedback to ensure quality, performance, and maintainability Collaborate with design and art teams to assess performance impact of content and tools Help shape our engineering practices and tech culture with humility and clarity What We're Looking For Technical Experience Extensive experience working in Unreal 4 or 5 on shipped or late stage games Proficiency in C++, Blueprints, and Unreal's component based architecture Strong experience with profiling tools (e.g., Unreal Insights, RenderDoc, PIX, platform SDK tools) Working knowledge of threading, memory management, and system bottlenecks Hands on experience debugging and optimising across multiple hardware platforms Familiar with console and PC platform APIs, submission requirements, and compliance challenges Comfortable using Perforce or similar source control, and task/bug tracking tools such as Jira Leadership & Communication Experience leading a team or acting as a technical point of contact Confident breaking down work, estimating scope, and managing risk Able to collaborate across disciplines to resolve cross functional technical issues Committed to fostering a collaborative, respectful, and supportive engineering culture Skilled at giving clear feedback, both technical and developmental Bonus Points Shipped a title using Unreal 4 or 5 on console such as Xbox, PlayStation, Switch Familiar with platform certification processes (TRCs/XRs/LOTs) Experience supporting late stage optimisation or porting projects Built tooling or automation to support QA and build processes Comfortable navigating platform abstraction layers or writing hardware specific logic Why Cast Iron Games A people first studio with a clear focus on craft, clarity, and collaboration A high trust team where experience is valued and voices are heard A respectful, experienced team with a strong engineering culture The opportunity to ship performance optimised, cross platform games you're proud of Projects that offer real variety. Different game engines, new challenges, constant growth Creative surroundings at Tileyard North, with a supportive creative community Competitive salary, flexible hours and professional development support Opportunities to lead with clarity, autonomy, and real impact No crunch. No egos. Just good code, good people and good games What to Expect / Key Benefits Start your day any time between 8:00am and 10:00am 35 working hours per week with a 1 hour lunch break (with the opportunity to flex down to 30 minutes or up to 2 hours) 25 days annual leave + 8 days bank holiday 1 day leave for your birthday and 1 day leave if you're moving house Length of service increases are 1 day per year of service up to maximum of 8 additional days Up to 8 days discretionary annual leave during our end of year break Potential for annual performance bonus Free breakfast options, juice, hot drinks and fruit Employee referral bonus (up to £2000) Group Life Assurance - 4 x annual salary payable to nominated beneficiaries through an expression of wishes form. Income Protection - covers you up for up to 50% of monthly salary for 2 years (after a 26 week deferred period, i.e. when SSP runs out) Critical Illness Cover - lump sum of 1 x annual salary on diagnosis of a critical illness Cycle to Work Scheme EV & Hybrid Car Scheme Tech Purchase Scheme - split the cost of Tech or Home electronics through salary deduction, interest free Healthcare Cash plan - claim back the cost of everyday healthcare, dental, physio, chiropractor, opticians, podiatry etc Private Medical Insurance with Vitality Reward Gateway with cashback and discounts on 900+ retailers Employee Assistance Programme including Virtual GP service Wellbeing Centre based on Mind, Move, Munch and Money