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senior graphic and interaction designer
Amazon
Sr. UX Designer, Alexa for Shopping
Amazon
Job ID: Amazon UK Services Ltd. The Alexa for Shopping design team is seeking a Senior User Experience Designer to help us invent features for Amazon's personalised, agentic AI assistant. Our new experience brings together the best of Rufus and Alexa+ to deliver a more personal, helpful shopping experience across a wide range of surfaces and devices-from the Amazon Shopping app and website to Echo Show, where customers can now browse and shop the full Amazon store using voice, touch, or both. To thrive in this role, you must be a pioneer with an inventor's spirit-someone with a strong command of visual and interaction design who is passionate about technology and innovation. You can work at pace, handle several projects, and quickly interpret and balance business and customer requirements to translate them into intuitive, elegant design solutions. You know how to present ideas professionally through a strategic and creative lens. You must be comfortable working with project briefs and managing stakeholder inputs, functional requirements, and timelines. You have a solid understanding of user experience design fundamentals-including information architecture, interaction patterns, and visual hierarchy-combined with a deep understanding of how to collaborate with conversation designers, researchers, product management, engineering, data science, and operational teams as you go from early-stage product concepts to launches of new features and experiences. Key job responsibilities Develop high-level customer experience strategy for both the near and long term Design interaction flows, wireframes, prototypes, and high-fidelity visual interfaces for experiences, partnering with Conversation Designers on accompanying conversational components Work with Science and Engineering teams to define UI patterns for LLM-generated and agentic content, ensuring designs are scalable and technically feasible Present design work to the user experience team, product team, engineering team, leaders, and partner organisations for review and feedback Collaborate with other design team members on experiences, design systems, frameworks, processes, and best practices Work with our UX research and data analysis teams to assess and optimise new and existing features Navigate ambiguity-including shifts in direction and rapidly evolving customer expectations-and bring clarity to design decision-making through your work Basic Qualifications Speak, write, and read fluently in English Bachelor's or higher degree in Interaction Design, Human-Computer Interaction (HCI), User Experience Design, Graphic Design, Visual Communication or a related field, or equivalent professional experience demonstrated through a strong portfolio A portfolio that demonstrates excellence in visual and interaction design at the senior level; please include a link to it on your CV 8+ years of experience in user experience design or interaction design Preferred Qualifications Experience designing for LLM-enabled or AI-driven customer experiences Proficiency in industry-standard design tools (e.g., Figma) and AI-assisted prototyping methods Amazon is an equal opportunities employer. We believe passionately that employing a diverse workforce is central to our success. We make recruiting decisions based on your experience and skills. We value your passion to discover, invent, simplify and build. Protecting your privacy and the security of your data is a longstanding top priority for Amazon. Please consult our Privacy Notice ( ) to know more about how we collect, use and transfer the personal data of our candidates. Amazon is an equal opportunity employer and does not discriminate on the basis of protected veteran status, disability, or other legally protected status. Our inclusive culture empowers Amazonians to deliver the best results for our customers. If you have a disability and need a workplace accommodation or adjustment during the application and hiring process, including support for the interview or onboarding process, please visit for more information. If the country/region you're applying in isn't listed, please contact your Recruiting Partner. Amazon is an equal opportunity employer and does not discriminate on the basis of protected veteran status, disability, or other legally protected status.
26/07/2026
Full time
Job ID: Amazon UK Services Ltd. The Alexa for Shopping design team is seeking a Senior User Experience Designer to help us invent features for Amazon's personalised, agentic AI assistant. Our new experience brings together the best of Rufus and Alexa+ to deliver a more personal, helpful shopping experience across a wide range of surfaces and devices-from the Amazon Shopping app and website to Echo Show, where customers can now browse and shop the full Amazon store using voice, touch, or both. To thrive in this role, you must be a pioneer with an inventor's spirit-someone with a strong command of visual and interaction design who is passionate about technology and innovation. You can work at pace, handle several projects, and quickly interpret and balance business and customer requirements to translate them into intuitive, elegant design solutions. You know how to present ideas professionally through a strategic and creative lens. You must be comfortable working with project briefs and managing stakeholder inputs, functional requirements, and timelines. You have a solid understanding of user experience design fundamentals-including information architecture, interaction patterns, and visual hierarchy-combined with a deep understanding of how to collaborate with conversation designers, researchers, product management, engineering, data science, and operational teams as you go from early-stage product concepts to launches of new features and experiences. Key job responsibilities Develop high-level customer experience strategy for both the near and long term Design interaction flows, wireframes, prototypes, and high-fidelity visual interfaces for experiences, partnering with Conversation Designers on accompanying conversational components Work with Science and Engineering teams to define UI patterns for LLM-generated and agentic content, ensuring designs are scalable and technically feasible Present design work to the user experience team, product team, engineering team, leaders, and partner organisations for review and feedback Collaborate with other design team members on experiences, design systems, frameworks, processes, and best practices Work with our UX research and data analysis teams to assess and optimise new and existing features Navigate ambiguity-including shifts in direction and rapidly evolving customer expectations-and bring clarity to design decision-making through your work Basic Qualifications Speak, write, and read fluently in English Bachelor's or higher degree in Interaction Design, Human-Computer Interaction (HCI), User Experience Design, Graphic Design, Visual Communication or a related field, or equivalent professional experience demonstrated through a strong portfolio A portfolio that demonstrates excellence in visual and interaction design at the senior level; please include a link to it on your CV 8+ years of experience in user experience design or interaction design Preferred Qualifications Experience designing for LLM-enabled or AI-driven customer experiences Proficiency in industry-standard design tools (e.g., Figma) and AI-assisted prototyping methods Amazon is an equal opportunities employer. We believe passionately that employing a diverse workforce is central to our success. We make recruiting decisions based on your experience and skills. We value your passion to discover, invent, simplify and build. Protecting your privacy and the security of your data is a longstanding top priority for Amazon. Please consult our Privacy Notice ( ) to know more about how we collect, use and transfer the personal data of our candidates. Amazon is an equal opportunity employer and does not discriminate on the basis of protected veteran status, disability, or other legally protected status. Our inclusive culture empowers Amazonians to deliver the best results for our customers. If you have a disability and need a workplace accommodation or adjustment during the application and hiring process, including support for the interview or onboarding process, please visit for more information. If the country/region you're applying in isn't listed, please contact your Recruiting Partner. Amazon is an equal opportunity employer and does not discriminate on the basis of protected veteran status, disability, or other legally protected status.
Senior QA Analyst - Fixed-Term Contract
Rebellion co Warwick, Warwickshire
We want you to ! For 30 years we've been independently developing and publishing incredible video games at our multiple studios founded by Jason & Chris Kingsley, but Rebellion is more than just games. We have our own film studio, we create board games, publish books, and through 2000AD, publish comics and graphic novels such as the amazing Judge Dredd. We're not just looking for testers, we're looking for Senior QA Analysts - players who are also masters of game quality! As a Senior QA Analyst, you don't just click buttons, you see the whole map, anticipate every trap, and make sure the team ships games that run smoothly for every player. What you'll do: Write robust test plans for every feature - cover all paths, edge cases, and sneaky combos no bugs can slip through the test runs. Hunt down risks before they hit production - you know where things can break, and you find things and get them fixed before anyone notices. Think systemically - features don't exist in a vacuum, you can visualize how everything interacts across the game and its systems. Lead and mentor the squad - share your knowledge and experience with the team, be a resource, help the team level up and keep our processes sharp. Communicate like a pro - designers, devs, and production rely on you to spot problems and explain them clearly. Qualifications: Has proven QA experience in the world of games. Can craft detailed test plans without a guide. Thinks about edge cases, system interactions, and risk, not just golden paths. Mentors others, keeps the team sharp. Contract details: This is a fixed-term contract position to provide maternity leave cover for the QA team. The end date for this contract will be August 2027. This is an onsite role which can be based at any of our Oxford, Warwick or Runcorn studios, each offering a creative and relaxed atmosphere where teamwork drives our success. Benefits: 22 days holidays + Christmas closure (typically 4 days) & Bank holidays (increasing with service at 5 years - one day each year until you reach 31 days) Private Medical Insurance, healthcare cash plan, including dental and Vision Life Assurance, Income Protection & Critical Illness Cover Enhanced Family Leave Enhanced Pension Scheme EAP a range of Mental Health and Wellbeing Support Plus loads more including a wide range of discounts, freebies, and social events! Right to Work Statement This role is only open to applicants who have the permanent right to work in the UK. We are unable to provide or take over visa sponsorship, either now or in the future. Applicants must therefore be able to demonstrate their ongoing eligibility to work in the UK without the need for employer sponsorship.
25/07/2026
Full time
We want you to ! For 30 years we've been independently developing and publishing incredible video games at our multiple studios founded by Jason & Chris Kingsley, but Rebellion is more than just games. We have our own film studio, we create board games, publish books, and through 2000AD, publish comics and graphic novels such as the amazing Judge Dredd. We're not just looking for testers, we're looking for Senior QA Analysts - players who are also masters of game quality! As a Senior QA Analyst, you don't just click buttons, you see the whole map, anticipate every trap, and make sure the team ships games that run smoothly for every player. What you'll do: Write robust test plans for every feature - cover all paths, edge cases, and sneaky combos no bugs can slip through the test runs. Hunt down risks before they hit production - you know where things can break, and you find things and get them fixed before anyone notices. Think systemically - features don't exist in a vacuum, you can visualize how everything interacts across the game and its systems. Lead and mentor the squad - share your knowledge and experience with the team, be a resource, help the team level up and keep our processes sharp. Communicate like a pro - designers, devs, and production rely on you to spot problems and explain them clearly. Qualifications: Has proven QA experience in the world of games. Can craft detailed test plans without a guide. Thinks about edge cases, system interactions, and risk, not just golden paths. Mentors others, keeps the team sharp. Contract details: This is a fixed-term contract position to provide maternity leave cover for the QA team. The end date for this contract will be August 2027. This is an onsite role which can be based at any of our Oxford, Warwick or Runcorn studios, each offering a creative and relaxed atmosphere where teamwork drives our success. Benefits: 22 days holidays + Christmas closure (typically 4 days) & Bank holidays (increasing with service at 5 years - one day each year until you reach 31 days) Private Medical Insurance, healthcare cash plan, including dental and Vision Life Assurance, Income Protection & Critical Illness Cover Enhanced Family Leave Enhanced Pension Scheme EAP a range of Mental Health and Wellbeing Support Plus loads more including a wide range of discounts, freebies, and social events! Right to Work Statement This role is only open to applicants who have the permanent right to work in the UK. We are unable to provide or take over visa sponsorship, either now or in the future. Applicants must therefore be able to demonstrate their ongoing eligibility to work in the UK without the need for employer sponsorship.
Senior QA Analyst - Fixed-Term Contract
Rebellion co Runcorn, Cheshire
We want you to ! For 30 years we've been independently developing and publishing incredible video games at our multiple studios founded by Jason & Chris Kingsley, but Rebellion is more than just games. We have our own film studio, we create board games, publish books, and through 2000AD, publish comics and graphic novels such as the amazing Judge Dredd. We're not just looking for testers, we're looking for Senior QA Analysts - players who are also masters of game quality! As a Senior QA Analyst, you don't just click buttons, you see the whole map, anticipate every trap, and make sure the team ships games that run smoothly for every player. What you'll do: Write robust test plans for every feature - cover all paths, edge cases, and sneaky combos no bugs can slip through the test runs. Hunt down risks before they hit production - you know where things can break, and you find things and get them fixed before anyone notices. Think systemically - features don't exist in a vacuum, you can visualize how everything interacts across the game and its systems. Lead and mentor the squad - share your knowledge and experience with the team, be a resource, help the team level up and keep our processes sharp. Communicate like a pro - designers, devs, and production rely on you to spot problems and explain them clearly. Qualifications: Has proven QA experience in the world of games. Can craft detailed test plans without a guide. Thinks about edge cases, system interactions, and risk, not just golden paths. Mentors others, keeps the team sharp. Contract details: This is a fixed-term contract position to provide maternity leave cover for the QA team. The end date for this contract will be August 2027. This is an onsite role which can be based at any of our Oxford, Warwick or Runcorn studios, each offering a creative and relaxed atmosphere where teamwork drives our success. Benefits: 22 days holidays + Christmas closure (typically 4 days) & Bank holidays (increasing with service at 5 years - one day each year until you reach 31 days) Private Medical Insurance, healthcare cash plan, including dental and Vision Life Assurance, Income Protection & Critical Illness Cover Enhanced Family Leave Enhanced Pension Scheme EAP a range of Mental Health and Wellbeing Support Plus loads more including a wide range of discounts, freebies, and social events! Right to Work Statement This role is only open to applicants who have the permanent right to work in the UK. We are unable to provide or take over visa sponsorship, either now or in the future. Applicants must therefore be able to demonstrate their ongoing eligibility to work in the UK without the need for employer sponsorship.
25/07/2026
Full time
We want you to ! For 30 years we've been independently developing and publishing incredible video games at our multiple studios founded by Jason & Chris Kingsley, but Rebellion is more than just games. We have our own film studio, we create board games, publish books, and through 2000AD, publish comics and graphic novels such as the amazing Judge Dredd. We're not just looking for testers, we're looking for Senior QA Analysts - players who are also masters of game quality! As a Senior QA Analyst, you don't just click buttons, you see the whole map, anticipate every trap, and make sure the team ships games that run smoothly for every player. What you'll do: Write robust test plans for every feature - cover all paths, edge cases, and sneaky combos no bugs can slip through the test runs. Hunt down risks before they hit production - you know where things can break, and you find things and get them fixed before anyone notices. Think systemically - features don't exist in a vacuum, you can visualize how everything interacts across the game and its systems. Lead and mentor the squad - share your knowledge and experience with the team, be a resource, help the team level up and keep our processes sharp. Communicate like a pro - designers, devs, and production rely on you to spot problems and explain them clearly. Qualifications: Has proven QA experience in the world of games. Can craft detailed test plans without a guide. Thinks about edge cases, system interactions, and risk, not just golden paths. Mentors others, keeps the team sharp. Contract details: This is a fixed-term contract position to provide maternity leave cover for the QA team. The end date for this contract will be August 2027. This is an onsite role which can be based at any of our Oxford, Warwick or Runcorn studios, each offering a creative and relaxed atmosphere where teamwork drives our success. Benefits: 22 days holidays + Christmas closure (typically 4 days) & Bank holidays (increasing with service at 5 years - one day each year until you reach 31 days) Private Medical Insurance, healthcare cash plan, including dental and Vision Life Assurance, Income Protection & Critical Illness Cover Enhanced Family Leave Enhanced Pension Scheme EAP a range of Mental Health and Wellbeing Support Plus loads more including a wide range of discounts, freebies, and social events! Right to Work Statement This role is only open to applicants who have the permanent right to work in the UK. We are unable to provide or take over visa sponsorship, either now or in the future. Applicants must therefore be able to demonstrate their ongoing eligibility to work in the UK without the need for employer sponsorship.
Senior QA Analyst - Fixed-Term Contract
Rebellion co Oxford, Oxfordshire
We want you to ! For 30 years we've been independently developing and publishing incredible video games at our multiple studios founded by Jason & Chris Kingsley, but Rebellion is more than just games. We have our own film studio, we create board games, publish books, and through 2000AD, publish comics and graphic novels such as the amazing Judge Dredd. We're not just looking for testers, we're looking for Senior QA Analysts - players who are also masters of game quality! As a Senior QA Analyst, you don't just click buttons, you see the whole map, anticipate every trap, and make sure the team ships games that run smoothly for every player. What you'll do: Write robust test plans for every feature - cover all paths, edge cases, and sneaky combos no bugs can slip through the test runs. Hunt down risks before they hit production - you know where things can break, and you find things and get them fixed before anyone notices. Think systemically - features don't exist in a vacuum, you can visualize how everything interacts across the game and its systems. Lead and mentor the squad - share your knowledge and experience with the team, be a resource, help the team level up and keep our processes sharp. Communicate like a pro - designers, devs, and production rely on you to spot problems and explain them clearly. Qualifications: Has proven QA experience in the world of games. Can craft detailed test plans without a guide. Thinks about edge cases, system interactions, and risk, not just golden paths. Mentors others, keeps the team sharp. Contract details: This is a fixed-term contract position to provide maternity leave cover for the QA team. The end date for this contract will be August 2027. This is an onsite role which can be based at any of our Oxford, Warwick or Runcorn studios, each offering a creative and relaxed atmosphere where teamwork drives our success. Benefits: 22 days holidays + Christmas closure (typically 4 days) & Bank holidays (increasing with service at 5 years - one day each year until you reach 31 days) Private Medical Insurance, healthcare cash plan, including dental and Vision Life Assurance, Income Protection & Critical Illness Cover Enhanced Family Leave Enhanced Pension Scheme EAP a range of Mental Health and Wellbeing Support Plus loads more including a wide range of discounts, freebies, and social events! Right to Work Statement This role is only open to applicants who have the permanent right to work in the UK. We are unable to provide or take over visa sponsorship, either now or in the future. Applicants must therefore be able to demonstrate their ongoing eligibility to work in the UK without the need for employer sponsorship.
25/07/2026
Full time
We want you to ! For 30 years we've been independently developing and publishing incredible video games at our multiple studios founded by Jason & Chris Kingsley, but Rebellion is more than just games. We have our own film studio, we create board games, publish books, and through 2000AD, publish comics and graphic novels such as the amazing Judge Dredd. We're not just looking for testers, we're looking for Senior QA Analysts - players who are also masters of game quality! As a Senior QA Analyst, you don't just click buttons, you see the whole map, anticipate every trap, and make sure the team ships games that run smoothly for every player. What you'll do: Write robust test plans for every feature - cover all paths, edge cases, and sneaky combos no bugs can slip through the test runs. Hunt down risks before they hit production - you know where things can break, and you find things and get them fixed before anyone notices. Think systemically - features don't exist in a vacuum, you can visualize how everything interacts across the game and its systems. Lead and mentor the squad - share your knowledge and experience with the team, be a resource, help the team level up and keep our processes sharp. Communicate like a pro - designers, devs, and production rely on you to spot problems and explain them clearly. Qualifications: Has proven QA experience in the world of games. Can craft detailed test plans without a guide. Thinks about edge cases, system interactions, and risk, not just golden paths. Mentors others, keeps the team sharp. Contract details: This is a fixed-term contract position to provide maternity leave cover for the QA team. The end date for this contract will be August 2027. This is an onsite role which can be based at any of our Oxford, Warwick or Runcorn studios, each offering a creative and relaxed atmosphere where teamwork drives our success. Benefits: 22 days holidays + Christmas closure (typically 4 days) & Bank holidays (increasing with service at 5 years - one day each year until you reach 31 days) Private Medical Insurance, healthcare cash plan, including dental and Vision Life Assurance, Income Protection & Critical Illness Cover Enhanced Family Leave Enhanced Pension Scheme EAP a range of Mental Health and Wellbeing Support Plus loads more including a wide range of discounts, freebies, and social events! Right to Work Statement This role is only open to applicants who have the permanent right to work in the UK. We are unable to provide or take over visa sponsorship, either now or in the future. Applicants must therefore be able to demonstrate their ongoing eligibility to work in the UK without the need for employer sponsorship.
Senior QA Analyst - Fixed-Term Contract
Rebellion Runcorn, Cheshire
We want you to ! For 30 years we've been independently developing and publishing incredible video games at our multiple studios founded by Jason & Chris Kingsley, but Rebellion is more than just games. We have our own film studio, we create board games, publish books, and through 2000AD, publish comics and graphic novels such as the amazing Judge Dredd. We're not just looking for testers, we're looking for Senior QA Analysts - players who are also masters of game quality! As a Senior QA Analyst, you don't just click buttons, you see the whole map, anticipate every trap, and make sure the team ships games that run smoothly for every player. What you'll do: Write robust test plans for every feature - cover all paths, edge cases, and sneaky combos no bugs can slip through the test runs. Hunt down risks before they hit production - you know where things can break, and you find things and get them fixed before anyone notices. Think systemically - features don't exist in a vacuum, you can visualize how everything interacts across the game and its systems. Lead and mentor the squad - share your knowledge and experience with the team, be a resource, help the team level up and keep our processes sharp. Communicate like a pro - designers, devs, and production rely on you to spot problems and explain them clearly. We're looking for someone that: Has proven QA experience in the world of games. Can craft detailed test plans without a guide. Thinks about edge cases, system interactions, and risk, not just golden paths. Mentors others, keeps the team sharp. This is a fixed-term contract position to provide maternity leave cover for the QA team. The end date for this contract will be August 2027. This is an onsite role which can be based at any of our Oxford, Warwick or Runcorn studios, each offering a creative and relaxed atmosphere where teamwork drives our success. We'relooking for someone that: Has proven QA experience in the world of games. Can craft detailed test plans without a guide. Thinks about edge cases, system interactions, and risk, not just golden paths. Mentorsothers, keeps the team sharp. We offer an extensive benefits package to our team including: 22 days holidays + Christmas closure (typically 4 days) & Bank holidays (increasing with service at 5 years - one day each year until you reach 31 days) Private Medical Insurance, healthcare cash plan, including dental and Vision Life Assurance, Income Protection & Critical Illness Cover Enhanced Family Leave Enhanced Pension Scheme EAP a range of Mental Health and Wellbeing Support Plus loads more including a wide range of discounts, freebies, and social events! Right to Work Statement This role is only open to applicants who have the permanent right to work in the UK. We are unable to provide or take over visa sponsorship, either now or in the future. Applicants must therefore be able to demonstrate their ongoing eligibility to work in the UK without the need for employer sponsorship. Inside Rebellion Whichever team you join at Rebellion we are proud of our open, friendly, and creative atmosphere. We love what we do, and we have fun doing it! As a big indie developer, we have complete creative freedom over our titles which allows us to work on a massive variety of projects across all the major platforms. Find out more about us here Our size, stability, and the variety of in-house expertise across multiple industries, makes Rebellion completely unique! We work in our own way, and we celebrate that as the key to our success. We foster an inclusive culture where you are encouraged to be yourself, to express your creativity and your talent. We are people focused and will support you in every way to can be the best at what you do. We recognise the importance of enjoying what you do and having a healthy work-life balance. We offer a friendly, creative, and relaxed working atmosphere, with sensibly managed projects and a wide variety of benefits and development opportunities for all our teams to ensure you are fully supported with your physical and Mental Well-being. We are actively recruiting for a diverse team and continue to add to our culture of growth and inclusion. Rebellion encourages innovation in all areas, and we look forward to hearing how you can help us to be better. We encourage all demographics of culture, gender, ethnicity, neurodiversity and beyond, because a representative team makes better products.
25/07/2026
Full time
We want you to ! For 30 years we've been independently developing and publishing incredible video games at our multiple studios founded by Jason & Chris Kingsley, but Rebellion is more than just games. We have our own film studio, we create board games, publish books, and through 2000AD, publish comics and graphic novels such as the amazing Judge Dredd. We're not just looking for testers, we're looking for Senior QA Analysts - players who are also masters of game quality! As a Senior QA Analyst, you don't just click buttons, you see the whole map, anticipate every trap, and make sure the team ships games that run smoothly for every player. What you'll do: Write robust test plans for every feature - cover all paths, edge cases, and sneaky combos no bugs can slip through the test runs. Hunt down risks before they hit production - you know where things can break, and you find things and get them fixed before anyone notices. Think systemically - features don't exist in a vacuum, you can visualize how everything interacts across the game and its systems. Lead and mentor the squad - share your knowledge and experience with the team, be a resource, help the team level up and keep our processes sharp. Communicate like a pro - designers, devs, and production rely on you to spot problems and explain them clearly. We're looking for someone that: Has proven QA experience in the world of games. Can craft detailed test plans without a guide. Thinks about edge cases, system interactions, and risk, not just golden paths. Mentors others, keeps the team sharp. This is a fixed-term contract position to provide maternity leave cover for the QA team. The end date for this contract will be August 2027. This is an onsite role which can be based at any of our Oxford, Warwick or Runcorn studios, each offering a creative and relaxed atmosphere where teamwork drives our success. We'relooking for someone that: Has proven QA experience in the world of games. Can craft detailed test plans without a guide. Thinks about edge cases, system interactions, and risk, not just golden paths. Mentorsothers, keeps the team sharp. We offer an extensive benefits package to our team including: 22 days holidays + Christmas closure (typically 4 days) & Bank holidays (increasing with service at 5 years - one day each year until you reach 31 days) Private Medical Insurance, healthcare cash plan, including dental and Vision Life Assurance, Income Protection & Critical Illness Cover Enhanced Family Leave Enhanced Pension Scheme EAP a range of Mental Health and Wellbeing Support Plus loads more including a wide range of discounts, freebies, and social events! Right to Work Statement This role is only open to applicants who have the permanent right to work in the UK. We are unable to provide or take over visa sponsorship, either now or in the future. Applicants must therefore be able to demonstrate their ongoing eligibility to work in the UK without the need for employer sponsorship. Inside Rebellion Whichever team you join at Rebellion we are proud of our open, friendly, and creative atmosphere. We love what we do, and we have fun doing it! As a big indie developer, we have complete creative freedom over our titles which allows us to work on a massive variety of projects across all the major platforms. Find out more about us here Our size, stability, and the variety of in-house expertise across multiple industries, makes Rebellion completely unique! We work in our own way, and we celebrate that as the key to our success. We foster an inclusive culture where you are encouraged to be yourself, to express your creativity and your talent. We are people focused and will support you in every way to can be the best at what you do. We recognise the importance of enjoying what you do and having a healthy work-life balance. We offer a friendly, creative, and relaxed working atmosphere, with sensibly managed projects and a wide variety of benefits and development opportunities for all our teams to ensure you are fully supported with your physical and Mental Well-being. We are actively recruiting for a diverse team and continue to add to our culture of growth and inclusion. Rebellion encourages innovation in all areas, and we look forward to hearing how you can help us to be better. We encourage all demographics of culture, gender, ethnicity, neurodiversity and beyond, because a representative team makes better products.
Senior UX Designer
Elekta AB Crawley, Sussex
Responsibilities Own the end-to-end UX for one or more Elekta products within Treatment Planning Systems (TPS) and/or Oncology Information Systems (OIS) Apply user insights from research (primary and secondary) to inform design decisions Design and refine user journeys, workflows and interaction models to improve usability, efficiency and safety Create mid- to low-fidelity designs and interactive prototypes (e.g. Figma) to communicate solutions clearly Validate designs through usability testing and iterative feedback Define, measure and report on UX quality using appropriate metrics Collaborate with Product Managers and Engineering to deliver solutions, contribute ideas and influence product direction Facilitate workshops and design reviews, communicate design rationale clearly, and contribute to the design system and peer feedback culture Qualifications A degree in UX, Interaction Design, Product Design, Human Factors or a related field (Master's a plus) Solid experience in hands on UX design (not purely visual/graphic design), ideally 4+ years Confidence creating core UX artifacts such as user journeys, workflows and interactive prototypes A user centred mindset with experience in iterative design, research and usability testing Experience designing complex products with multiple user groups Background in desktop software design (mobile experience is a bonus) Proficiency in Figma and familiar collaboration tools (e.g. Miro, FigJam) A collaborative communicator who can work independently, manage priorities and respond positively to feedback Benefits Work Pattern (required to work from the Crawley HQ 4 days a week with 1-day WFH) Up to 25 paid vacation days (plus bank holidays) Holiday Purchase Scheme Private Medical Insurance Attractive Employer Pension Contribution Package Cycle to work scheme Life Assurance Onsite subsidized restaurant, offering budget friendly dining Electric vehicle salary sacrifice scheme We evaluate qualified applicants without regard to age, race, colour, religion, sex, sexual orientation, gender identity, genetic information, national origin, disability, veteran status, or any other protected characteristic.
25/07/2026
Full time
Responsibilities Own the end-to-end UX for one or more Elekta products within Treatment Planning Systems (TPS) and/or Oncology Information Systems (OIS) Apply user insights from research (primary and secondary) to inform design decisions Design and refine user journeys, workflows and interaction models to improve usability, efficiency and safety Create mid- to low-fidelity designs and interactive prototypes (e.g. Figma) to communicate solutions clearly Validate designs through usability testing and iterative feedback Define, measure and report on UX quality using appropriate metrics Collaborate with Product Managers and Engineering to deliver solutions, contribute ideas and influence product direction Facilitate workshops and design reviews, communicate design rationale clearly, and contribute to the design system and peer feedback culture Qualifications A degree in UX, Interaction Design, Product Design, Human Factors or a related field (Master's a plus) Solid experience in hands on UX design (not purely visual/graphic design), ideally 4+ years Confidence creating core UX artifacts such as user journeys, workflows and interactive prototypes A user centred mindset with experience in iterative design, research and usability testing Experience designing complex products with multiple user groups Background in desktop software design (mobile experience is a bonus) Proficiency in Figma and familiar collaboration tools (e.g. Miro, FigJam) A collaborative communicator who can work independently, manage priorities and respond positively to feedback Benefits Work Pattern (required to work from the Crawley HQ 4 days a week with 1-day WFH) Up to 25 paid vacation days (plus bank holidays) Holiday Purchase Scheme Private Medical Insurance Attractive Employer Pension Contribution Package Cycle to work scheme Life Assurance Onsite subsidized restaurant, offering budget friendly dining Electric vehicle salary sacrifice scheme We evaluate qualified applicants without regard to age, race, colour, religion, sex, sexual orientation, gender identity, genetic information, national origin, disability, veteran status, or any other protected characteristic.
Fuel Recruitment
Senior UI Designer/Graphic Designer
Fuel Recruitment
Our consultancy client are looking for an experienced UI designer with experience with graphic design to join a client project in the Financial Services arena. You will have extensive FS (Banking, Cards, Payments etc) and have extensive experience with Figma and Claude Code which are non negotiable. Working within a multi disciplinary product team to design high quality digital experiences, building scalable design systems and working with engineers to deliver production ready solutions using AI enabled workflows. Designing high quality UI across web, mobile and enterprise products in Figma and translate user journeys and requirements into production ready designs and prototypes. You will use Claude Code to to accelerate design, prototyping and delivery. Create engaging graphic design assets including presentations, marketing collateral, visual comms and client facing material. You will have extensive UI and interaction design experience and be highly proficient in Figma and Claude Code as part of the end to end product design process. A strong background in responsive design, accessibility and developer hand off and excellent stakeholder management and communications skills. On the graphic design side you will need strong design skills including branding, typography, layout, presentation design and visual storytelling. For this role you will need to be in the office 1 day per week and the role will be inside IR35.
20/07/2026
Contractor
Our consultancy client are looking for an experienced UI designer with experience with graphic design to join a client project in the Financial Services arena. You will have extensive FS (Banking, Cards, Payments etc) and have extensive experience with Figma and Claude Code which are non negotiable. Working within a multi disciplinary product team to design high quality digital experiences, building scalable design systems and working with engineers to deliver production ready solutions using AI enabled workflows. Designing high quality UI across web, mobile and enterprise products in Figma and translate user journeys and requirements into production ready designs and prototypes. You will use Claude Code to to accelerate design, prototyping and delivery. Create engaging graphic design assets including presentations, marketing collateral, visual comms and client facing material. You will have extensive UI and interaction design experience and be highly proficient in Figma and Claude Code as part of the end to end product design process. A strong background in responsive design, accessibility and developer hand off and excellent stakeholder management and communications skills. On the graphic design side you will need strong design skills including branding, typography, layout, presentation design and visual storytelling. For this role you will need to be in the office 1 day per week and the role will be inside IR35.
Product Design Manager
Moniepoint
Who we are Moniepoint Inc. is Africa's all-in-one financial ecosystem, helping 10 million businesses and individuals access seamless payments, banking, credit, and business management tools since 2019. As Nigeria's largest merchant acquirer, it powers most of the country's Point of Sale (POS) transactions. Through its subsidiaries, Moniepoint Inc. processes $22 billion monthly for its customers while operating profitably. As a Product Design Manager, you will own the execution of our design vision, managing a small team of designers across multiple teams to prioritise initiatives, drive strategic projects, and foster a culture of excellence. Balancing leadership with hands on design, you will ensure we deliver business driven, user centred solutions that elevate the user experience. This role requires strong leadership, UX/UI expertise, and cross functional collaboration. You will work closely with product managers, engineers, and other stakeholders to remove blockers, streamline workflows, and create scalable, accessible designs that align with both user and business needs. What you'll do Lead and manage a small team of product designers, ensuring project prioritisation, team alignment, and timely execution of high quality design work. Mentor and inspire your team, fostering a culture of feedback, learning, and innovation through regular critiques, coaching, and skill development. Manage project timelines, roadmaps, and design workflows, ensuring the team delivers high quality work on schedule. Maintain a hands on approach, contributing directly to key design projects while balancing leadership responsibilities. Partner with product managers, engineers, and executives to translate strategic goals into user friendly design solutions. Advocate for user centred design by leveraging qualitative and quantitative research, usability testing, and behavioural insights to make informed design decisions. Ensure design consistency and scalability through the use of design systems and atomic design principles. Champion accessibility (a11y) and inclusive design, ensuring our products are usable by a diverse audience. Collaborate with analytics and product teams to measure the impact of design and optimise experiences based on data. What you need to succeed A strong portfolio demonstrating your ability to lead design teams and deliver end to end product design solutions across platforms, backed by user research and measurable impact. Experience leading and developing design teams, fostering collaboration, mentorship, and performance driven growth. Expertise in UX/UI principles, interaction design, and user research methodologies, with a proven track record of delivering results driven digital products. Strong communication and stakeholder management skills, with the ability to influence cross functional teams and advocate for design at all levels. Strategic mindset, with the ability to translate product goals into scalable, flexible, and user centric design solutions. Experience managing design workflows, tools, and operational processes to improve team efficiency and output. Ability to thrive in a fast paced environment, effectively balancing multiple priorities while maintaining design excellence. Experience in fintech or SaaS, with a strong understanding of financial products, compliance, security, and designing for trust. What you'll get A leadership role in shaping the future of fintech - your work will influence design strategy and impact millions of users. Opportunities for career growth - mentorship, leadership development, and the ability to scale and shape a high performing design team. Autonomy and influence - own design decisions, drive cross functional collaboration, and define best practices. A high performing and collaborative team - work alongside talented designers, engineers, and product managers in a culture that values design excellence. A culture of experimentation - we encourage bold ideas, rapid iteration, and data driven design improvements. Competitive compensation and benefits. Remote friendly work culture with support for professional development and engagement with the design community. What to expect in the hiring process Application & portfolio review: we assess your experience, leadership impact, and UX case studies that demonstrate strategic thinking, process, and measurable outcomes. Preliminary phone call with recruiter: a brief conversation to discuss your background, leadership experience, and expectations. Interview with senior leadership: a deep dive into your leadership approach, design philosophy, and ability to drive impact. This includes a discussion on past projects and collaboration with cross functional teams. Design leadership challenge: a scenario based assessment to evaluate both strategic thinking and leadership skills while balancing UX/UI expertise. Final executive conversation: a discussion with senior leadership to assess alignment with our vision, strategic thinking, and team building philosophy. Help Us Support Diversity at Moniepoint At Moniepoint, we are committed to fostering a diverse and inclusive work environment. We do not discriminate based on gender identity, orientation, or other personal characteristics. To help us track and improve our recruitment efforts and ensure we are meeting our gender inclusion goals, we kindly ask you to answer the following demographic questions. Your responses are voluntary and will not impact your application in any way. Thank you for helping us build a more inclusive team.
18/07/2026
Full time
Who we are Moniepoint Inc. is Africa's all-in-one financial ecosystem, helping 10 million businesses and individuals access seamless payments, banking, credit, and business management tools since 2019. As Nigeria's largest merchant acquirer, it powers most of the country's Point of Sale (POS) transactions. Through its subsidiaries, Moniepoint Inc. processes $22 billion monthly for its customers while operating profitably. As a Product Design Manager, you will own the execution of our design vision, managing a small team of designers across multiple teams to prioritise initiatives, drive strategic projects, and foster a culture of excellence. Balancing leadership with hands on design, you will ensure we deliver business driven, user centred solutions that elevate the user experience. This role requires strong leadership, UX/UI expertise, and cross functional collaboration. You will work closely with product managers, engineers, and other stakeholders to remove blockers, streamline workflows, and create scalable, accessible designs that align with both user and business needs. What you'll do Lead and manage a small team of product designers, ensuring project prioritisation, team alignment, and timely execution of high quality design work. Mentor and inspire your team, fostering a culture of feedback, learning, and innovation through regular critiques, coaching, and skill development. Manage project timelines, roadmaps, and design workflows, ensuring the team delivers high quality work on schedule. Maintain a hands on approach, contributing directly to key design projects while balancing leadership responsibilities. Partner with product managers, engineers, and executives to translate strategic goals into user friendly design solutions. Advocate for user centred design by leveraging qualitative and quantitative research, usability testing, and behavioural insights to make informed design decisions. Ensure design consistency and scalability through the use of design systems and atomic design principles. Champion accessibility (a11y) and inclusive design, ensuring our products are usable by a diverse audience. Collaborate with analytics and product teams to measure the impact of design and optimise experiences based on data. What you need to succeed A strong portfolio demonstrating your ability to lead design teams and deliver end to end product design solutions across platforms, backed by user research and measurable impact. Experience leading and developing design teams, fostering collaboration, mentorship, and performance driven growth. Expertise in UX/UI principles, interaction design, and user research methodologies, with a proven track record of delivering results driven digital products. Strong communication and stakeholder management skills, with the ability to influence cross functional teams and advocate for design at all levels. Strategic mindset, with the ability to translate product goals into scalable, flexible, and user centric design solutions. Experience managing design workflows, tools, and operational processes to improve team efficiency and output. Ability to thrive in a fast paced environment, effectively balancing multiple priorities while maintaining design excellence. Experience in fintech or SaaS, with a strong understanding of financial products, compliance, security, and designing for trust. What you'll get A leadership role in shaping the future of fintech - your work will influence design strategy and impact millions of users. Opportunities for career growth - mentorship, leadership development, and the ability to scale and shape a high performing design team. Autonomy and influence - own design decisions, drive cross functional collaboration, and define best practices. A high performing and collaborative team - work alongside talented designers, engineers, and product managers in a culture that values design excellence. A culture of experimentation - we encourage bold ideas, rapid iteration, and data driven design improvements. Competitive compensation and benefits. Remote friendly work culture with support for professional development and engagement with the design community. What to expect in the hiring process Application & portfolio review: we assess your experience, leadership impact, and UX case studies that demonstrate strategic thinking, process, and measurable outcomes. Preliminary phone call with recruiter: a brief conversation to discuss your background, leadership experience, and expectations. Interview with senior leadership: a deep dive into your leadership approach, design philosophy, and ability to drive impact. This includes a discussion on past projects and collaboration with cross functional teams. Design leadership challenge: a scenario based assessment to evaluate both strategic thinking and leadership skills while balancing UX/UI expertise. Final executive conversation: a discussion with senior leadership to assess alignment with our vision, strategic thinking, and team building philosophy. Help Us Support Diversity at Moniepoint At Moniepoint, we are committed to fostering a diverse and inclusive work environment. We do not discriminate based on gender identity, orientation, or other personal characteristics. To help us track and improve our recruitment efforts and ensure we are meeting our gender inclusion goals, we kindly ask you to answer the following demographic questions. Your responses are voluntary and will not impact your application in any way. Thank you for helping us build a more inclusive team.
Senior Product Designer
XYZ Reality
Job title: Senior Product Designer Location: London (Hybrid - min. 3 days in office) ABOUT XYZ REALITY XYZ Reality are the creators of the world's first and only engineering-grade Augmented Reality solution, purpose built for the construction industry. Not only have we created this holographic technology, that sits within The Atom - a smart, site-safe headset/hardhat - but we implement it on projects, utilising the power of AR to ensure that all schemes are completed in line with delivery timescales and budgets. XYZ has grown to over 100 staff across the UK, US & Europe and is working with Mission Critical organisations & construction companies to successfully deliver major projects. THE ROLE As a Senior Product Designer, you'll own and shape key experiences across our XR headset and web platform. You'll create tools used in high-pressure construction environments, where clarity, speed, and accuracy directly impact cost and delivery. You'll turn complex BIM and construction workflows into intuitive, effective experiences, connecting planning in the office with execution on site. You'll lead design from early discovery through to delivery, working closely with Product, Engineering, and Hardware teams. This is a hands on role with significant influence over product direction, interaction paradigms, and how spatial computing and AI are applied in practice. We expect you to work AI natively - using AI tools as a core part of how you research, prototype, and iterate. KEY RESPONSIBILITIES Design end-to-end experiences across XR headset, web platform, and supporting mobile tools - leading complex features from discovery through to delivery. Translate complex construction workflows into intuitive, effective tools; explore and define spatial (3D) interaction patterns. Design dashboards, data visualisations, and collaboration features, contributing to and evolving a cross platform design system. Use research and testing to inform decisions and validate solutions in real-world environments. Use AI tools across the design process - prototyping, research synthesis, ideation - and share effective practices with the team. Collaborate closely with Product, Engineering, and Hardware teams throughout delivery. REQUIRED QUALIFICATIONS Strong experience designing digital products in cross functional teams, with a portfolio demonstrating end-to-end product design work. Excellent UI and interaction design skills, with experience across multi device products and design systems. Proficiency with Figma and modern prototyping methods. Hands on use of AI tools in your day-to-day design workflow, with good judgement about where they add and don't add value. KEY EXPERIENCE & SKILLS Comfortable using research and data to guide design decisions and validate solutions. Strong communication and collaboration skills across product, engineering, and hardware disciplines. Curiosity and drive to explore new tools and approaches for complex, real world problems. Experience in XR / AR / spatial design - desirable but not required. Background in B2B, SaaS, or data-heavy products; familiarity with construction, BIM, or CAD tools. Experience designing AI-powered product features (assistants, automation, ML-driven UX) or AI-assisted prototyping tools (e.g. Cursor, v0, Claude). BENEFITS 25 days annual leave & public holidays Private healthcare with Vitality Christmas shutdown days on top of leave allowance (2-4 per year usually) Office located within a 5-minute walk from Angel station Hybrid working Biannual salary reviews Summer & Christmas staff parties Free lunch bought in and after-work gathering/drinks every Thursday in the office Employee referral scheme Cycle to Work scheme Make a real-world impact of revolutionising the construction industry
17/07/2026
Full time
Job title: Senior Product Designer Location: London (Hybrid - min. 3 days in office) ABOUT XYZ REALITY XYZ Reality are the creators of the world's first and only engineering-grade Augmented Reality solution, purpose built for the construction industry. Not only have we created this holographic technology, that sits within The Atom - a smart, site-safe headset/hardhat - but we implement it on projects, utilising the power of AR to ensure that all schemes are completed in line with delivery timescales and budgets. XYZ has grown to over 100 staff across the UK, US & Europe and is working with Mission Critical organisations & construction companies to successfully deliver major projects. THE ROLE As a Senior Product Designer, you'll own and shape key experiences across our XR headset and web platform. You'll create tools used in high-pressure construction environments, where clarity, speed, and accuracy directly impact cost and delivery. You'll turn complex BIM and construction workflows into intuitive, effective experiences, connecting planning in the office with execution on site. You'll lead design from early discovery through to delivery, working closely with Product, Engineering, and Hardware teams. This is a hands on role with significant influence over product direction, interaction paradigms, and how spatial computing and AI are applied in practice. We expect you to work AI natively - using AI tools as a core part of how you research, prototype, and iterate. KEY RESPONSIBILITIES Design end-to-end experiences across XR headset, web platform, and supporting mobile tools - leading complex features from discovery through to delivery. Translate complex construction workflows into intuitive, effective tools; explore and define spatial (3D) interaction patterns. Design dashboards, data visualisations, and collaboration features, contributing to and evolving a cross platform design system. Use research and testing to inform decisions and validate solutions in real-world environments. Use AI tools across the design process - prototyping, research synthesis, ideation - and share effective practices with the team. Collaborate closely with Product, Engineering, and Hardware teams throughout delivery. REQUIRED QUALIFICATIONS Strong experience designing digital products in cross functional teams, with a portfolio demonstrating end-to-end product design work. Excellent UI and interaction design skills, with experience across multi device products and design systems. Proficiency with Figma and modern prototyping methods. Hands on use of AI tools in your day-to-day design workflow, with good judgement about where they add and don't add value. KEY EXPERIENCE & SKILLS Comfortable using research and data to guide design decisions and validate solutions. Strong communication and collaboration skills across product, engineering, and hardware disciplines. Curiosity and drive to explore new tools and approaches for complex, real world problems. Experience in XR / AR / spatial design - desirable but not required. Background in B2B, SaaS, or data-heavy products; familiarity with construction, BIM, or CAD tools. Experience designing AI-powered product features (assistants, automation, ML-driven UX) or AI-assisted prototyping tools (e.g. Cursor, v0, Claude). BENEFITS 25 days annual leave & public holidays Private healthcare with Vitality Christmas shutdown days on top of leave allowance (2-4 per year usually) Office located within a 5-minute walk from Angel station Hybrid working Biannual salary reviews Summer & Christmas staff parties Free lunch bought in and after-work gathering/drinks every Thursday in the office Employee referral scheme Cycle to Work scheme Make a real-world impact of revolutionising the construction industry
Software Engineer
Merantix Sheffield, Yorkshire
Position Overview The Autodesk Interactive Graphics Solutions group is seeking a talented and highly motivated individual to develop world class commercial web applications used by construction companies to increase efficiency and reduce waste during construction. If you are a Software Engineer proficient in web application development and enjoy working in a dynamic, fast paced team with state of the art technologies, we would love to hear from you! Responsibilities Contribute across the full software development lifecycle, from implementation to deployment and continuous improvement Develop scalable, secure, high performance frontend applications using modern web technologies Translate product requirements into iterative, customer facing enhancements with guidance as needed Collaborate closely with Product Managers, UX Designers, and Engineers across distributed teams Maintain high engineering standards through peer reviews, testing, documentation, and clean code practices Learn and apply company software engineering and agile practices; surface risks and blockers early and seek mentorship from technical leaders and senior engineers Leverage AI tools and modern engineering productivity techniques in daily workflows Participate in technical discussions and contribute to team level improvements Work in a flexible, hybrid environment using modern engineering tools and practices Participate in Agile ceremonies and iterative delivery cycles Minimum Qualifications 2-3 years of hands on frontend development experience or Bachelor of Science or higher degree in computer science or equivalent experience Working knowledge of HTML, CSS, JavaScript, TypeScript, and React Good understanding of JavaScript fundamentals and browser internals Experience with modern testing frameworks like Jest and Cypress Proficiency with Git and collaborative development workflows Experience working in Agile environments with short release cycles Ability to write clean, maintainable, well documented code Solid analytical and problem solving skills Good written and verbal communication skills Preferred Qualifications Experience with state management solutions such as Redux, MobX or React Query Familiarity with bundling tools (e.g., Webpack, Rsbuild) and modern build systems Exposure to web based 3D visualization technologies Basic understanding of CI/CD pipelines and cloud native deployment models Exposure to backend technologies such as Node.js and C# Experience with AWS or similar cloud platforms The Ideal Candidate A curious engineer who stays current with emerging tools and technologies Comfortable working in distributed, cross functional teams Adaptable and capable of managing priorities with guidance Committed to learning and improving engineering practices Collaborative mindset with the ability to communicate with technical and non technical stakeholders Open to working in a hybrid environment and leveraging in person interactions to strengthen collaboration and problem solving Salary Transparency Salary is one part of Autodesk's competitive compensation package. Offers are based on the candidate's experience and geographic location. In addition to base salaries, our compensation package may include annual cash bonuses, commissions for sales roles, stock grants, and a comprehensive benefits package.
16/07/2026
Full time
Position Overview The Autodesk Interactive Graphics Solutions group is seeking a talented and highly motivated individual to develop world class commercial web applications used by construction companies to increase efficiency and reduce waste during construction. If you are a Software Engineer proficient in web application development and enjoy working in a dynamic, fast paced team with state of the art technologies, we would love to hear from you! Responsibilities Contribute across the full software development lifecycle, from implementation to deployment and continuous improvement Develop scalable, secure, high performance frontend applications using modern web technologies Translate product requirements into iterative, customer facing enhancements with guidance as needed Collaborate closely with Product Managers, UX Designers, and Engineers across distributed teams Maintain high engineering standards through peer reviews, testing, documentation, and clean code practices Learn and apply company software engineering and agile practices; surface risks and blockers early and seek mentorship from technical leaders and senior engineers Leverage AI tools and modern engineering productivity techniques in daily workflows Participate in technical discussions and contribute to team level improvements Work in a flexible, hybrid environment using modern engineering tools and practices Participate in Agile ceremonies and iterative delivery cycles Minimum Qualifications 2-3 years of hands on frontend development experience or Bachelor of Science or higher degree in computer science or equivalent experience Working knowledge of HTML, CSS, JavaScript, TypeScript, and React Good understanding of JavaScript fundamentals and browser internals Experience with modern testing frameworks like Jest and Cypress Proficiency with Git and collaborative development workflows Experience working in Agile environments with short release cycles Ability to write clean, maintainable, well documented code Solid analytical and problem solving skills Good written and verbal communication skills Preferred Qualifications Experience with state management solutions such as Redux, MobX or React Query Familiarity with bundling tools (e.g., Webpack, Rsbuild) and modern build systems Exposure to web based 3D visualization technologies Basic understanding of CI/CD pipelines and cloud native deployment models Exposure to backend technologies such as Node.js and C# Experience with AWS or similar cloud platforms The Ideal Candidate A curious engineer who stays current with emerging tools and technologies Comfortable working in distributed, cross functional teams Adaptable and capable of managing priorities with guidance Committed to learning and improving engineering practices Collaborative mindset with the ability to communicate with technical and non technical stakeholders Open to working in a hybrid environment and leveraging in person interactions to strengthen collaboration and problem solving Salary Transparency Salary is one part of Autodesk's competitive compensation package. Offers are based on the candidate's experience and geographic location. In addition to base salaries, our compensation package may include annual cash bonuses, commissions for sales roles, stock grants, and a comprehensive benefits package.
Senior Product Designer (Inbox)
Proton
Join Proton and build a better internet where privacy is the default Proton was founded in 2014 by scientists from CERN on a simple truth: privacy is a fundamental human right. Since then, we've built the world's largest encrypted email service (Proton Mail) and expanded into Proton VPN, Proton Drive, Proton Pass, and Proton Calendar - tools used by millions globally to protect their freedom, fight censorship, and keep their data safe. In some situations, Proton has literally helped save lives. We are profitable, independent (no VC control), and selectively hire from the top 1% of applicants. Our 700+ team members across 50+ countries come from leading organizations and elite academic backgrounds. We move fast, keep hierarchy light, and prioritize impact over optics. If you want to do meaningful work with exceptionally high-caliber people, this is it. Check our open-source projects here. The Design Team Proton's Design team shapes the visual and interaction layer across Mail, Drive, VPN, Pass, and Calendar - products used by millions of people, many of whom rely on them in high-stakes moments. We work at the intersection of security and simplicity: our products must inspire trust without feeling intimidating, and feel refined without sacrificing clarity. Designers are embedded within engineering teams and involved from the very beginning - problem framing, planning, implementation, and quality assurance - not brought in at the mockup stage. The team is organized as a guild: high autonomy, shared standards, and real influence over how design is practiced across Proton. We hold a high craft bar. Typography, layout, spacing, color, iconography, motion - the details most companies treat as polish, we treat as the product. If your best work is the work itself - pixels you're proud to sign - you'll be in good company here. What You'll Do Own the visual and interaction quality of one or more Proton products - from early concepts through production, until what ships matches the design intent Design interfaces that make sophisticated privacy and security features feel intuitive and trustworthy - without oversimplifying what's underneath Craft visual systems - typography, hierarchy, spacing, color, iconography - that scale across millions of users Design motion, transitions, and micro-interactions that add meaning, not decoration Create icons, illustrations, and visual assets that strengthen Proton's visual language and stay consistent across products Raise the team's craft bar through your own execution, design critiques, and contributions to the shared design system Partner with Product Managers and engineers to shape solutions early, surface constraints, and stay hands on through implementation Who You Are 5+ years designing and shipping consumer (B2C) digital products, with a portfolio demonstrating exceptional visual craft across real products - typography, layout, hierarchy, spacing, color, interaction, and motion (portfolio required with application) Proven ability to simplify genuinely complex problems into interfaces that feel obvious in hindsight Experience building and evolving design systems - not just consuming them - and understanding how consistency and flexibility work together Experience designing motion and micro-interactions as integral parts of production UI, not afterthoughts Highly proficient in Figma - moving fluidly from exploration to high fidelity designs and interactive prototypes Ownership beyond your immediate work - you notice quality issues and inconsistencies, and you act on them Nice to Have Background in visual communication, graphic design, typography, illustration, or motion design Portfolio showcasing illustration, iconography, or visual identity work Familiarity with front end implementation and the practical constraints of HTML and CSS What We Offer Work that Matters: Millions of people trust Proton with their privacy. We answer only to our users - not advertisers, not investors with conflicting agendas, not governments. A Great Team: Diverse, collaborative, and tight knit, with people from MIT, Harvard, Stanford, Caltech, Cambridge, ETH, and more. Technology: The right hardware and software to do your best work. Learning & Development: We invest in your growth. Proton is one of the fastest ways to accelerate your career - real challenges, real ownership, from day one. Employee Benefits: Strong health coverage, solid retirement options, generous leave, and wellness support. Stock Options: From day one, you have a real stake in what we're building. When Proton wins, you win. In Person Collaboration: Offices across Geneva, Zürich, Barcelona, London, and more. You'll spend most of your time collaborating face to face. Food: Lunch and snacks on us every day in the office. Transport: We cover public transport, bike allowances, or parking - whichever works for you. Flexible Working: You own your schedule. Outcomes matter more than clock in times. Compensation rangeParis: 59,000 - 91,000 EUR gross annually Other locations: Compensation will be discussed during the interview process Final compensation will be determined based on the candidate's qualifications, skills, and previous experience Our Commitment to Diversity and Inclusion At Proton, we believe diversity drives innovation and strengthens our mission to provide privacy as a default for all. We are committed to fostering an inclusive environment where all individuals - regardless of race, ethnicity, gender, age, sexual orientation, physical ability, or socio economic background - feel valued and empowered. If you need any extra support or reasonable adjustments during the hiring process, please let your talent partner know. Candidate Privacy Notice When you apply for a position at Proton Technologies AG, your information is stored in Greenhouse in accordance with its Service Privacy Policy. This information is used to evaluate your suitability for the posted position and may be retained for future roles. If we no longer have a legitimate business need to process your information, we will either delete or anonymise it. For questions about your data, contact: Proton does not accept unsolicited CVs from any sources other than directly from candidates.
15/07/2026
Full time
Join Proton and build a better internet where privacy is the default Proton was founded in 2014 by scientists from CERN on a simple truth: privacy is a fundamental human right. Since then, we've built the world's largest encrypted email service (Proton Mail) and expanded into Proton VPN, Proton Drive, Proton Pass, and Proton Calendar - tools used by millions globally to protect their freedom, fight censorship, and keep their data safe. In some situations, Proton has literally helped save lives. We are profitable, independent (no VC control), and selectively hire from the top 1% of applicants. Our 700+ team members across 50+ countries come from leading organizations and elite academic backgrounds. We move fast, keep hierarchy light, and prioritize impact over optics. If you want to do meaningful work with exceptionally high-caliber people, this is it. Check our open-source projects here. The Design Team Proton's Design team shapes the visual and interaction layer across Mail, Drive, VPN, Pass, and Calendar - products used by millions of people, many of whom rely on them in high-stakes moments. We work at the intersection of security and simplicity: our products must inspire trust without feeling intimidating, and feel refined without sacrificing clarity. Designers are embedded within engineering teams and involved from the very beginning - problem framing, planning, implementation, and quality assurance - not brought in at the mockup stage. The team is organized as a guild: high autonomy, shared standards, and real influence over how design is practiced across Proton. We hold a high craft bar. Typography, layout, spacing, color, iconography, motion - the details most companies treat as polish, we treat as the product. If your best work is the work itself - pixels you're proud to sign - you'll be in good company here. What You'll Do Own the visual and interaction quality of one or more Proton products - from early concepts through production, until what ships matches the design intent Design interfaces that make sophisticated privacy and security features feel intuitive and trustworthy - without oversimplifying what's underneath Craft visual systems - typography, hierarchy, spacing, color, iconography - that scale across millions of users Design motion, transitions, and micro-interactions that add meaning, not decoration Create icons, illustrations, and visual assets that strengthen Proton's visual language and stay consistent across products Raise the team's craft bar through your own execution, design critiques, and contributions to the shared design system Partner with Product Managers and engineers to shape solutions early, surface constraints, and stay hands on through implementation Who You Are 5+ years designing and shipping consumer (B2C) digital products, with a portfolio demonstrating exceptional visual craft across real products - typography, layout, hierarchy, spacing, color, interaction, and motion (portfolio required with application) Proven ability to simplify genuinely complex problems into interfaces that feel obvious in hindsight Experience building and evolving design systems - not just consuming them - and understanding how consistency and flexibility work together Experience designing motion and micro-interactions as integral parts of production UI, not afterthoughts Highly proficient in Figma - moving fluidly from exploration to high fidelity designs and interactive prototypes Ownership beyond your immediate work - you notice quality issues and inconsistencies, and you act on them Nice to Have Background in visual communication, graphic design, typography, illustration, or motion design Portfolio showcasing illustration, iconography, or visual identity work Familiarity with front end implementation and the practical constraints of HTML and CSS What We Offer Work that Matters: Millions of people trust Proton with their privacy. We answer only to our users - not advertisers, not investors with conflicting agendas, not governments. A Great Team: Diverse, collaborative, and tight knit, with people from MIT, Harvard, Stanford, Caltech, Cambridge, ETH, and more. Technology: The right hardware and software to do your best work. Learning & Development: We invest in your growth. Proton is one of the fastest ways to accelerate your career - real challenges, real ownership, from day one. Employee Benefits: Strong health coverage, solid retirement options, generous leave, and wellness support. Stock Options: From day one, you have a real stake in what we're building. When Proton wins, you win. In Person Collaboration: Offices across Geneva, Zürich, Barcelona, London, and more. You'll spend most of your time collaborating face to face. Food: Lunch and snacks on us every day in the office. Transport: We cover public transport, bike allowances, or parking - whichever works for you. Flexible Working: You own your schedule. Outcomes matter more than clock in times. Compensation rangeParis: 59,000 - 91,000 EUR gross annually Other locations: Compensation will be discussed during the interview process Final compensation will be determined based on the candidate's qualifications, skills, and previous experience Our Commitment to Diversity and Inclusion At Proton, we believe diversity drives innovation and strengthens our mission to provide privacy as a default for all. We are committed to fostering an inclusive environment where all individuals - regardless of race, ethnicity, gender, age, sexual orientation, physical ability, or socio economic background - feel valued and empowered. If you need any extra support or reasonable adjustments during the hiring process, please let your talent partner know. Candidate Privacy Notice When you apply for a position at Proton Technologies AG, your information is stored in Greenhouse in accordance with its Service Privacy Policy. This information is used to evaluate your suitability for the posted position and may be retained for future roles. If we no longer have a legitimate business need to process your information, we will either delete or anonymise it. For questions about your data, contact: Proton does not accept unsolicited CVs from any sources other than directly from candidates.
Senior / Staff Product Designer
Recraft
About Us Founded in the US in 2022 and now based in London, UK, Recraft is an AI tool for professional designers, illustrators, and marketers, setting a new standard for excellence in image generation. We designed a tool that lets creators quickly generate and iterate original images, vector art, illustrations, icons, and 3D graphics with AI. Over 3 million users across 190+ countries have produced hundreds of millions of images using Recraft, and we're just getting started. Join a universe of professional opportunities, develop and support large-scale projects, and shape the future of creativity. We are committed to making Recraft an essential, daily tool for every designer and setting the industry standard. Our mission is to ensure that creators can fully control their creative process with AI, providing them with innovative tools to turn ideas into reality. If you're passionate about pushing the boundaries of AI, we want you on board! About the Role Recraft builds a professional-grade design tool used by designers and creative teams around the world. We're looking for a Senior or Staff Product Designer to independently own key areas of the product, raise the bar on visual and interaction design, and work hand-in-hand with engineers from early concept through to shipped features. This is a hands-on, high-craft role for someone who enjoys designing at a granular level - the kind of detail that makes a professional tool feel effortless for power users. Key Responsibilities Independently drive design projects end to end - from research and concept through to launch and iteration. Design interfaces for a professional creative tool with a high level of detail, considering the nuances that matter most to power users. Work closely with engineers throughout the process, including prototyping ideas quickly using code and AI-assisted tools ("vibe-coding"). Present and advocate for your design decisions clearly and persuasively, across design, engineering and leadership. Stay adaptable in a fast-moving environment where the product - and sometimes your own recent work - can change quickly based on what we learn. What We're Looking For Substantial experience in product design at a senior or staff level, with a track record of independently owning and driving projects. An exceptional eye for visual design and craft, with genuine attention to detail. Strong, balanced skills across both UX and UI - equally comfortable with structure and polish. Comfort working at the intersection of design and engineering, including prototyping with code or AI tools regardless of your current skill level. Excellent communication skills and the ability to explain and sell your design thinking to different audiences. Nice to Have Experience designing professional tools or software for power users. A native or near-native English speaker, adding linguistic and cultural diversity to the design team. What We Offer Competitive compensation in line with market rates for senior/staff-level talent. A structured performance review process to support your development and career growth.Performance-based bonuses tied to your impact and the company's results. The opportunity to shape a category-defining product and set the design bar for a fast-growing team. A high level of ownership and autonomy over your area of the product. Close collaboration with founders and leadership - your work and voice will carry real weight. A flexible, hybrid-friendly setup within the UK. A high-craft, low-bureaucracy culture where good design decisions move fast. We're able to offer Skilled Worker visa sponsorship in the UK for qualified candidates.
11/07/2026
Full time
About Us Founded in the US in 2022 and now based in London, UK, Recraft is an AI tool for professional designers, illustrators, and marketers, setting a new standard for excellence in image generation. We designed a tool that lets creators quickly generate and iterate original images, vector art, illustrations, icons, and 3D graphics with AI. Over 3 million users across 190+ countries have produced hundreds of millions of images using Recraft, and we're just getting started. Join a universe of professional opportunities, develop and support large-scale projects, and shape the future of creativity. We are committed to making Recraft an essential, daily tool for every designer and setting the industry standard. Our mission is to ensure that creators can fully control their creative process with AI, providing them with innovative tools to turn ideas into reality. If you're passionate about pushing the boundaries of AI, we want you on board! About the Role Recraft builds a professional-grade design tool used by designers and creative teams around the world. We're looking for a Senior or Staff Product Designer to independently own key areas of the product, raise the bar on visual and interaction design, and work hand-in-hand with engineers from early concept through to shipped features. This is a hands-on, high-craft role for someone who enjoys designing at a granular level - the kind of detail that makes a professional tool feel effortless for power users. Key Responsibilities Independently drive design projects end to end - from research and concept through to launch and iteration. Design interfaces for a professional creative tool with a high level of detail, considering the nuances that matter most to power users. Work closely with engineers throughout the process, including prototyping ideas quickly using code and AI-assisted tools ("vibe-coding"). Present and advocate for your design decisions clearly and persuasively, across design, engineering and leadership. Stay adaptable in a fast-moving environment where the product - and sometimes your own recent work - can change quickly based on what we learn. What We're Looking For Substantial experience in product design at a senior or staff level, with a track record of independently owning and driving projects. An exceptional eye for visual design and craft, with genuine attention to detail. Strong, balanced skills across both UX and UI - equally comfortable with structure and polish. Comfort working at the intersection of design and engineering, including prototyping with code or AI tools regardless of your current skill level. Excellent communication skills and the ability to explain and sell your design thinking to different audiences. Nice to Have Experience designing professional tools or software for power users. A native or near-native English speaker, adding linguistic and cultural diversity to the design team. What We Offer Competitive compensation in line with market rates for senior/staff-level talent. A structured performance review process to support your development and career growth.Performance-based bonuses tied to your impact and the company's results. The opportunity to shape a category-defining product and set the design bar for a fast-growing team. A high level of ownership and autonomy over your area of the product. Close collaboration with founders and leadership - your work and voice will carry real weight. A flexible, hybrid-friendly setup within the UK. A high-craft, low-bureaucracy culture where good design decisions move fast. We're able to offer Skilled Worker visa sponsorship in the UK for qualified candidates.
Senior UI Artist
Lighthouse Games Leamington Spa, Warwickshire
Lighthouse Games is a new AAA studio in Leamington Spa. We are defined by our pedigree of talent, and serious ambition to build a new best in class game. When you join us at Lighthouse, you will be able to create the best work of your career, in an environment that feels truly collaborative. You will learn from the best, and work alongside the future greats of the gaming industry. As our Senior UI Artist, you will collaborate with a talented team of artists, game designers, and developers to create ground breaking and genre defining player experiences for our games. Your primary focus will be on innovating, designing and implementing user interface solutions, with an outlook to deliver a frictionless player experience. To provide artistic guidance to more junior team members and ensuring they deliver high quality UI concepts that align with the artistic vision of our projects. Key Duties Include Create high-quality and visually stunning UI assets, icons, and animations. Create wireframes, mock ups, and prototypes to present UI concepts and iterate based on feedback. Collaborate with the game design, art direction, and development teams to understand project requirements. Design, create, and implement industry leading UI elements, including menus, HUDs, icons, buttons, and other interactive components. Be responsible for innovating new solutions and pushing the boundaries of our craft whilst keeping on brand, and aligned with the overall artistic direction of the game. Collaborate with engineers to implement screens and assets into the game engine while considering performance and technical constraints. Develop and maintain UI style guides and documentation to ensure consistency across multiple projects and platforms. Work closely with the UI team, play testers and games designers to refine and optimise user interactions and flows. Develop animation and motion graphics for UI elements to create fluid and premium UX. Stay up to date with industry trends, UI/UX best practices, and advancements in game UI design. A proven track record as a UI artist in the games industry, with demonstrable experience on AAA or successful indie game titles. A portfolio showcasing exceptional UI design skills and a diverse range of styles and approaches. A strong understanding of UI/UX design principles and how they apply to games. Proficiency in industry standard design tools such as Adobe Creative Suite and Figma. Solid understanding of user centered design principles and best practices. Adept with motion graphics and animation, elevating the quality and feel of the player experience. Excellent communication skills with the ability to give detailed and helpful feedback to team members. A passion for video games and an understanding of player psychology and behaviours. Ability to adapt and thrive in a fast paced and dynamic environment. Experience working with modern game engines (e.g. Unreal Engine, Unity etc). 25 Days Holiday, plus 1 day for your birthday Studio Shutdown between Christmas and New Year Bonus Scheme Private Pension Scheme Private Healthcare
09/07/2026
Full time
Lighthouse Games is a new AAA studio in Leamington Spa. We are defined by our pedigree of talent, and serious ambition to build a new best in class game. When you join us at Lighthouse, you will be able to create the best work of your career, in an environment that feels truly collaborative. You will learn from the best, and work alongside the future greats of the gaming industry. As our Senior UI Artist, you will collaborate with a talented team of artists, game designers, and developers to create ground breaking and genre defining player experiences for our games. Your primary focus will be on innovating, designing and implementing user interface solutions, with an outlook to deliver a frictionless player experience. To provide artistic guidance to more junior team members and ensuring they deliver high quality UI concepts that align with the artistic vision of our projects. Key Duties Include Create high-quality and visually stunning UI assets, icons, and animations. Create wireframes, mock ups, and prototypes to present UI concepts and iterate based on feedback. Collaborate with the game design, art direction, and development teams to understand project requirements. Design, create, and implement industry leading UI elements, including menus, HUDs, icons, buttons, and other interactive components. Be responsible for innovating new solutions and pushing the boundaries of our craft whilst keeping on brand, and aligned with the overall artistic direction of the game. Collaborate with engineers to implement screens and assets into the game engine while considering performance and technical constraints. Develop and maintain UI style guides and documentation to ensure consistency across multiple projects and platforms. Work closely with the UI team, play testers and games designers to refine and optimise user interactions and flows. Develop animation and motion graphics for UI elements to create fluid and premium UX. Stay up to date with industry trends, UI/UX best practices, and advancements in game UI design. A proven track record as a UI artist in the games industry, with demonstrable experience on AAA or successful indie game titles. A portfolio showcasing exceptional UI design skills and a diverse range of styles and approaches. A strong understanding of UI/UX design principles and how they apply to games. Proficiency in industry standard design tools such as Adobe Creative Suite and Figma. Solid understanding of user centered design principles and best practices. Adept with motion graphics and animation, elevating the quality and feel of the player experience. Excellent communication skills with the ability to give detailed and helpful feedback to team members. A passion for video games and an understanding of player psychology and behaviours. Ability to adapt and thrive in a fast paced and dynamic environment. Experience working with modern game engines (e.g. Unreal Engine, Unity etc). 25 Days Holiday, plus 1 day for your birthday Studio Shutdown between Christmas and New Year Bonus Scheme Private Pension Scheme Private Healthcare
Rebellion hiring Senior QA Analyst, 2026
Festybay Oxford, Oxfordshire
Rebellion is seeking a highly skilled Senior QA Analyst to join our world-class quality assurance team. This is more than a testing role; we are looking for a "master of game quality" who can anticipate risks, visualize complex system interactions, and lead a squad toward the flawless release of our next generation of titles. As a stalwart of the UK games industry for over 30 years, Rebellion offers an environment where your technical expertise directly impacts millions of players worldwide. Whether you are based in our riverside Oxford HQ or our creative studio in Warwick, you will be part of a team that values independence, creativity, and the pursuit of excellence. Job Overview: Senior QA Analyst Company Name Rebellion Position Title Senior QA Analyst Department Quality Assurance Locations Oxford or Warwick, UK (Hybrid Options Available) Employment Type Full-time Salary Range £42,000 - £55,000 (Commensurate with seniority and experience) Relocation Full Support Package (Moving assistance & temporary accommodation) Work Rights Permanent Right to Work in the UK Required About Rebellion Rebellion is a unique entity in the global creative landscape. Founded by Jason and Chris Kingsley, we have spent three decades as a fiercely independent developer and publisher of legendary video games. However, our reach extends far beyond the digital realm. We own a film studio, produce board games, and through our 2000 AD brand, we publish world-renowned comics and graphic novels, including the iconic Judge Dredd. Our size and stability allow us to maintain complete creative freedom. When you work at Rebellion, you are working for a "Big Indie" that prioritizes its people. We believe that a representative and diverse team creates better products, and we foster an inclusive atmosphere where your talent is supported by a healthy work-life balance. As a Senior QA Analyst, you do not just follow a checklist; you own the quality roadmap. You are expected to see the "whole map," identifying potential traps in game design and technical implementation before they reach production. You will be a systemic thinker who understands that no feature exists in isolation. Your role is to bridge the gap between creative intent and technical execution, ensuring that the final product is stable, polished, and ready for a global audience. Furthermore, you will serve as a beacon for the junior members of the squad, leveling up the team through mentorship and process refinement. Comprehensive Coverage: Architect robust, detailed test plans for every game feature. You must account for all logic paths, edge cases, and "sneaky combos" that could disrupt the player experience. Risk Mitigation: Proactively hunt for risks before they hit production. You are expected to identify where systems might break and advocate for fixes early in the development cycle. Systemic Analysis: Visualize how new features interact across the entire game ecosystem. You will ensure that a change in one area does not cause a cascade of failures in another. Squad Guidance: Lead and mentor a team of QA testers, sharing your deep industry knowledge to help them improve their technical skills. Process Evolution: Constantly look for ways to sharpen our QA processes. You will help implement new tools and methodologies to increase efficiency and accuracy. Knowledge Resource: Serve as the go-to expert for the team on complex technical issues or specific game systems. Cross-Department Liaison: Communicate clearly and professionally with Designers, Developers, and Producers. You must be able to translate complex technical bugs into actionable reports that the dev team can address immediately. Visibility: Ensure that production has a clear view of the "state of the game" at all times, providing honest and data-driven assessments of project stability. Professional Requirements (About You) Technical & Experience Profile: Industry Veteran: You have a proven track record of QA experience specifically within the video games industry. Autonomous Architect: You can craft high-level test plans from scratch without needing a pre-defined guide or template. Analytical Mindset: You think beyond the "golden path." You naturally search for edge cases and potential system failures. Mentorship History: You have experience guiding others and a passion for helping a team reach its full potential. Soft Skills: Confident Communicator: The ability to explain "the why" behind a bug or risk to stakeholders of all technical levels. Team-Centric: A collaborative spirit that thrives in an open-plan, innovative environment. Passion for Quality: A genuine desire to ship games that are not just functional, but exceptional. We offer a comprehensive package designed to support your physical, mental, and financial health. Benefit Category Details Paid Time Off 22 days + Christmas Closure + Bank Holidays. Increases annually after 5 years up to 31 days. Health & Vision Private Medical Insurance, healthcare cash plan, dental, and vision coverage. Financial Protection Life Assurance, Income Protection, and Critical Illness Cover. Family & Loans Enhanced Family Leave and Interest-Free/Tax-Free loans. Retirement Enhanced Pension Scheme for long-term security. Wellbeing Access to EAP (Employee Assistance Program) and mental health support. Perks Social events, tuck shop, free hot drinks, and a wide range of local discounts. Life at Our Studios Oxford HQ: Our riverside office is a short walk from the city center, offering a blend of historic architecture and modern amenities. Excellent rail links connect you to London, Birmingham, and Manchester, and we offer free on-site parking. Warwick Studio: A creative hub nestled in a historic town, providing a relaxed yet highly productive atmosphere for our development teams. Hybrid Flexibility: While we value face-to-face collaboration to drive innovation, we are open to discussing hybrid work arrangements to suit your individual needs. Rebellion is an equal opportunity employer. We are actively recruiting for a diverse team because we know that representative demographics make for better products. We encourage applications from all backgrounds, including neurodivergent individuals and those from underrepresented groups. Right to Work: Please note that this role is only open to applicants with the permanent right to work in the UK. Rebellion is unable to provide or take over visa sponsorship at this time.
06/07/2026
Full time
Rebellion is seeking a highly skilled Senior QA Analyst to join our world-class quality assurance team. This is more than a testing role; we are looking for a "master of game quality" who can anticipate risks, visualize complex system interactions, and lead a squad toward the flawless release of our next generation of titles. As a stalwart of the UK games industry for over 30 years, Rebellion offers an environment where your technical expertise directly impacts millions of players worldwide. Whether you are based in our riverside Oxford HQ or our creative studio in Warwick, you will be part of a team that values independence, creativity, and the pursuit of excellence. Job Overview: Senior QA Analyst Company Name Rebellion Position Title Senior QA Analyst Department Quality Assurance Locations Oxford or Warwick, UK (Hybrid Options Available) Employment Type Full-time Salary Range £42,000 - £55,000 (Commensurate with seniority and experience) Relocation Full Support Package (Moving assistance & temporary accommodation) Work Rights Permanent Right to Work in the UK Required About Rebellion Rebellion is a unique entity in the global creative landscape. Founded by Jason and Chris Kingsley, we have spent three decades as a fiercely independent developer and publisher of legendary video games. However, our reach extends far beyond the digital realm. We own a film studio, produce board games, and through our 2000 AD brand, we publish world-renowned comics and graphic novels, including the iconic Judge Dredd. Our size and stability allow us to maintain complete creative freedom. When you work at Rebellion, you are working for a "Big Indie" that prioritizes its people. We believe that a representative and diverse team creates better products, and we foster an inclusive atmosphere where your talent is supported by a healthy work-life balance. As a Senior QA Analyst, you do not just follow a checklist; you own the quality roadmap. You are expected to see the "whole map," identifying potential traps in game design and technical implementation before they reach production. You will be a systemic thinker who understands that no feature exists in isolation. Your role is to bridge the gap between creative intent and technical execution, ensuring that the final product is stable, polished, and ready for a global audience. Furthermore, you will serve as a beacon for the junior members of the squad, leveling up the team through mentorship and process refinement. Comprehensive Coverage: Architect robust, detailed test plans for every game feature. You must account for all logic paths, edge cases, and "sneaky combos" that could disrupt the player experience. Risk Mitigation: Proactively hunt for risks before they hit production. You are expected to identify where systems might break and advocate for fixes early in the development cycle. Systemic Analysis: Visualize how new features interact across the entire game ecosystem. You will ensure that a change in one area does not cause a cascade of failures in another. Squad Guidance: Lead and mentor a team of QA testers, sharing your deep industry knowledge to help them improve their technical skills. Process Evolution: Constantly look for ways to sharpen our QA processes. You will help implement new tools and methodologies to increase efficiency and accuracy. Knowledge Resource: Serve as the go-to expert for the team on complex technical issues or specific game systems. Cross-Department Liaison: Communicate clearly and professionally with Designers, Developers, and Producers. You must be able to translate complex technical bugs into actionable reports that the dev team can address immediately. Visibility: Ensure that production has a clear view of the "state of the game" at all times, providing honest and data-driven assessments of project stability. Professional Requirements (About You) Technical & Experience Profile: Industry Veteran: You have a proven track record of QA experience specifically within the video games industry. Autonomous Architect: You can craft high-level test plans from scratch without needing a pre-defined guide or template. Analytical Mindset: You think beyond the "golden path." You naturally search for edge cases and potential system failures. Mentorship History: You have experience guiding others and a passion for helping a team reach its full potential. Soft Skills: Confident Communicator: The ability to explain "the why" behind a bug or risk to stakeholders of all technical levels. Team-Centric: A collaborative spirit that thrives in an open-plan, innovative environment. Passion for Quality: A genuine desire to ship games that are not just functional, but exceptional. We offer a comprehensive package designed to support your physical, mental, and financial health. Benefit Category Details Paid Time Off 22 days + Christmas Closure + Bank Holidays. Increases annually after 5 years up to 31 days. Health & Vision Private Medical Insurance, healthcare cash plan, dental, and vision coverage. Financial Protection Life Assurance, Income Protection, and Critical Illness Cover. Family & Loans Enhanced Family Leave and Interest-Free/Tax-Free loans. Retirement Enhanced Pension Scheme for long-term security. Wellbeing Access to EAP (Employee Assistance Program) and mental health support. Perks Social events, tuck shop, free hot drinks, and a wide range of local discounts. Life at Our Studios Oxford HQ: Our riverside office is a short walk from the city center, offering a blend of historic architecture and modern amenities. Excellent rail links connect you to London, Birmingham, and Manchester, and we offer free on-site parking. Warwick Studio: A creative hub nestled in a historic town, providing a relaxed yet highly productive atmosphere for our development teams. Hybrid Flexibility: While we value face-to-face collaboration to drive innovation, we are open to discussing hybrid work arrangements to suit your individual needs. Rebellion is an equal opportunity employer. We are actively recruiting for a diverse team because we know that representative demographics make for better products. We encourage applications from all backgrounds, including neurodivergent individuals and those from underrepresented groups. Right to Work: Please note that this role is only open to applicants with the permanent right to work in the UK. Rebellion is unable to provide or take over visa sponsorship at this time.
Rebellion hiring Lead UI Artist, Oxford, UK
Festybay Oxford, Oxfordshire
Rebellion is currently seeking a visionary Lead UI Artist to spearhead the interface and user experience design for a suite of exciting, unannounced AAA titles. This is a leadership role designed for a creative professional who understands that UI is the vital bridge between a player's intent and the game's world. You will lead a multidisciplinary team of UI artists, technical designers, and UX specialists in a collaborative, riverside environment in the heart of Oxford. Company Name Rebellion Project Status Multiple Unannounced AAA Titles Job Type Full-Time, Permanent Location Oxford, England, United Kingdom (Riverside HQ) Work Model On-site Salary Range £60,000 - £80,000 per annum (Estimated based on UK Lead benchmarks) Relocation Full Package (Moving assistance, temporary housing, and support) Key Tools Figma, Adobe XD, Illustrator, Sketch Right to Work Permanent UK Work Authorization Required (No sponsorship available) The Mission: Defining the Player Journey At Rebellion, we believe that User Interface is never "solved" by a single perspective. It is a harmonious blend of data-driven psychology, artistic flair, and technical implementation. As the Lead UI Artist, you will be the guardian of this harmony. You will join a multidisciplinary leadership team to shape the aesthetic vision and functional implementation of the UI for our upcoming projects. What sets this role apart is the sheer creative freedom offered by Rebellion's independent status. You will have the opportunity to build a UX strategy from the ground up for brand-new IPs, ensuring that every menu, HUD element, and interaction feels intuitive, immersive, and visually stunning. Key Responsibilities as Lead UI Artist 1. Strategic Leadership & Vision Team Spearhead: Lead and inspire a team of UI artists and designers, driving the delivery and quality of UI/UX across the entire project lifecycle. UX Strategy: Build and execute a comprehensive UX strategy for brand-new games, collaborating closely with the Game Design team to ensure the player journey is seamless and rewarding. Documentation: Take full ownership of UI design documentation, defining visual styles, usability goals, and the overarching "feel" of the player experience. 2. Performance & Mentorship People Management: Proactively manage team performance through regular 1-to-1s, constructive feedback loops, and formal performance reviews. Skill Development: Mentor junior and mid-level artists, helping them grow their technical skills and artistic sensibilities within the UI/UX field. Collaborative Culture: Foster an environment where team members feel empowered to share diverse points of view, ensuring that the best ideas always rise to the surface. 3. Creative & Technical Oversight Quality Control: Guide the creation of high-fidelity UI assets, ensuring they meet the Art Director's vision while strictly adhering to the technical constraints of our proprietary engine. Iterative Design: Use data and user behavior feedback to analyze and react to player friction points, iterating on UX designs until they are world-class. Cross-Functional Workflow: Collaborate with programmers, environment artists, and VFX teams to evolve pipelines and long term UI/UX goals. Technical Requirements & Qualifications for Lead UI Artist Rebellion is looking for a veteran who is as comfortable discussing color theory and iconography as they are discussing heatmaps and user flow diagrams. Core Essentials: Proven Track Record: Extensive experience in designing UX/UI for video games, with at least one shipped title in a senior or lead capacity. Management Experience: Demonstrated ability to manage a small-to-medium team through all phases of the project lifecycle, from pre-production to launch and beyond. Expert Portfolio: A professional portfolio showcasing high fidelity UI designs created with industry standard tools such as Figma, Adobe XD, Illustrator, or Sketch. We want to see your process, not just the final result. Communication Mastery: The ability to build trusting, long term relationships with cross functional stakeholders and articulate complex design concepts to non designers. Passion for Games: A deep, genuine interest in game development and the latest trends in interactive interface design. Desirable Pluses: Technical UI Skills: Familiarity with implementing UI within game engines (e.g., Unreal Engine, Unity, or proprietary systems). Motion Graphics: Experience with motion design or animation for UI elements (transitions, feedback loops, etc.). Data Analysis: Experience using player telemetry or A/B testing data to inform design decisions. Benefits Generous Annual Leave: 22 days holiday plus a dedicated Christmas closure (typically 4 days) and all UK Bank Holidays. This leave increases annually after 5 years of service. Healthcare & Protection: Private Medical Insurance, a healthcare cash plan (covering dental and vision), life assurance, and critical illness cover. Financial Wellness: Enhanced pension scheme, interest free and tax free loans, and income protection. Family & Wellbeing: Enhanced family leave and access to an Employee Assistance Programme (EAP) for mental health and wellbeing support. The Perks: A wide range of studio discounts, free hot drinks, an on site tuck shop, and regular social events that foster our friendly, "big indie" atmosphere.
06/07/2026
Full time
Rebellion is currently seeking a visionary Lead UI Artist to spearhead the interface and user experience design for a suite of exciting, unannounced AAA titles. This is a leadership role designed for a creative professional who understands that UI is the vital bridge between a player's intent and the game's world. You will lead a multidisciplinary team of UI artists, technical designers, and UX specialists in a collaborative, riverside environment in the heart of Oxford. Company Name Rebellion Project Status Multiple Unannounced AAA Titles Job Type Full-Time, Permanent Location Oxford, England, United Kingdom (Riverside HQ) Work Model On-site Salary Range £60,000 - £80,000 per annum (Estimated based on UK Lead benchmarks) Relocation Full Package (Moving assistance, temporary housing, and support) Key Tools Figma, Adobe XD, Illustrator, Sketch Right to Work Permanent UK Work Authorization Required (No sponsorship available) The Mission: Defining the Player Journey At Rebellion, we believe that User Interface is never "solved" by a single perspective. It is a harmonious blend of data-driven psychology, artistic flair, and technical implementation. As the Lead UI Artist, you will be the guardian of this harmony. You will join a multidisciplinary leadership team to shape the aesthetic vision and functional implementation of the UI for our upcoming projects. What sets this role apart is the sheer creative freedom offered by Rebellion's independent status. You will have the opportunity to build a UX strategy from the ground up for brand-new IPs, ensuring that every menu, HUD element, and interaction feels intuitive, immersive, and visually stunning. Key Responsibilities as Lead UI Artist 1. Strategic Leadership & Vision Team Spearhead: Lead and inspire a team of UI artists and designers, driving the delivery and quality of UI/UX across the entire project lifecycle. UX Strategy: Build and execute a comprehensive UX strategy for brand-new games, collaborating closely with the Game Design team to ensure the player journey is seamless and rewarding. Documentation: Take full ownership of UI design documentation, defining visual styles, usability goals, and the overarching "feel" of the player experience. 2. Performance & Mentorship People Management: Proactively manage team performance through regular 1-to-1s, constructive feedback loops, and formal performance reviews. Skill Development: Mentor junior and mid-level artists, helping them grow their technical skills and artistic sensibilities within the UI/UX field. Collaborative Culture: Foster an environment where team members feel empowered to share diverse points of view, ensuring that the best ideas always rise to the surface. 3. Creative & Technical Oversight Quality Control: Guide the creation of high-fidelity UI assets, ensuring they meet the Art Director's vision while strictly adhering to the technical constraints of our proprietary engine. Iterative Design: Use data and user behavior feedback to analyze and react to player friction points, iterating on UX designs until they are world-class. Cross-Functional Workflow: Collaborate with programmers, environment artists, and VFX teams to evolve pipelines and long term UI/UX goals. Technical Requirements & Qualifications for Lead UI Artist Rebellion is looking for a veteran who is as comfortable discussing color theory and iconography as they are discussing heatmaps and user flow diagrams. Core Essentials: Proven Track Record: Extensive experience in designing UX/UI for video games, with at least one shipped title in a senior or lead capacity. Management Experience: Demonstrated ability to manage a small-to-medium team through all phases of the project lifecycle, from pre-production to launch and beyond. Expert Portfolio: A professional portfolio showcasing high fidelity UI designs created with industry standard tools such as Figma, Adobe XD, Illustrator, or Sketch. We want to see your process, not just the final result. Communication Mastery: The ability to build trusting, long term relationships with cross functional stakeholders and articulate complex design concepts to non designers. Passion for Games: A deep, genuine interest in game development and the latest trends in interactive interface design. Desirable Pluses: Technical UI Skills: Familiarity with implementing UI within game engines (e.g., Unreal Engine, Unity, or proprietary systems). Motion Graphics: Experience with motion design or animation for UI elements (transitions, feedback loops, etc.). Data Analysis: Experience using player telemetry or A/B testing data to inform design decisions. Benefits Generous Annual Leave: 22 days holiday plus a dedicated Christmas closure (typically 4 days) and all UK Bank Holidays. This leave increases annually after 5 years of service. Healthcare & Protection: Private Medical Insurance, a healthcare cash plan (covering dental and vision), life assurance, and critical illness cover. Financial Wellness: Enhanced pension scheme, interest free and tax free loans, and income protection. Family & Wellbeing: Enhanced family leave and access to an Employee Assistance Programme (EAP) for mental health and wellbeing support. The Perks: A wide range of studio discounts, free hot drinks, an on site tuck shop, and regular social events that foster our friendly, "big indie" atmosphere.
Senior UX/UI Designer - Embedded Devices (HMI)
The British American Tobacco Group
BAT is evolving at pace into a global multi-category business. Our purpose is to create a Better Tomorrow by Building a Smokeless World. To achieve our ambition, we are looking for colleagues who are ready to join us on this journey! Tomorrow can't wait, let's shape it together. British American Tobacco United Kingdom has an exciting opportunity for a Senior UX/UI Designer - Embedded Devices (HMI) in London / South Hampton. As a Senior UX/UI Designer - Embedded Devices(HMI) within the Device UX Design team, you will lead the design of intuitive and visually compelling interfaces for our small smart electronic devices, including constrained embedded interfaces. Please note: This role focuses on embedded/device UX. Applications with only web or mobile app experience will not be considered. Your key responsibilities will include: Lead the design of digital, virtual and physical UI components for small-form factor devices, ensuring experiences meet user and product requirements. Produce wireframes, visual designs and prototypes, tailoring them for constrained hardware environments, animations and mockups that clearly express interaction intent. Support user research and usability studies, including testing on physical device prototypes, and use insights to iterate and refine the design. Partner with developers and firmware/hardware engineers to ensure UI concepts translate into robust, high quality implementations. Maintain alignment with key stakeholders through clear communication, documentation and regular updates. Engage across industrial design, brand, research and engineering teams, ensuring device UX integration throughout the 4D product development process. What are we looking for Bachelor's degree in Interaction Design, Graphic Design or a related field. 8+ years of experience in UI/UX design, with a focus on embedded or physical device UX, ideally within consumer electronics or small digital devices. Experience collaborating with hardware and firmware teams, developers, product managers and other cross functional partners. High proficiency with Figma, Adobe After Effects, Illustrator and prototyping tools such as Protopie or equivalents. Ability to build strong partnerships across teams and influence decision making. Solid project management skills with experience juggling multiple workstreams. Strong portfolio showcasing visually appealing, user friendly interfaces, with a focus on device based UX and clear interaction design thinking. What we offer you Market leading annual performance bonus (subject to eligibility). Diverse health plans, work life balance initiatives, transportation support and a flexible holiday plan with additional incentives. Opportunity for internal advancement with a clear career progression framework. Access to online learning platforms and personalized growth programs. Continuous improvement culture with a supportive environment for change. Why join BAT We celebrate diversity and inclusion, ensuring a workplace free of discrimination on the basis of gender, sexual orientation, marital status, gender reassignment, race, religion, ethnicity, nationality, disability, age, skills or background. We are a Disability Confident Employer and provide reasonable adjustments for applicants and employees during the recruitment process to ensure everyone can perform at their best. We encourage all career paths and support re entry through our Global Returners program.
04/07/2026
Full time
BAT is evolving at pace into a global multi-category business. Our purpose is to create a Better Tomorrow by Building a Smokeless World. To achieve our ambition, we are looking for colleagues who are ready to join us on this journey! Tomorrow can't wait, let's shape it together. British American Tobacco United Kingdom has an exciting opportunity for a Senior UX/UI Designer - Embedded Devices (HMI) in London / South Hampton. As a Senior UX/UI Designer - Embedded Devices(HMI) within the Device UX Design team, you will lead the design of intuitive and visually compelling interfaces for our small smart electronic devices, including constrained embedded interfaces. Please note: This role focuses on embedded/device UX. Applications with only web or mobile app experience will not be considered. Your key responsibilities will include: Lead the design of digital, virtual and physical UI components for small-form factor devices, ensuring experiences meet user and product requirements. Produce wireframes, visual designs and prototypes, tailoring them for constrained hardware environments, animations and mockups that clearly express interaction intent. Support user research and usability studies, including testing on physical device prototypes, and use insights to iterate and refine the design. Partner with developers and firmware/hardware engineers to ensure UI concepts translate into robust, high quality implementations. Maintain alignment with key stakeholders through clear communication, documentation and regular updates. Engage across industrial design, brand, research and engineering teams, ensuring device UX integration throughout the 4D product development process. What are we looking for Bachelor's degree in Interaction Design, Graphic Design or a related field. 8+ years of experience in UI/UX design, with a focus on embedded or physical device UX, ideally within consumer electronics or small digital devices. Experience collaborating with hardware and firmware teams, developers, product managers and other cross functional partners. High proficiency with Figma, Adobe After Effects, Illustrator and prototyping tools such as Protopie or equivalents. Ability to build strong partnerships across teams and influence decision making. Solid project management skills with experience juggling multiple workstreams. Strong portfolio showcasing visually appealing, user friendly interfaces, with a focus on device based UX and clear interaction design thinking. What we offer you Market leading annual performance bonus (subject to eligibility). Diverse health plans, work life balance initiatives, transportation support and a flexible holiday plan with additional incentives. Opportunity for internal advancement with a clear career progression framework. Access to online learning platforms and personalized growth programs. Continuous improvement culture with a supportive environment for change. Why join BAT We celebrate diversity and inclusion, ensuring a workplace free of discrimination on the basis of gender, sexual orientation, marital status, gender reassignment, race, religion, ethnicity, nationality, disability, age, skills or background. We are a Disability Confident Employer and provide reasonable adjustments for applicants and employees during the recruitment process to ensure everyone can perform at their best. We encourage all career paths and support re entry through our Global Returners program.

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