# Senior UI DeveloperFrontier is an independent video game developer and publisher, crafting immersive gaming experiences with fun gameplay and unparalleled artistic quality. Renowned for its iconic creative management simulation games, Frontier captivates players worldwide with immersive and authentic game worlds. The modern studio is located in the vibrant technology hub of Cambridge (UK). The talented team at Frontier are dedicated to nurturing our existing portfolio and delivering our exciting future roadmap. This role is offered on a full in-studio basis or a hybrid basis (minimum 3 days per week in the studio). We can provide a comprehensive relocation support package as part of any offer, should you need to relocate. We are looking for a Senior UI Developer who will be responsible for creating compelling and responsive user interfaces across multiple platforms. They will take ownership of specific areas within the game, which include the planning and estimation of related tasks. Their passion for developing UI components, screens and problem solving is pivotal to deliver the quality that the team strives for, in all our games. Develop quality UI code across various projects and platforms. Review existing and new code additions to the game. Contribute to the development of our codebase and tools. Work closely with the Designers and Artists, seeking feedback and iterating on UI screens. Works closely with their team to understand problems and collaboratively develop smart solutions. Establish a strong relationship with the gameplay and UI design team to ensure seamless and effective integration of UI into the project. Provide UI expertise to help, mentor and coach more junior members of the team. Manage and communicate risks throughout the development process. Familiarity with at least one high-level language,E.g.C#, LUA, JS, Haxe, AS3 or Java. Experience with or knowledge of languages' debugging tools and knowing how to use them to diagnose bugs. Resilient under pressure with the ability to remain calm and make important decisions. Awareness of the performance constraints real-time applications have and has some experience profiling and optimizing their code. Comfortable weaving assetsprovidedby Designers and Artists into new or existing UI's. A quick learner who is willing to adapt to new tools and frameworks. Multiple shipped game titles or experience on a long running games franchise. Knowledge of motion design. Familiarity with TypeScript. Familiarity with console development. React/Preact experience. WHAT WE CAN OFFER YOU You will work with talented and passionate people to support, develop or publish our sophisticated and enduring games, in a creative, collaborative and inclusive environment. We love what we do, and we work hard to provide outstanding experiences for our players.Wellbeing is a big focus at Frontier, and we are continually evolving how we can support our people. We encourage a healthy work/life balance and provide a range of wellbeing activities, initiatives and sessions to support both mental and physical health.We offer a competitive salary and benefits package, which includes a success-based annual bonus, share option schemes, life assurance, private family healthcare, flexitime working hours, enhanced maternity/paternity leave, in-house subsidised catering, support with relocation, a Cycle to Work scheme, free bike servicing, and social activities and events.We strive to create an environment where everyone can fully demonstrate their capability and potential. If you therefore need any reasonable adjustments to support you during the recruitment process, please speak to your Talent Acquisition representative.For queries, please email: We would love to see a great portfolio with all of your best work. Make sure that the work in your portfolio is a true reflection of your abilities - be it art, iconography, clever solutions to tricky design issues or code examples to solve complex issues. It is great having screenshots of your UI Art or UI code, but we equally like to read about it too. We like to understand why you did certain things, how you could improve your work if you had more time, if you worked in a group etc. Be sure to annotate your portfolio so we understand your process and problem solving.
03/02/2026
Full time
# Senior UI DeveloperFrontier is an independent video game developer and publisher, crafting immersive gaming experiences with fun gameplay and unparalleled artistic quality. Renowned for its iconic creative management simulation games, Frontier captivates players worldwide with immersive and authentic game worlds. The modern studio is located in the vibrant technology hub of Cambridge (UK). The talented team at Frontier are dedicated to nurturing our existing portfolio and delivering our exciting future roadmap. This role is offered on a full in-studio basis or a hybrid basis (minimum 3 days per week in the studio). We can provide a comprehensive relocation support package as part of any offer, should you need to relocate. We are looking for a Senior UI Developer who will be responsible for creating compelling and responsive user interfaces across multiple platforms. They will take ownership of specific areas within the game, which include the planning and estimation of related tasks. Their passion for developing UI components, screens and problem solving is pivotal to deliver the quality that the team strives for, in all our games. Develop quality UI code across various projects and platforms. Review existing and new code additions to the game. Contribute to the development of our codebase and tools. Work closely with the Designers and Artists, seeking feedback and iterating on UI screens. Works closely with their team to understand problems and collaboratively develop smart solutions. Establish a strong relationship with the gameplay and UI design team to ensure seamless and effective integration of UI into the project. Provide UI expertise to help, mentor and coach more junior members of the team. Manage and communicate risks throughout the development process. Familiarity with at least one high-level language,E.g.C#, LUA, JS, Haxe, AS3 or Java. Experience with or knowledge of languages' debugging tools and knowing how to use them to diagnose bugs. Resilient under pressure with the ability to remain calm and make important decisions. Awareness of the performance constraints real-time applications have and has some experience profiling and optimizing their code. Comfortable weaving assetsprovidedby Designers and Artists into new or existing UI's. A quick learner who is willing to adapt to new tools and frameworks. Multiple shipped game titles or experience on a long running games franchise. Knowledge of motion design. Familiarity with TypeScript. Familiarity with console development. React/Preact experience. WHAT WE CAN OFFER YOU You will work with talented and passionate people to support, develop or publish our sophisticated and enduring games, in a creative, collaborative and inclusive environment. We love what we do, and we work hard to provide outstanding experiences for our players.Wellbeing is a big focus at Frontier, and we are continually evolving how we can support our people. We encourage a healthy work/life balance and provide a range of wellbeing activities, initiatives and sessions to support both mental and physical health.We offer a competitive salary and benefits package, which includes a success-based annual bonus, share option schemes, life assurance, private family healthcare, flexitime working hours, enhanced maternity/paternity leave, in-house subsidised catering, support with relocation, a Cycle to Work scheme, free bike servicing, and social activities and events.We strive to create an environment where everyone can fully demonstrate their capability and potential. If you therefore need any reasonable adjustments to support you during the recruitment process, please speak to your Talent Acquisition representative.For queries, please email: We would love to see a great portfolio with all of your best work. Make sure that the work in your portfolio is a true reflection of your abilities - be it art, iconography, clever solutions to tricky design issues or code examples to solve complex issues. It is great having screenshots of your UI Art or UI code, but we equally like to read about it too. We like to understand why you did certain things, how you could improve your work if you had more time, if you worked in a group etc. Be sure to annotate your portfolio so we understand your process and problem solving.
# Principal Console ProgrammerFrontier is an independent video game developer and publisher, crafting immersive gaming experiences with fun gameplay and unparalleled artistic quality. Renowned for its iconic creative management simulation games, Frontier captivates players worldwide with immersive and authentic game worlds. The modern studio is located in the vibrant technology hub of Cambridge (UK). The talented team at Frontier are dedicated to nurturing our existing portfolio and delivering our exciting future roadmap. This role is offered on a full in-studio basis or a hybrid basis (minimum 3 days per week in the studio). We can provide a comprehensive relocation support package as part of any offer, should you need to relocate. WHAT'S THE ROLE We are looking for a Principal Console Programmer to join our game development team and to play a key role in delivering a great experience for console players. Joining an established development team, you will bring experience and energy to developing our games for console platforms. You will program primarily in C++ working with our in-house Cobra engine and cross-platform game code.As a Principal Console Programmer for the development team, you will have a fantastic opportunity to demonstrate your mastery of the current generation of PlayStation and Xbox consoles. You will be utilising your profiling and memory management knowledge to drive efforts to ensure our games run smoothly on consoles. You will leverage your knowledge of certification requirements to ensure our games have a smooth launch. You will also architect compelling and useful console specific features in our games.You will be collaborating with a talented team of programmers working on the cross-platform game experience and Cobra engine, along with specialists in audio, user interface, and online services. You will also collaborate with game designers and QA testers on tuning the player experience for console players. WHAT YOU'LL BE DOING Be the main point-of-contact for console development questions and queries from stakeholders. Architect and develop platform-specific functionality. Leading profiling efforts for all aspects of the game; CPU, GPU, memory, IO. Using this information to direct departments to make optimisations. Ensuring compliance with platform requirements (TRCs/XRs). Reporting directly to the Technical Lead and Engineering Manager and collaborating with them to identify new tasks for the team. Coordinating with Cobra developers on preferred approaches to console support Mentorship of other game programmers in console development. Triaging emerging issues encountered in console versions of the game. Working with the Continuous Integration & Distribution team to identify better processes and tests for consoles. The expertise to push the boundaries of console hardware and services and deliver an exemplary console experience. A track record of releasing console versions for multiple AA/AAA games. Expert modern C++ programming skills and the ability to work within a large codebase Strong experience in profiling CPU performance and memory usage. Detailed knowledge of Xbox or PlayStation platform APIs. Openness to share experiences and learning from and with colleagues. Experience in profiling GPU performance. Expertise working with low-level graphics APIs. Knowledge of cross-platform technicalities and certification requirements. Experienced in shipping games using in-house game engines or multiple commercial game engines. WHAT WE CAN OFFER YOU You will work with talented and passionate people to support, develop or publish our sophisticated and enduring games, in a creative, collaborative and inclusive environment. We love what we do, and we work hard to provide outstanding experiences for our players.Wellbeing is a big focus at Frontier, and we are continually evolving how we can support our people. We encourage a healthy work/life balance and provide a range of wellbeing activities, initiatives and sessions to support both mental and physical health.We offer a competitive salary and benefits package, which includes a success-based annual bonus, share option schemes, life assurance, private family healthcare, flexitime working hours, enhanced maternity/paternity leave, in-house subsidised catering, support with relocation, a Cycle to Work scheme, free bike servicing, and social activities and events.We strive to create an environment where everyone can fully demonstrate their capability and potential. If you therefore need any reasonable adjustments to support you during the recruitment process, please speak to your Talent Acquisition representative.For queries, please email: - Show us what you have done! If you have commercial game development experience, link us to your published games and showcase your personal contributions.- Tell us what you have learned! Programming at Frontier is a journey of personal growth. What skills, insights and lessons have you taken away from your previous experiences.
03/02/2026
Full time
# Principal Console ProgrammerFrontier is an independent video game developer and publisher, crafting immersive gaming experiences with fun gameplay and unparalleled artistic quality. Renowned for its iconic creative management simulation games, Frontier captivates players worldwide with immersive and authentic game worlds. The modern studio is located in the vibrant technology hub of Cambridge (UK). The talented team at Frontier are dedicated to nurturing our existing portfolio and delivering our exciting future roadmap. This role is offered on a full in-studio basis or a hybrid basis (minimum 3 days per week in the studio). We can provide a comprehensive relocation support package as part of any offer, should you need to relocate. WHAT'S THE ROLE We are looking for a Principal Console Programmer to join our game development team and to play a key role in delivering a great experience for console players. Joining an established development team, you will bring experience and energy to developing our games for console platforms. You will program primarily in C++ working with our in-house Cobra engine and cross-platform game code.As a Principal Console Programmer for the development team, you will have a fantastic opportunity to demonstrate your mastery of the current generation of PlayStation and Xbox consoles. You will be utilising your profiling and memory management knowledge to drive efforts to ensure our games run smoothly on consoles. You will leverage your knowledge of certification requirements to ensure our games have a smooth launch. You will also architect compelling and useful console specific features in our games.You will be collaborating with a talented team of programmers working on the cross-platform game experience and Cobra engine, along with specialists in audio, user interface, and online services. You will also collaborate with game designers and QA testers on tuning the player experience for console players. WHAT YOU'LL BE DOING Be the main point-of-contact for console development questions and queries from stakeholders. Architect and develop platform-specific functionality. Leading profiling efforts for all aspects of the game; CPU, GPU, memory, IO. Using this information to direct departments to make optimisations. Ensuring compliance with platform requirements (TRCs/XRs). Reporting directly to the Technical Lead and Engineering Manager and collaborating with them to identify new tasks for the team. Coordinating with Cobra developers on preferred approaches to console support Mentorship of other game programmers in console development. Triaging emerging issues encountered in console versions of the game. Working with the Continuous Integration & Distribution team to identify better processes and tests for consoles. The expertise to push the boundaries of console hardware and services and deliver an exemplary console experience. A track record of releasing console versions for multiple AA/AAA games. Expert modern C++ programming skills and the ability to work within a large codebase Strong experience in profiling CPU performance and memory usage. Detailed knowledge of Xbox or PlayStation platform APIs. Openness to share experiences and learning from and with colleagues. Experience in profiling GPU performance. Expertise working with low-level graphics APIs. Knowledge of cross-platform technicalities and certification requirements. Experienced in shipping games using in-house game engines or multiple commercial game engines. WHAT WE CAN OFFER YOU You will work with talented and passionate people to support, develop or publish our sophisticated and enduring games, in a creative, collaborative and inclusive environment. We love what we do, and we work hard to provide outstanding experiences for our players.Wellbeing is a big focus at Frontier, and we are continually evolving how we can support our people. We encourage a healthy work/life balance and provide a range of wellbeing activities, initiatives and sessions to support both mental and physical health.We offer a competitive salary and benefits package, which includes a success-based annual bonus, share option schemes, life assurance, private family healthcare, flexitime working hours, enhanced maternity/paternity leave, in-house subsidised catering, support with relocation, a Cycle to Work scheme, free bike servicing, and social activities and events.We strive to create an environment where everyone can fully demonstrate their capability and potential. If you therefore need any reasonable adjustments to support you during the recruitment process, please speak to your Talent Acquisition representative.For queries, please email: - Show us what you have done! If you have commercial game development experience, link us to your published games and showcase your personal contributions.- Tell us what you have learned! Programming at Frontier is a journey of personal growth. What skills, insights and lessons have you taken away from your previous experiences.
A leading video game developer located in Cambridge is seeking a Principal Console Programmer to join their game development team. This role requires expertise in C++ and a strong background in developing console games. You'll be responsible for ensuring platform compliance, leading profiling efforts, and mentoring junior programmers. The company offers a competitive salary, a comprehensive benefits package, and a focus on wellbeing for their employees.
03/02/2026
Full time
A leading video game developer located in Cambridge is seeking a Principal Console Programmer to join their game development team. This role requires expertise in C++ and a strong background in developing console games. You'll be responsible for ensuring platform compliance, leading profiling efforts, and mentoring junior programmers. The company offers a competitive salary, a comprehensive benefits package, and a focus on wellbeing for their employees.
A leading game development studio in the UK is seeking a Senior Console Programmer to enhance console gaming experiences. This role involves programming in C++, profiling performance, and ensuring compliance with certification requirements for PlayStation and Xbox. Candidates should have substantial console development experience and a passion for innovative gameplay. Join a dedicated team committed to excellence in game development, with opportunities for personal and professional growth in a supportive environment.
02/02/2026
Full time
A leading game development studio in the UK is seeking a Senior Console Programmer to enhance console gaming experiences. This role involves programming in C++, profiling performance, and ensuring compliance with certification requirements for PlayStation and Xbox. Candidates should have substantial console development experience and a passion for innovative gameplay. Join a dedicated team committed to excellence in game development, with opportunities for personal and professional growth in a supportive environment.
# Senior Animation ProgrammerFrontier is an independent video game developer and publisher, crafting immersive gaming experiences with fun gameplay and unparalleled artistic quality. Renowned for its iconic creative management simulation games, Frontier captivates players worldwide with immersive and authentic game worlds. The modern studio is located in the vibrant technology hub of Cambridge (UK). The talented team at Frontier are dedicated to nurturing our existing portfolio and delivering our exciting future roadmap. This role is offered on a full in-studio basis or a hybrid basis (minimum 3 days per week in the studio). We can provide a comprehensive relocation support package as part of any offer, should you need to relocate. We have an exciting opportunity for a dedicated animation programmer to work with our highly talented and experienced animation programming team. Working in our in-house Cobra engine you will create technology that improves how we create and use animations, both in developing tools and processes, and working directly on runtime animation systems specific to each game. WHAT YOU'LL BE DOING Working with Animators and Gameplay Programmers to deliver high quality authored and procedural animation systems. Expanding and improving animation technology within the Cobra engine. Profiling & optimising our Animation Systems across both the engine and game. Prioritising, planning and managing your time with minimal oversight. Mentoring team members. An ability to communicate effectively with team members. A proactive and independent level of problem solving. An ability to give and receive constructive feedback in order to strive for continuous improvements. Working knowledge of animation systems, handling complex locomotion and naturalistic behaviours. Experience creating physics driven or procedural animation systems that work alongside authored assets. Good modern C++ programming skills. Familiarity with game asset pipelines and animation authoring tools such as Maya. Experience profiling and optimising for modern consoles. Track record of animation programming in AAA games. Comfortable working in a large codebase. WHAT WE CAN OFFER YOU You will work with talented and passionate people to support, develop or publish our sophisticated and enduring games, in a creative, collaborative and inclusive environment. We love what we do, and we work hard to provide outstanding experiences for our players.Wellbeing is a big focus at Frontier, and we are continually evolving how we can support our people. We encourage a healthy work/life balance and provide a range of wellbeing activities, initiatives and sessions to support both mental and physical health.We offer a competitive salary and benefits package, which includes a success-based annual bonus, share option schemes, life assurance, private family healthcare, flexitime working hours, enhanced maternity/paternity leave, in-house subsidised catering, support with relocation, a Cycle to Work scheme, free bike servicing, and social activities and events.We strive to create an environment where everyone can fully demonstrate their capability and potential. If you therefore need any reasonable adjustments to support you during the recruitment process, please speak to your Talent Acquisition representative.For queries, please email: - Show us what you have done! If you have commercial game development experience, link us to your published games and showcase your personal contributions.- Tell us what you have learned! Programming at Frontier is a journey of personal growth. What skills, insights and lessons have you taken away from your previous experiences.
02/02/2026
Full time
# Senior Animation ProgrammerFrontier is an independent video game developer and publisher, crafting immersive gaming experiences with fun gameplay and unparalleled artistic quality. Renowned for its iconic creative management simulation games, Frontier captivates players worldwide with immersive and authentic game worlds. The modern studio is located in the vibrant technology hub of Cambridge (UK). The talented team at Frontier are dedicated to nurturing our existing portfolio and delivering our exciting future roadmap. This role is offered on a full in-studio basis or a hybrid basis (minimum 3 days per week in the studio). We can provide a comprehensive relocation support package as part of any offer, should you need to relocate. We have an exciting opportunity for a dedicated animation programmer to work with our highly talented and experienced animation programming team. Working in our in-house Cobra engine you will create technology that improves how we create and use animations, both in developing tools and processes, and working directly on runtime animation systems specific to each game. WHAT YOU'LL BE DOING Working with Animators and Gameplay Programmers to deliver high quality authored and procedural animation systems. Expanding and improving animation technology within the Cobra engine. Profiling & optimising our Animation Systems across both the engine and game. Prioritising, planning and managing your time with minimal oversight. Mentoring team members. An ability to communicate effectively with team members. A proactive and independent level of problem solving. An ability to give and receive constructive feedback in order to strive for continuous improvements. Working knowledge of animation systems, handling complex locomotion and naturalistic behaviours. Experience creating physics driven or procedural animation systems that work alongside authored assets. Good modern C++ programming skills. Familiarity with game asset pipelines and animation authoring tools such as Maya. Experience profiling and optimising for modern consoles. Track record of animation programming in AAA games. Comfortable working in a large codebase. WHAT WE CAN OFFER YOU You will work with talented and passionate people to support, develop or publish our sophisticated and enduring games, in a creative, collaborative and inclusive environment. We love what we do, and we work hard to provide outstanding experiences for our players.Wellbeing is a big focus at Frontier, and we are continually evolving how we can support our people. We encourage a healthy work/life balance and provide a range of wellbeing activities, initiatives and sessions to support both mental and physical health.We offer a competitive salary and benefits package, which includes a success-based annual bonus, share option schemes, life assurance, private family healthcare, flexitime working hours, enhanced maternity/paternity leave, in-house subsidised catering, support with relocation, a Cycle to Work scheme, free bike servicing, and social activities and events.We strive to create an environment where everyone can fully demonstrate their capability and potential. If you therefore need any reasonable adjustments to support you during the recruitment process, please speak to your Talent Acquisition representative.For queries, please email: - Show us what you have done! If you have commercial game development experience, link us to your published games and showcase your personal contributions.- Tell us what you have learned! Programming at Frontier is a journey of personal growth. What skills, insights and lessons have you taken away from your previous experiences.
# Senior Console ProgrammerFrontier is an independent video game developer and publisher, crafting immersive gaming experiences with fun gameplay and unparalleled artistic quality. Renowned for its iconic creative management simulation games, Frontier captivates players worldwide with immersive and authentic game worlds. The modern studio is located in the vibrant technology hub of Cambridge (UK). The talented team at Frontier are dedicated to nurturing our existing portfolio and delivering our exciting future roadmap. This role is offered on a full in-studio basis or a hybrid basis (minimum 3 days per week in the studio). We can provide a comprehensive relocation support package as part of any offer, should you need to relocate. WHAT'S THE ROLE We are looking for a Senior Console Programmer to join our game development team and to play an important role in delivering a great experience for console players. Joining an established development team, you will bring experience, curiosity and energy to developing our games for console platforms. You will program primarily in C++ working with our in-house Cobra engine and cross-platform game code.As a Senior Console Programmer for the development team, you will have a fantastic opportunity to help push the boundaries of what is on the current generation of PlayStation and Xbox consoles. You will be expanding your profiling and memory management knowledge and contribute to efforts to ensure our games run smoothly on consoles. You will deepen your knowledge of certification requirements to ensure our games have a smooth launch. You will also implement compelling and useful console specific features in our games.You will be collaborating with a talented team of programmers working on the cross-platform game experience and Cobra engine, along with specialists in audio, user interface, and online services. You will also collaborate with game designers and QA testers on tuning the player experience for console players. WHAT YOU'LL BE DOING Working with Technical Leads and Principal Programmers to develop platform-specific functionality. Profiling all aspects of the game; CPU, GPU, memory, IO. Ensuring compliance with platform requirements (TRCs/XRs). Bug fixing issues encountered in console versions of the game. Working with Cobra developers on console support efforts. Prioritising, planning and managing the time of assigned tasks with minimal oversight. Working knowledge of hardware and services to help deliver the vision for our exemplary console experience. Experienced working in a large codebase with the ability to adapt to established methods. A drive to elevate your existing console expertise and a passion for self-improvement. Experienced in contributing to the console release of a AA/AAA game. Familiarity with Xbox or PlayStation platform APIs. Good modern C++ programming skills. A proactive and independent level of problem solving. Experience in profiling CPU performance and memory usage. Openness to share experiences and learning from and with colleagues. Comfortable working in a large codebase. Knowledge of low-level graphics APIs. Experience in profiling GPU performance. A desire to mentor other game programmers in console development. Knowledge of cross-platform technicalities and certification requirements. WHAT WE CAN OFFER YOU You will work with talented and passionate people to support, develop or publish our sophisticated and enduring games, in a creative, collaborative and inclusive environment. We love what we do, and we work hard to provide outstanding experiences for our players.Wellbeing is a big focus at Frontier, and we are continually evolving how we can support our people. We encourage a healthy work/life balance and provide a range of wellbeing activities, initiatives and sessions to support both mental and physical health.We offer a competitive salary and benefits package, which includes a success-based annual bonus, share option schemes, life assurance, private family healthcare, flexitime working hours, enhanced maternity/paternity leave, in-house subsidised catering, support with relocation, a Cycle to Work scheme, free bike servicing, and social activities and events.We strive to create an environment where everyone can fully demonstrate their capability and potential. If you therefore need any reasonable adjustments to support you during the recruitment process, please speak to your Talent Acquisition representative.For queries, please email: - Show us what you have done! If you have commercial game development experience, link us to your published games and showcase your personal contributions.- Tell us what you have learned! Programming at Frontier is a journey of personal growth. What skills, insights and lessons have you taken away from your previous experiences.
02/02/2026
Full time
# Senior Console ProgrammerFrontier is an independent video game developer and publisher, crafting immersive gaming experiences with fun gameplay and unparalleled artistic quality. Renowned for its iconic creative management simulation games, Frontier captivates players worldwide with immersive and authentic game worlds. The modern studio is located in the vibrant technology hub of Cambridge (UK). The talented team at Frontier are dedicated to nurturing our existing portfolio and delivering our exciting future roadmap. This role is offered on a full in-studio basis or a hybrid basis (minimum 3 days per week in the studio). We can provide a comprehensive relocation support package as part of any offer, should you need to relocate. WHAT'S THE ROLE We are looking for a Senior Console Programmer to join our game development team and to play an important role in delivering a great experience for console players. Joining an established development team, you will bring experience, curiosity and energy to developing our games for console platforms. You will program primarily in C++ working with our in-house Cobra engine and cross-platform game code.As a Senior Console Programmer for the development team, you will have a fantastic opportunity to help push the boundaries of what is on the current generation of PlayStation and Xbox consoles. You will be expanding your profiling and memory management knowledge and contribute to efforts to ensure our games run smoothly on consoles. You will deepen your knowledge of certification requirements to ensure our games have a smooth launch. You will also implement compelling and useful console specific features in our games.You will be collaborating with a talented team of programmers working on the cross-platform game experience and Cobra engine, along with specialists in audio, user interface, and online services. You will also collaborate with game designers and QA testers on tuning the player experience for console players. WHAT YOU'LL BE DOING Working with Technical Leads and Principal Programmers to develop platform-specific functionality. Profiling all aspects of the game; CPU, GPU, memory, IO. Ensuring compliance with platform requirements (TRCs/XRs). Bug fixing issues encountered in console versions of the game. Working with Cobra developers on console support efforts. Prioritising, planning and managing the time of assigned tasks with minimal oversight. Working knowledge of hardware and services to help deliver the vision for our exemplary console experience. Experienced working in a large codebase with the ability to adapt to established methods. A drive to elevate your existing console expertise and a passion for self-improvement. Experienced in contributing to the console release of a AA/AAA game. Familiarity with Xbox or PlayStation platform APIs. Good modern C++ programming skills. A proactive and independent level of problem solving. Experience in profiling CPU performance and memory usage. Openness to share experiences and learning from and with colleagues. Comfortable working in a large codebase. Knowledge of low-level graphics APIs. Experience in profiling GPU performance. A desire to mentor other game programmers in console development. Knowledge of cross-platform technicalities and certification requirements. WHAT WE CAN OFFER YOU You will work with talented and passionate people to support, develop or publish our sophisticated and enduring games, in a creative, collaborative and inclusive environment. We love what we do, and we work hard to provide outstanding experiences for our players.Wellbeing is a big focus at Frontier, and we are continually evolving how we can support our people. We encourage a healthy work/life balance and provide a range of wellbeing activities, initiatives and sessions to support both mental and physical health.We offer a competitive salary and benefits package, which includes a success-based annual bonus, share option schemes, life assurance, private family healthcare, flexitime working hours, enhanced maternity/paternity leave, in-house subsidised catering, support with relocation, a Cycle to Work scheme, free bike servicing, and social activities and events.We strive to create an environment where everyone can fully demonstrate their capability and potential. If you therefore need any reasonable adjustments to support you during the recruitment process, please speak to your Talent Acquisition representative.For queries, please email: - Show us what you have done! If you have commercial game development experience, link us to your published games and showcase your personal contributions.- Tell us what you have learned! Programming at Frontier is a journey of personal growth. What skills, insights and lessons have you taken away from your previous experiences.