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automotive embedded software applications engineer multimedia
ARM
Principal Software Engineer
ARM
We are looking for an enthusiastic Software Engineer ideally with strong knowledge of 3D/2D graphics to join our graphics software team in Cambridge. Ensure you read the information regarding this opportunity thoroughly before making an application. The role involves cooperating with highly motivated engineers from different disciplines and customers throughout the world to design, develop and deploy Vulkan and OpenGL ES drivers for the current and the next generation of Arm graphics cores. The Team In the GPU Team you will be working alongside the best engineers in the world, making market leading products for the most successful companies. With applications in mobile, machine learning, Internet of Things, automotive, security, and embedded devices, your ideas will make a difference and you will have the opportunity to lead, challenge the norm and ultimately change the world of media processing. The Arm Mali series of multimedia processors offers graphics solutions to drive the ultimate visual experience across a wide range of devices, scaling from entry-level mass market smartphones through to visually stunning, high-performance smartphones, Android OS-based tablets and SmartTVs. Our Mali Graphics Processor is the world's shipping Graphics Processor. Please take a look at the following video to see what it's like to work in Arm: Requirements Education & Qualifications Bachelors, Masters or PhD (computer science or electronics engineering) with good academic record. Essential Skills & Experience Ability to lead and direct GPU engineering teams Experience of embedded software development for a commercial organization. Experience in 2D/3D graphics technology and standards such as Vulkan, OpenGL, OpenGL ES or Direct3D. Knowledge of graphics fundamentals, e.g.: GPU graphics pipeline and shaders. Expert knowledge of C/C++. Strong understanding of computer architecture (CPU, Memory, MMU Cache, etc.) Proficiency in problem solving and debugging skills. Experience of performance analysis, software optimisation and instrumentation. Willingness and ability to contribute to process improvement initiatives. Practical, organized and analytical approach to work. Next steps Sounds good? Then click apply today. With offices around the world, Arm is a diverse organisation of dedicated, innovative and highly talented professionals. By enabling a vibrant, inclusive, meritocratic, and open workplace, where all our people can grow and succeed, we inspire our people to share their unique contributions to Arm's success in the global marketplace.
22/09/2022
Full time
We are looking for an enthusiastic Software Engineer ideally with strong knowledge of 3D/2D graphics to join our graphics software team in Cambridge. Ensure you read the information regarding this opportunity thoroughly before making an application. The role involves cooperating with highly motivated engineers from different disciplines and customers throughout the world to design, develop and deploy Vulkan and OpenGL ES drivers for the current and the next generation of Arm graphics cores. The Team In the GPU Team you will be working alongside the best engineers in the world, making market leading products for the most successful companies. With applications in mobile, machine learning, Internet of Things, automotive, security, and embedded devices, your ideas will make a difference and you will have the opportunity to lead, challenge the norm and ultimately change the world of media processing. The Arm Mali series of multimedia processors offers graphics solutions to drive the ultimate visual experience across a wide range of devices, scaling from entry-level mass market smartphones through to visually stunning, high-performance smartphones, Android OS-based tablets and SmartTVs. Our Mali Graphics Processor is the world's shipping Graphics Processor. Please take a look at the following video to see what it's like to work in Arm: Requirements Education & Qualifications Bachelors, Masters or PhD (computer science or electronics engineering) with good academic record. Essential Skills & Experience Ability to lead and direct GPU engineering teams Experience of embedded software development for a commercial organization. Experience in 2D/3D graphics technology and standards such as Vulkan, OpenGL, OpenGL ES or Direct3D. Knowledge of graphics fundamentals, e.g.: GPU graphics pipeline and shaders. Expert knowledge of C/C++. Strong understanding of computer architecture (CPU, Memory, MMU Cache, etc.) Proficiency in problem solving and debugging skills. Experience of performance analysis, software optimisation and instrumentation. Willingness and ability to contribute to process improvement initiatives. Practical, organized and analytical approach to work. Next steps Sounds good? Then click apply today. With offices around the world, Arm is a diverse organisation of dedicated, innovative and highly talented professionals. By enabling a vibrant, inclusive, meritocratic, and open workplace, where all our people can grow and succeed, we inspire our people to share their unique contributions to Arm's success in the global marketplace.

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